Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99 | 306reviews | 78% | — | $6.5K |
| $1.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nie polecam...
Обзор за 10 секунд https://youtu.be/4PjpY-2P88k
Как рулить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🎮 《Roll'd》简评: 这款游戏是一款独特的无尽奔跑游戏,玩家不控制角色,而是控制角色所跑的轨道。通过旋转轨道来保持角色的平衡,避免掉落或撞击障碍物。 优点: 创新的玩法:颠覆了传统的无尽奔跑游戏,控制轨道而非角色,带来新鲜的游戏体验。 复古的美术风格:游戏采用像素艺术风格,结合现代的光影效果,营造出独特的视觉感受。 丰富的内容:包含多种可解锁的角色和主题,增加了游戏的可玩性。 缺点: 操作界面问题:部分玩家反映菜单存在卡顿或响应不灵敏的问题,影响了游戏体验。 重复性高:尽管有多种角色和主题,但核心玩法变化不大,可能导致长时间游玩后的疲劳感。 多人模式活跃度低:在线多人模式玩家较少,匹配时间较长,建议与朋友一起游玩。 总体而言,《Roll'd》是一款具有创新玩法和复古美术风格的无尽奔跑游戏,适合喜欢挑战反应速度和寻求新鲜体验的玩家。然而,其操作界面和重复性问题可能会影响部分玩家的长期兴趣。 ⭐⭐⭐(3/5)
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4M | 17.9K | 78% | $24.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $9.8M | 21.8K | 90% | $19.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $1.9M | 11.7K | 93% | $12.99 | |
| $1.7M | 2.2K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5K | 52 | 90% | $6.99 | |
| $6.5K | 81 | 74% | $4.99 | |
| $6.5K | 81 | 41% | $4.99 | |
| $6.5K | 81 | 83% | $4.99 | |
| $6.5K | 81 | 47% | $4.99 | |
| $6.5K | 196 | 79% | $1.49 |