
Room 54 is a first-person survival horror game that focuses on investigation, exploration and hide & seek elements. The story tells of Daniel and his wife, Desirée, in an apparently small, quiet mountain town full of secrets.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
reading those review and they said so much bug, i thing the dev already update and fis some. because i got no bugs while i play this 🤓 🤓 🤓i got heart attack 1/16 STORY 🔲 No story 🔲 Not main aspect 🔲 Bad story ✅ Average 🔲 Good 🔲 It'll replace your life 2/16 GAMEPLAY 🔲 Lifeless / static 🔲 Poor UI 🔲 Average ✅ Good 🔲 Excellent 3/16 DIFFICULTY 🔲 Playing asleep ✅ Some brain usage 🔲 Easy to learn / Hard to master 🔲 Difficult 🔲 Dark Souls 4/16 GRIND 🔲 Nothing to grind ✅ Isn't necessary to progress 🔲 Only if you care about leaderboards/ranks 🔲 Average grind item 🔲 Alot of grinding 🔲 Too much grind 5/16 GAME TIME 🔲 Long enough for a cup of coffee (1min-15min) ✅ Short (15min-5h) 🔲 Average (5h-10h) 🔲 Long (10h-500h) 🔲 Super long (500h+) 🔲 To infinity and beyond (∞) 6/16 Replayability 🔲 None ✅ Once or twice 🔲 It has a few endings 🔲 DAMN! thats some replayability 🔲 Party game! 7/16 MULTIPLAYER 🔲 No multiplayer 🔲 Trashy servers 🔲 Some hiccups ✅ Smooth and pleasant experience 🔲 Co-op 🔲 PvP 🔲 PvE 8/16 GRAPHICS 🔲 Stuck in the last century 🔲 Low Effort 🔲 Average ✅ Good 🔲 I NUT! 9/16 AUDIO 🔲 Earrape 🔲 Bad ✅ Not too bad 🔲 Good 🔲 Eargasm 10/16 AUDIENCE 🔲 Children (0-5) 🔲 Kids (6-12 🔲 Young teens (13-15) ✅ Old teens (16-19) ✅ Adults (20+) 🔲 Everyone 11/16 PC REQUIREMENTS 🔲 Potato 🔲 Decent ✅ Good 🔲 Rich boi 🔲 > NASA 12/16 PRICE 🔲 It's free! 🔲 Not recommended 🔲 Wait for sale ✅ Worth the price 🔲 Best investment ever done 13/16 FREQENT UPDATES 🔲 Completed 🔲 Abandoned 🔲 Last year 🔲 Once every year ✅ A couple per year 🔲 Once a month 🔲 Every week 14/16 BUGS / CRASHES 🔲 None / Not discovered ✅ Minor bugs 🔲 Can get annoying 🔲 Frequent crashes 🔲 Complete mess 15/16 MISC 🔲 Steam Workshop 🔲 Steam Trading Cards ✅ Steam Achievements 🔲 Content for Steam Points Shop
Room 54 is a survival horror game with a small story and multiple escape routes. As in any horror game there always lurk a creepy monster but what unique about this game Room 54 is the monster is A.I smart meaning it reacts to player conditions. The game graphic and engine is CRYENGINE 5 engine which supports multiple small generations pc too. So you dont actually need a very high pc configurations to play this game. About the dev team "IK Interactive" he's very responsive to youtube and steam he makes sure to interact with all the people and take there feedback and try's to improve him game more and more. Even through hes a solo dev and has small team this game has lot of potential and easily surpasses many games in its genere made by big companies. The game price is less then 2$ seriously its very cheap if you guys see the quality of the game. I suggest to everyone you guys must give it a try this game is seriously very awesome.
its like a poorly made gmod horror map
The game seemed good but unfortunately i ran into a couple of game ending glitches which made it hard to play. Until that is fixed i can't give it proper review time and after several attempts to get it to work proper, I have to give it a no.
Cool game, i'm not sure why received most complaints, probably the price was too high in the past as 10$ for a 1/2 hour game is a bit too much taking consideration that it have some small bugs and it is quite short, i was curious and find it at 2,39$ it's totally worth it, the game atmosphere is really good and creepy, graphic it's also pretty nice, the monster it's smart he can reach you anywhere basically and it's hard to escape! in the end i could sa that it's a simple hide & seek with some background story here and there, for 2 bucks i enjoyed it for around 2 hours, considering it's a solo dev i can see he put some effort in that.
poor controls. some things are bugged and can not be picked up. you can clip out of bounds in most places. the game crashes and you have to restart pc to get it to close
@Dev's the game needs a fix most items dont spawn into the game so how are you ment to escape if the items are nowhere to be found at all the 4 locations and the game crashes alot
Room 54 is an indie survival horror experience developed and published by 7Eagle that places players in the middle of a chilling mystery wrapped in isolation, grief, and supernatural terror. Set during the winter of 1984 in the remote town of Roseberg, the game follows Daniel, a man whose vacation takes a tragic turn when his wife, Desirée, disappears under mysterious circumstances. What begins as a desperate search for answers soon evolves into a far darker investigation involving unexplained deaths, missing townspeople, and an unknown creature stalking the surrounding wilderness. The narrative serves as the backbone of the experience, encouraging players to uncover hidden truths while navigating an increasingly hostile environment. One of the game's strongest qualities is its atmosphere. Rather than relying entirely on frequent jump scares, Room 54 builds tension through its lonely setting and unsettling sense of uncertainty. Snow-covered forests, deserted roads, and dimly lit interiors create a persistent feeling of vulnerability. The first-person perspective enhances immersion, making exploration feel personal and often nerve-racking. Every new location carries the possibility of discovering an important clue or encountering a new danger, which helps maintain suspense throughout much of the adventure. The gameplay revolves around exploration, investigation, and survival. Players are tasked with searching for evidence, solving environmental challenges, and piecing together fragments of the story to understand what happened in Roseberg. The game also incorporates stealth-oriented mechanics, forcing players to avoid threats instead of confronting them directly. This approach reinforces the survival horror theme and keeps encounters tense, as escaping danger often requires patience and awareness rather than brute force. The combination of mystery-solving and stealth creates a gameplay loop that rewards careful observation and curiosity. Storytelling is another area where Room 54 demonstrates ambition. The disappearance of Daniel's wife serves as the emotional foundation of the plot, but the narrative gradually expands into a larger mystery involving the town itself. As players uncover journals, clues, and hidden locations, they begin to learn more about the secrets lurking beneath Roseberg's quiet exterior. The game succeeds in creating intrigue and maintaining a sense of mystery, encouraging players to continue searching for answers even when the pacing occasionally slows. The unfolding narrative offers enough twists and unanswered questions to keep horror fans engaged from beginning to end. Visually, Room 54 delivers a respectable presentation for an independent project. The environments are detailed enough to support the eerie atmosphere, while lighting and weather effects contribute significantly to the overall mood. Dark corridors, shadowy forests, and winter storms work together to create a convincing sense of dread. Sound design also plays an important role, using ambient noises and unsettling audio cues to keep players uneasy. While the technical presentation may not rival larger-budget horror games, it effectively supports the game's core themes and helps elevate the experience. The game's biggest strengths lie in its immersive setting, intriguing mystery, and commitment to psychological tension. However, some rough edges prevent it from reaching its full potential. Certain gameplay mechanics can feel somewhat unpolished, and players may occasionally encounter pacing issues or interactions that lack refinement. These shortcomings are noticeable but generally do not overshadow the strengths of the overall experience. Those who appreciate indie horror titles often find that the atmosphere and story compensate for many of the game's technical limitations. Ultimately, Room 54 is a commendable survival horror adventure that combines investigation, exploration, and suspense into a compelling package. Its haunting winter setting, emotionally driven storyline, and mysterious supernatural elements create an engaging experience for players who enjoy narrative-focused horror games. While it may not reinvent the genre, it delivers enough tension, mystery, and atmosphere to stand out among independent horror releases. Fans of slower-paced psychological horror and investigative storytelling will likely find plenty to appreciate in this unsettling journey through the secrets of Roseberg. Rating: 6/10
This survival horror game is very well made considering the devs are a very small team. The gameplay,story,background and ambient sounds are very spooky and well made for horror genre survival it gives you presence that you are part of this game. About the monster it has A.I smart meaning it reacts to player condition and its surrounding environment. The Room 54 has multiple ending story mode is great too. The escape from monster boosts your andrealine rush. The dev is very responsive and is a very helpful and active person in the community. I totally recommend this gave to everyone to try it trust me you will love the game very much and enjoy it.
Terrible. I wanted to like this game but I can barely play it! I get too many crashes including one crash that made me reboot my rig, and my rig is above mid-range. This must be the work of the crappy Cryengine.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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