
"Romance of the Three Kingdoms 11 with Power Up Kit" is an expanded version of "Romance of the Three Kingdoms 11," which was released in 2006 as the 11th game in the series. The grand battles that shaped the course of Chinese history are shown in 3D space! In Administration, players freely develop cities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
相比313,舌战单挑有了以弱胜强的可能,这方面313越做越回去,我都不知道313设计这么个舌战单挑干啥,有个雄辩单挑横着走,单挑武力高没有翻盘可能性,除非你不看这场单挑。311算是我三国志入坑作,补票一下还能爽玩很久,只可惜311应该是没有remake的机会了。。
niubai
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
cant save
爛
옛날에 즐겁게 플레이했던 기억이 있었어서 스팀에 나왔다고 해서 구입해서 플레이해봤습니다 단점이 있기도 하지만 14까지 플레이해본 경험상 11pk가 가장 완성형에 가까운 것 같음
真好玩!很久以前就一直玩,只是在学习,现在补票了,这游戏就是一段时间不玩就想玩,一玩就停不下来
ดี
绝对的经典。标准的吕布群雄开局。打了一次又一次。但是玩到后面城市多了,后续的操作确实太过于繁琐了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 2.2K | 63% | $59.99 | |
| $3.5M | 7.2K | 73% | $24.99 | |
| $3.5M | 1.8K | 81% | $44.99 | |
| $3.5M | 7.6K | 97% | $11.99 | |
| $3.5M | 14.3K | 90% | $9.99 | |
| $3.5M | 9.6K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $510.4K | 738 | 83% | $29.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $422.6K | 611 | 84% | $29.99 | |
| $114.3K | 154 | 74% | $29.99 | |
| $87.2K | 177 | 66% | $19.99 | |
| $55.2K | 112 | 78% | $19.99 |