
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 18.8Kreviews | 92% | — | $7M |
| $16.99 | 28.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ладно... Игра не так плоха, но вот управление полное дерьмище. И неадекватная кривая сложности... В основной игре всё хорошо, в НГ+ всё довольно легко, даже проще, чем в основной, но вот НГ++...................................................... Это полный ♥♥♥♥♥♥. Просто каждый монстр является своей сильнейшей версией и почти все хуярят сквозь стены. Так у меня ещё прокачка не полная и кроме Убийцы никого нормально для убийства нет. Боссы легчайшие, но я просто не могу до них дойти. (При чём есть мод, который по словам во много раз хуже по сложности... Страшно это представить) **Ладно, прошёл эту штуку. Прикольно, но вот достижение на 20 ч. слишком жестокое, я на 10 часу уже всё прошёл, а тут нужно ещё столько же что-то делать... Игра отличная, но вот её минусы слишком большие. Хотя поиграть можно, но если на 100% достижений, то останутся очень негативные эмоции, а если только основную - обязательно нужно поиграть.
i dont like its stupid projectiles pass through walls so does some enemies, you die in like 3 hits and you have to pay all the leftover prograsion to continue playing its a no from me the progresion is stupid too the more you die the more downside to the caracter.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 35.9K | 86% | $9.79 | |
| $7M | 34.5K | 77% | $9.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $64.8K | 607 | 60% | $4.99 | |
| $10.2K | 52 | 90% | $11.99 | |
| $6.4K | 85 | 79% | $3.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $1.49−90% |
| 668ratings |
| 82% |
| #162 |
| not modelled |
| $14.99 | — | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wenote
super fun game, great metroidvania roguelite
Отвратительная и кривая игра. Silksong на её фоне покажется ясельной игрой. С самого старта ты никто, но по мере прохождения и прокачки тебя всё также ёб*т как и в начале. Хитбоксы кривые, загадки дают тебе когда у тебя даже инструментария для его прохождения нету (по типу 2-го оружия, магии или руны), прыжок тоже кажется кривым, враги тоже не честные (маг который летит прямо на тебя, глаза которые простреливают через стены (а дальше они становятся ещё сложнее)). Игра ощущается практически максимально нечестной (а я ведь прошёл Celeste и The Messeger (в них хотя бы на тебя не вываливали то с чем ты не сможешь справится)). Плюс постоянные дебафи и рандомные классы усугубляют ситуацию. Надеюсь для разрабов это была проба пера и во второй части там всё куда лучше (надеюсь).
když jsem byl mladší, tu hru jsem si tehdy ukradl. Jo, stáhnul jsem ji z internetu, protože jsem neměl peníze, byl zvědavej a chtěl si ji zkusit . Dnes, o pár let později, jsem si ji konečně koupil oficiálně. Beru to jako takovou malou omluvu autorům, protože tenhle titul si to prostě zaslouží. Rogue Legacy je pro mě jedna z těch her, které mají obrovskou nostalgickou hodnotu. Strašně dávno ji hrával YouTuber jménem Fimlar, a já jsem na jeho videa koukal celé dny. Pamatuju si, jak jsem seděl u monitoru a sledoval, jak umírá v těch samých pastech, do kterých jsem pak padal i já. Ten styl humoru, komentáře a celková atmosféra té doby se mi prostě zapsaly do paměti. Samotná hra je pořád skvělá. Náhodně generované hrady, výborný systém dědičnosti a humor, který nestárne. Každý potomek má vlastní zvláštnost jednou barvoslepý rytíř, jindy obr, který se sotva vejde do dveří. Hratelnost je návyková a i po smrti máte chuť hned začít znovu. Styl pixelartu má své kouzlo, soundtrack je chytlavý a ovládání naprosto přesné. A i když už vyšlo pokračování, originální Rogue Legacy má něco, co novější díly často ztrácí jednoduchost, přehlednost a duši. Jasně, je to těžké. Umřete stokrát. Ale pokaždé máte pocit, že se zlepšujete a to je přesně ten typ herní motivace, který dnes chybí. Plusy: • Silná nostalgická hodnota (Fimlar <3) • Skvělá hratelnost a systém dědičnosti • Stylový pixelart a výborná hudba • Zábava i po letech • Vysoká znovuhratelnost Mínusy: • Těžká obtížnost, která může frustrovat • Občas působí repetitivně po delším hraní • Příběh spíš na pozadí Celkové hodnocení: ⭐️⭐️⭐️⭐️⭐️ 9/10
Good quirky fun even if shallow, ugly, and slow to progress.
Absolutely adorable and super fun game! The concept is incredibly unique and overall there is a very consistent graphic style. Its super addictive too.
There isn’t too much to say about this game. It’s one of those smaller games you stumble across, maybe give it a shot, or just forget about entirely. As a roguelike, it’s on the basic side—there aren’t enough mechanics or systems to keep the gameplay loop fun for more than a handful of runs. There are essentially four areas, a small skill tree that mostly unlocks new classes and stat buffs, a few items, and that’s basically it. That said, some of the mechanics it does have are actually pretty unique, like how every new character is a descendant of your last one, with randomized traits like monochromia and I.B.S. A lot of them seem useless, but some actually give real advantages, which I thought was neat. Overall, I’d say grab it if it’s on sale and you’re just looking for something quick to mess around with. It’s entertaining for a bit, but not much beyond that.
It deserves it good name: one of the most solid roguelike platform I ever played. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.