
In this non-linear RPG, rule and expand the Empire of Varennes across multiple generations. Discover a vast array of story experiences as you fight the Seven Heroes in an epic battle that plays out over thousands of years.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 4.8Kreviews | 93% | — | $4.5M |
| $19.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a superb classic game
画面好看,人设美型,剧情能看,配音给力,build有深度且连携系统够爽快,但游戏还是有一些缺点 首先是换代系统,虽然数代人都为了同一个目的而奋斗确实挺浪漫的,但我觉得这个换代配合自动存档就很难绷,因为玩家一周目开荒根本不知道何时会触发换代事件,经常会莫名其妙错过剧情,然后自动存档还被覆盖掉,我自己是有两三个小时是用来重打进度的,换代进度能给个可视化选项就好很多了 其次是高难度难度确实有点高,然后你练级能变强,怪物也会跟着变强,就永远都打得很折磨,与其把地图全清,还不如跑酷直接刷boss,wcis
ワグナス!!リメイクをクリアしたのにレビューするのを忘れていたぞ! ロマサガ2は正直コラとチバ動画とTASでしか知らなかったのでこの機会に遊べてよかったです 知ってるところと知らないところがいっぱいあってとても楽しかった 最近買ってよかったゲームの一つです
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 3.4K | 92% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 4.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $59.99 | |
| $615.4K | 3.2K | 84% | $7.99 | |
| $8.4K | 22 | 82% | $14.99 | |
| $3.6M | 2.9K | 78% | $29.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $2.3M | 8.1K | 95% | $7.19 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.78/day in the week to Aug 4 → 2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jeux qui te donne l'impression qu'il y a pas assez d'heure dans une journée
挺不错的
Romancing Saga huele a añejo, eso puede ser bueno o malo. Es complicado y exigente, muchas veces las indicaciones contrariamente están para desorientarte, jamás vas a conseguirlo todo en la primera partida y la exigencia que tiene el post-game me dejó fuera de combate. Algunos personajes requieren una planificación previa para reclutarlos, el juego en dificultad "casual" a veces es injusto. La música es bellísima y la historia muy especial. Para los amantes de los jrpg antiguos que utilizaban su imperfección como parte de su encanto.
Hidden gem
Good game
사가 시리즈 처음인데 재밌음. 다른 JRPG에 비해서 대단히 어려워서, 캐주얼난이도로 했다
クオリティが高い! ただ俺あんま七英雄に興味ないんだよね…
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.