
The engineering roguelike. Construct your combos by wiring circuits. Build crazy machines to zap the monsters and trigger satisfying chain reactions. Discover devastating synergies and create overpowered builds.
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About

Craft your own skills by wiring up modules. Some generate energy, others amplify or store it, and others convert it into effects. Pick from over 150 unique modules to construct crazy machines, discover devastating synergies, and create overpowered builds.
Connect the right modules and watch chaos unfold: Energy cascades through your circuits, triggering satisfying chain reactions. Feel like a mad scientist as you tinker, experiment, and discover new ways to amplify your power.

Every turn you have to decide where you want to put your energy: Into your blaster module? Do you have to crack a healing potion? Or do you store energy in a battery to prepare an even bigger move next turn?

Turns can be tactically pushed and pulled forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies on the timeline or throw them into a devastating Grav-Spike.

Your adventure leads you through strange biomes where tricky enemies try to ruin your day. Compose your racks wisely to deal with the procedurally generated and progressively dangerous threats.
Between runs, return to your camp to upgrade buildings and unlock permanent progression. Store your favorite modules, expand your collection, and even build your own custom character.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, French, Russian, Portuguese - Brazil, Spanish - Latin America, Korean, Traditional Chinese, Ukrainian
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好的大脑,使我无限电池旋转。 适合那些在各种卡牌游戏只是前瞻就开始各种脑测会对自己卡组产生什么化学反应的玩家 玩起来会有一种炉石“谜题·斩杀”的感觉——如果你也喜欢把每一张卡牌的价值压榨到极致 同时,如果你玩腻了批量生产的肉鸽卡牌,急需新的调味剂,末日电涌提出了费用和血量以外的z轴——速度机制 这使得它超越了一般的“谜题·斩杀”,提高了烧脑程度 熟练后如果有兴趣的话可以看看我在小黑盒发的(伪)全成就攻略,可以领略此游戏不一样的美
我实在是搞不明白为什么一个roguelike游戏的局外成长和局内商店用的是同一个货币,甚至自定义人物的装备也是从一局游戏里搬走。初始人物装备根本没有战斗力,我要花钱买装备,花钱改装备,还要攒钱盖房,我花了那么多力气改出一个雷霆大配件,只能在boss战之前搬走?我搬走了还打什么boss? 更可笑的是[b] 打boss通关居然一点奖励都没有 [/b]?你给点等离子也行啊?那我还费这个力气打boss干什么我请问了?我前三关多攒点等离子,盖盖营地,打完直接把雷霆大配件搬走,直接去送死还能让我再保留一个配件到下一把,显然比打boss战更优。当然你可以说解锁剧情有一个前置条件是所有人物都通关一次,但通关一次之后你的营地根本建不到一半,后期只能这种送死打法建营地。 另外进游戏前不能看人物初始装备都有哪些,实在痛苦 一把游戏40min左右,但其实事件非常之少,[b] 大量配件隔回合冷却导致完全无法实现自动化 [/b],大量时间都在接线 画风很不错,但是开场CG比主线的还多,剧情可以说是基本没有 嚯牛批,打完火箭关你又说每个人都要过一次火箭关,你有那么多内容吗,就硬拖游戏时长 [b] 一款全方位的半成品游戏 [/b]
Very fun little strategy game! Lots of content and build variety. Metaprogression is fun and both power enabling and option expanding - unlocking loads of new potential loadouts and synergies. Just unlocked the last boss - one point of feedback is maybe that could happen a bit sooner/faster, as I had lots of runs before that I think could have handled him on normal. Excited to finish unlocking the meta progression upgrades and take some stabs at hard mode!
再好玩的游戏,如果打不开,那就是一坨大便.
I'm having a great time with this game. Very novel concept, perhaps a bit lacking in difficulty but that hasn't hurt the replayability for me yet. Putting together a strong build engine has been very engaging for me.
感觉还挺有新意和想法的游戏,作者也非常积极的收集玩家意见和反馈。可重玩度、roguelike与强度之间的平衡也不错,值得好评。
This is a super fun game. The mechanics are interesting, there's plenty of build variety, and the mastery curve is challenging but not overwhelming.
Так как отчеты в игре о багах не отправляются, пишу сюда. Надеюсь обратите внимание: По ошибкам: 1) Есть проблема с синхронизацией сохранённых игр. Я играю с двух компьютеров и на одном открыл почти всех героев(можете увидеть это по достижениям на моем аккаунте), когда я зашел с другого компьютера то лагерь был прокачен, а герои закрыты, как будто я не играл 2 дня. Поправьте пожалуйста. 2) Не ясен смысл случайного появления кнопки демо режима, где можно добавлять себе ресурсы неограниченно. Интерес от игры пропадает мгновенно, это как art money. Думаю, что этот режим не нужен обычным игрокам. 3) Пытался отправить Вам отчет, пишет 3 раз уже отчет не отправлен.
It's neat. Unique mechanics. Solid gameplay. Go buy it.
This game was an absolute blast! I really enjoyed the mechanics once I got to know them, and it was really satisfying to create some builds that absolutely destroyed all enemies. [b]Pros[/b] The mechanics were really well thought out and very satisfying. I also really like the story, the characters, and the art. The SFX also felt really satisfying. The time mechanic is really well done. It took me a bit to realize that you can't just focus on dealing damage, but you also need to manage your time economy. The game had some self balancing mechanics that I really like. When you blow through a fight and get the highest reward, it takes even more speed to get the highest reward in the next combat. The opposite is true of the lowest reward, where they require less speed to get higher rewards in the future. [b]Cons[/b] There were a few small quality of life improvements that could be made, like being able to see where you are on the map during events and encounters to better inform your decisions. I wasn't the biggest fan of the soundtrack. After listening for about 30 minutes, I decided to turn it off and put on some Zelda action music, which I found to be more enjoyable. Some of the achievements are bugged. Not a huge deal, but unfortunate because I do like getting my achievements. [b]Overall[/b] Excellent game. Easy 10/10 from a gameplay mechanics standpoint, and I would definitely recommend!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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