
A unique Tower Defense game featuring Monster Collecting and Roguelike mechanics. Hatch, upgrade, and command a party of monster defenders, while unleashing player spells, to defend your base from the hordes of invading robots.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to Rogue Monster Rush!
Embark on an ever-evolving quest to defend your island base from hordes of invading robots in our roguelike x tower defense x monster collecting game. Made by 2 friends over the past 3.5 years - both industry vets who've shipped 8+ titles between them.
Dynamic Roguelike Gameplay: Every playthrough is a new adventure! Build your path out using randomly chosen tiles, discover powerful upgrades, and adapt your tactics to overcome increasingly challenging waves of foes.
Strategic Depth: Master the art of monster placement, team composition, player abilities, leader skills, and upgrades to survive, outsmart, and overpower.
Monster Tower Defense: Hatch, Upgrade, Collect and command a variety of monster defenders, each with unique abilities, to fend off waves of relentless enemies. Assemble your ultimate party loadout and unleash havoc upon the invading forces.
Active Gameplay: Engage in a dynamic and active playstyle where every moment counts. Unleash player abilities for clutch moments and enjoy more interactive and thrilling gameplay experiences than traditional tower defense.
Incredible Soundtrack: Immerse yourself in the game's energy with an incredible soundtrack that sets the tone for epic battles and intense moments. Soundtrack by legendary producers Zach Degaetano & Jordan Witzigreuter
I Hear Voices: With special guests lending their vocal talents - Danielle DeNicola as our announcer, and Dave McElfatrick as shopkeeper Penny Pincher.
Designed with Love: From the creator of Bardbarian, Jumpjet Rex, Holoball, and SOYF
Are you ready to defend the island, trainer? 3,2,1, GO.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game helped me through the stressful time of tax season.
One of the best tower defense type games I have played.
super fun and super addictive 10/10
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lot of fun great TD game, lots of upgrades options. Currently the game is beatable without even unlocking most of the monsters, however the devs are already working on endless mode, hopefully giving even more of a challenge and requiring different setups!
Every time I started a game, it acted as if it was getting a joystick input moving the screen to the top left making the game unplayable. I unplugged everything but my mouse and keyboard. Even disabled bluetooth, the game was still getting a joystick input. After hours of troubleshooting and uninstalling everything I could think of, I found that I needed to uninstall my 3DConnexion Spacemouse driver. Just having the mouse off and the bluetooth connection disabled did not help. A full uninstall of the driver was the only thing that got rid of the fake joystick input in this game. The game itself is really fun.
Pretty great Tower Defense game, I like the progression within each level. I would like to see more levels in the future. You can tell the devs really care about this with tons of little details.
It has been a long time since I was grabbed so much by a tower defense game! "Rogue Monster Rush" at first sight seemed a bit ... weird, but soon proved to has much content to offer and much motivation to gift for some hours of descent fun, because ... + it has monsters instead of towers which adds to the lovely gameplay a lot + an unfolding map instead of strict pathes - every wave you decide which part of the world becomes larger + a lot of tactic involved when paying attention to synergies, which is at least necessary from medium difficulty upwards Overall, I have fun with "Rogue Monster Rush", and that's all I demand from a game. And I highly recommend clicking tier 2 of the abilities very soon to discover an FPS minigun to use when your monsters are simply overpowered. And belive me, they will be :) !
I've loved tower defense games ever since I was a kid. I've also always loved pokemon and other monster collectors. I can confidently say this is the best tower defense game I have ever played. The devs clearly put a lot of love into this project and it is evident in the end product. Multiple in depth skill trees, fun graphics and design, great UI, and lots of replayability. Cannot recommend this game enough!
So....habe es nun durchgespielt...jetzt fehlt mir nur noch der Endlosmodus: möge er denn kommen! Ist dieses Spiel empfehlenswert?! Unbedingt!! Seinen kleinen Preis mehr als wert hat dieses Spiel genug Triggerpunkte, um diesen "Nur noch eine Runde"-Effekt auszulösen, der ganze Nächte verschwinden lässt. Was dieses Spiel für mich heraushebt ist die eingebaute Zufallszusammenstellung nutzbarer Türme wie auch die Möglichkeit, sich selber als Turm ins Spielfeld einzubauen. Durch die "Hatchery" weiß man nie, welches freundliche Monster einen als Nächstes aushelfen möchte; war schon sehr erstaunt, als die ersten Monster, die mir aus den Eiern schlüpften mal so GAR NICHTS mit den Viechern zu tun hatte, die ich bei YTbern in "Let´s Play"s vorher gesehen hatte. Das zwang einen dann zu eigener Planung, wie man diese neuen Türme ins bestehende System einbinden kann; als Fun-Fact waren meine ersten neu hinzustoßenden Monster Support-Klassen, die ich so gar nicht auf dem Schirm hatte. Als herausragend empfand ich dann, das ich mich selber aufs Spielfeld stellen kann um den Roboterhorden Paroli zu bieten. Es gibt nichts Schöneres als nach 1,5h Planen und Bauen dem Endboss Aug in Aug gegenüberstehend eine Runde Geschosse in seinen kybernetischen Körper zu jagen...:) Aber nun: bin ja fertig. Könnte das Spiel jetzt eigentlich zumachen und Anderes zocken. Aber will ich das?! Zum Einen gibt nicht jedes Ei ein neues Monster, einige verstärken nur Werte bestehender Monster und das scheint unendlich zu sein. Zum Zweiten habe ich tatsächlich immer noch nicht alle Monster, mir fehlen noch drei, obwohl ich jedes Level in jedem Schwierigkeitsgrad gemeistert habe. Das muss sich noch ändern! :) Heißt aber auch: der Schwierigkeitsgrad ist beherrschbar; ist das erste Spiel seit 13 Jahren, das ich mal wieder komplett durchgezockt habe. Ich hatte mit diesem Spiel bisher eine spaßige Reise für kleines Geld und werde jetzt noch eine Runde spielen, vielleicht bekomme ich noch eines der Fragezeichen in der "Hatchery" weg...
Really addictive
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Players by region
Where this game's players are, estimated from review languages.
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