
Paint the screen red and travel the cosmos in this bloodstained action adventure game! Witness the latest from Grasshopper Manufacture: the advent of ULTRA-VIOLENT SCIENCE FICTION!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
About ROMEO IS A DEAD MAN
Take control of the protagonist Romeo Stargazer in this third person singleplayer action adventure, split into various chapters. His story is both unpredictable and littered with intense battles, interspersed with side missions to suit the player's pace.
A story that transcends space-time
This game's story starts with space-time itself being shattered by a certain incident. Romeo, too, on the brink of life and death finds himself revived by a new kind of super technology. Thus he is recruited for the FBI's Space-Time Police as a special agent, and wanders the cosmos in search of criminals who've taken advantage of the situation at hand in an attempt to bring justice back to the universe. At the same time, he looks for clues concerning his missing girlfriend Juliet, and quickly comes to find both her disappearance and the destruction of space may be more linked than he thought. Donning the mask called Deadgear, what awaits Romeo at the edges of space-time?
Fight blood with blood
Romeo switches between swords and guns to fight. Wipe out the waves of enemies that stand in your path to give birth to a new kind of bloody action, and take down the fearsome space-time criminals that await. Absorb the blood of your enemies to unleash Romeo's special attack: Bloody Summer, capable of turning any situation around. Romeo's various weapons can be strengthened and altered as the story moves forward as he takes on even stronger enemies.
Grasshopper Manufacture's brand new title!
ROMEO IS A DEAD MAN is Grasshopper Manufacture's first brand new title in years! Players can expect a brand new unpredictable title that stands atop decades of experience!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.2Kreviews | 88% | — | $3.1M |
| $49.99 | 1.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No more Heroes for Wii was goated
sem palavras muito bom
Recommended to anyone who likes character action games with weird aesthetics and story. This continues in the vein of previous games like No More Heroes by having a plot that goes all over the place with around 6 different art styles. The combat is pretty good, not amazing but I played on Hard and enjoyed the challenge. Main downside are the mediocre performance, and some irritating long animations in the farming minigame
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 283ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you are able to decipher what is going on in the plot here please message me. There is some profound stuff going on here but I am unable to understand it. The game? It's a love letter to Suda51, references, boss fights, originality and style. Well worth the asking price, if not a sale, but don't deprive yourself of this particular one if you can help it. Enjoy and God bless!
Отличный слешер, напоминает прошлые игры Суды51. Платина не сложная. Много всяких механик интересных. И самое главное это стиль всей игры.
Siendo mi primer juego de suda51, debo decir que me gustó mucho lo que se intentó lograr con el mismo, teniendo una mezcla de viajes en el tiempo, combate frenético, reflexiones filosóficas, un gran arte y un querible protagonista. Mi problema con el juego es meramente a nivel gameplay, ya que, como jugador, entiendo que por la cantidad de enemigos y armas, quiere que tengas cierto nivel de dinamismo a la hora de combatir, pero no llega a lograrlo del todo. Armas: A pesar de tener variedad en armas cuerpo a cuerpo y a distancia, el tener que dejar de pelear para cambiar, ya que no es instantáneo y tiene hasta cierto input lag resulta muy incómodo. Ni hablar de que las animaciones no se pueden cancelar intentando esquivar, por lo que muchos ataques te los terminas comiendo por lo largo de algunas dichas animaciones. Dificultad: Jugué en la anteúltima dificultad (difícil) y la verdad que mi gran problema fue que con algunos enemigos y bosses, se sentía que eran una esponja mientras que ciertos ataques, de la nada, podían hacerte un one-shot, así que muchas veces era morir instantáneamente sin haber entendido como moriste. Mezclando mi anterior punto con este, resultaba un poco frustrante a la hora de pelear. Visual: Creo que este punto es más sobre un feature que considero necesario. Desde los tráilers podemos ver la cantidad de partículas que se generan en cada golpe, pero cuando te están rodeando 10 enemigos, no se llega a entender que está sucediendo, por lo que tener alguna especie de "slider" para ajustar cuántas partículas querés en pantalla sería genial. A pesar de todo, lo disfruté y lo terminé a gusto, por lo que mi reseña sigue siendo positiva :)
Very fun, Space Sheriff Gavan Fangame :)
神作,比流水线3A有趣太多 罗密欧,你这年轻人。 恶习、枷锁、羁绊与因果。 虽受困于束缚,仍终于自我。 进入亚空间: 是 否
See You Space Cowboy...
Finished Romeo is a Dead Man, I can only recommend this game only if you are fan of Suda 51 because everything that it does you can get it somewhere better in any other action game, The Presentation is pretty good with the cutscenes being in Comic Book panels, The Hub world looking like a SNES game, Upgrading being sorta like Mini Games, the Few Animated Sequences, Etc I can tell that this game has plenty of soul and Passion in it The Story is pretty Whatever and the Characters just weren’t that Entertaining compared to something like No More Heros and Killer 7, It is a fun take on the Romeo and Juilet but having balls to the walls Scifi but I was Kinda mentally checkout of the story almost half way through despite having pretty good presentation The Level Design is OK but it is kinda annoying to go back and forth the TV world and the regular one to progress and unlock barriers and get the Keys to take on the Boss and this really affected the Pacing to a Large amount since going back and forth can get tedious after awhile they look aesthetically cool but still The Gameplay is Pretty good but compared to NMH and Killer 7 it kinda shares similar flaws, Mainly with the Enemy variety being kinda lacking as the Zombies are the same mobs either with weapons or being afflicted with Ailments and the Bigger zombie threats with weakspots is where u see the most variety but at a certain point the combat just becomes trivialized when you have the rocket launcher, It’s same way with Side Rifts where you go threw dungeons, I like the Blood of using ult attacks to get health, The Boss Fights are the semblance of challenge you are going to get from this game they definitely overwhelm you but some can have Attacks that are near unavoidable, The Equipment system with the bastards and using badge to buff yourself is cool but I never found myself relying on it The Weapons and Ranged Weapons give a variety in playstyles but you will end getting sticking to One of Each that aids in your playstyle, The Upgrades towards certain weapons will make the other options pretty useless since the Rocket Launcher can take out plenty and mob down the bosses enough especially when up graded The Optimization with Unreal Engine is definitely horrible with Constant Stutters and Frame drops to the 20s and this is constant through the early game and changing my settings barely affected the Performance like at all and it’s a big issue game play wise High 6
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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