
"Romance of the Three Kingdoms 11 with Power Up Kit" is an expanded version of "Romance of the Three Kingdoms 11," which was released in 2006 as the 11th game in the series. The grand battles that shaped the course of Chinese history are shown in 3D space! In Administration, players freely develop cities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
当年感觉哇塞现在仍然感觉很哇塞
挺好玩的,也是给上了正版钱了
老款三国,经典
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然有学习版资源,但是过了这么久还是补票了11,可见11的魅力
入选月球监狱百大必选游戏(1/100)
Gameplay Mechanics: 10/10 Narrative: 8/10 Graphics: 6/10 Sound and Music: 7/10 Replayability: 9/10 Innovation: 8/10 Romance of the Three Kingdoms XI with the Power-Up Kit is still the gold standard of the series—and it’s 2025. Despite multiple sequels since, none have managed to top this one in terms of depth, balance, and pure strategic satisfaction. This is the ROTK game fans keep going back to, and for good reason. Gameplay mechanics are flawless. You get deep city management, tactical grid-based battles, officer-driven strategy, and a full empire-building sandbox—all wrapped in a turn-based system that just works. Every officer matters, and the variety of actions you can take with them (from duels to spying to diplomacy) keeps things feeling dynamic. Score: 10/10. Narrative is subtle but immersive. It’s not a scripted story, but through events, bonds between officers, and historical scenarios, it breathes life into the Three Kingdoms world. If you’re a fan of the lore, this game delivers it in spades. Score: 8/10. Graphics are dated but serviceable. The UI is clean, and the art style is charming in its simplicity, but don't expect flash. Score: 6/10. Sound and music are classic Koei: a strong soundtrack that captures the tone of the era, satisfying SFX, and dramatic flair when big moments happen. Score: 7/10. Replayability is off the charts. With dozens of scenarios, hundreds of officers, different strategies, and custom scenarios through the PUK, this is one of the most replayable strategy games out there. Score: 9/10. Innovation was big for its time. The Power-Up Kit added new layers like debates, additional strategies, and deeper officer interactions. It refined every system without overcomplicating them. Score: 8/10. Bottom line: ROTK XI with PUK is the crown jewel of the series—timeless, addicting, and still unmatched nearly two decades later. If you’re into grand strategy with a historical flair, this is the one to play.
懷念玩一下 一不小心就15小時了....好可怕
經典好遊戲
311 神作 童年补票
好游戏无需多言
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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