
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 18.9Kreviews | 92% | — | $7M |
| $16.99 | 28.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Après 15h de jeu, je ne l’ai toujours pas fini… mais je m’éclate ! Le gameplay est super addictif, le concept de jouer avec la descendance est à la fois original et fun, et chaque run me donne envie de pousser un peu plus loin. La progression est bien dosée, les classes sont variées, et le style visuel rétro colle parfaitement à l’ambiance. Mention spéciale aux petits traits de caractère des héritiers qui apportent beaucoup de personnalité aux parties 😄 J’ai vraiment hâte de le finir pour me lancer dans Rogue Legacy 2. Si vous aimez les jeux exigeants mais gratifiants, foncez !
Esse jogo é melhor doq eu achei nas primeiras hrs, eu só tava bravo pq tava difícil dms pra mim. Essa é uma revisão. Oq eu não gostei inicialmente: - a tela é bem apertada e às vezes aparece mais bicho e armadilha q deveria na tela (algo bem comum em jogos ruins de antigamente, como Duke Nukum, aql jogo antigo do Duke Nukem) - as classes parecem mal-balanceadas (Mago é canhão de vidro, o Bárbaro e o Guerreiro parecendo mt iguais no começo e as classes novas são mt pouco úteis e só serve pra abrir nova atualização em seguida) - o arquiteto diminuindo a grana ganha pra travar RNG da fase e o Caronte cobrando pra deixar entrar no castelo é sacanagem (embora dê pra burlar) Oq eu gostei ou pelo menos contornei: - teve chefão q admito q tive q abater na força do ódio, upando os bonecos até o talo e usando a classe com o conteúdo mais forte (como um Arquimago com fogo ou um Bárbaro bem equipado) pra derrubar o chefão (mas ainda falta mt pra eu avançar), e qnd ganho fica prazeroso. - o Bárbaro e o Paladino são divertidos de usar, qnd o Mago vira Arquimago fica além de jogável tbm tão único de jogar, e é fofa a homenagem a animes pela classe de Shinobi. - o gráfico é lindo, a música é boa, e tá td bem-feitinho. - por ser Metroidvania, tem algo q eu odeio no Cuphead (além das fases e telas apertadas) q é os chefões praticamente enrabarem o meu personagem de tão atochado q fica neles e batendo mt, mas q aqui é mais tragável pq tem HP melhor, poderes mais variados e úteis e tbm dá pra tunar o boneco antes de ir no chefão (e tbm n ter "punição" por facilitar o chefão, como diminuir ponto, ganhar menos grana já é do arquiteto msm) - msm o RNG do castelo sendo irritante, ao poucos isso dava mais sensação de fases diferentes, e assim como cada cavaleiro ser diferente até noq ele é, n só a classe, tbm dá uma variada na gameplay, seja por bem ou por mal, ent fixar o castelo só valeu a pena pra caso precisar chegar a um chefão. Eu demorei pra ver q tinha continuação, ent meioq avaliei antes como se fosse defeito desse jogo sozinho, ou seja, sem considerar se é diferente em continuações, ent blz.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $14.99 |
| 668ratings |
| 82% |
| #162 |
| not modelled |
| $14.99 | — | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun and addicting game
зщшгневчср
8/10
Antes de conhecer Rogue Legacy aqui na Steam, consumia apenas jogos da minha época de SNES (Megaman X, principalmente), porém, esse foi o primeiro jogo da minha "era Steam" que me vez voltar a descobrir bons jogos e curtir algo novo. Gráficos simples, mas com muita criatividade na elaboração do visual dos inimigos. Desafios que te fazem querer evoluir. Jogabilidade muito boa também. Recomendo!
i have very fond memories of playing this game so yes thumbs up
awesome game
A really great podcast game. Some of the area bosses were pretty frustrating, but exploration always felt fun, and the RPG elements always want to make me jump into another run.
Best Rogue like game imo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.3M | 14.2K | 91% | $24.99 | |
| $64.8K | 607 | 60% | $4.99 | |
| $10.2K | 52 | 90% | $11.99 | |
| $6.4K | 85 | 79% | $3.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 8.9K | 94% | $24.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $7M | 28.4K | 91% | $9.99 | |
| $7M | 9.6K | 67% | $19.99 |