
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 18.8Kreviews | 92% | — | $7M |
| $16.99 | 28.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game, I'm having so much fun!! It's also special because I bought it with the steam gift card that my sister bought me <3
Very good game, still after a decade or how long it was when it first came out. Not sure why people are negative, the money issue isn't a problem once you play for a bit, as you get money upgrades and spelunker class to help you get the gold needed to progress. Its fast paced, and you can easly come and go
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $1.49−90% |
| 668ratings |
| 82% |
| #162 |
| not modelled |
| $14.99 | — | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty awesome game, as far as rogue likes go. I thought the mechanics were pretty good and the variety and upgrade path was fun. Its not super deep or super big, but its a fun game that you can just play mechanically while listening to music or podcast or youtube. I really enjoyed it and will pick up the next one sometime soon.
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿APROVADO⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟
Enjoyable as a "just one more run" kind of game. Great for filling in 10-30 minutes here and there, and you always leave a run with permanent upgrades so the next is a little easier. Note that there's frequent (and oft unfair) bullet hell rooms, with some minor precision platforming. However, I'm not a fan of either of those genres and I got through just fine. [h1]The Good[/h1] +No obnoxious splash screens. Get right into it! +Mildly humorous +Family-friendly (although a little difficult): no cussing, nudity, violence, blasphemy etc +Saves on exit, even mid-run! +Great for 10-15 minute runs (and again, can "save" anywhere) +Bullets coming from off-screen are indicated +Took me about 11 hours to beat. 100% completion would take dozens more. +New Game+ +Can "lock" last castle layout for a fee +Decent map [h1]YMMV[/h1] ~Graphics aren't amazing ~Frequent elements of bullet hell and precision platforming ~Requires learning and watching for enemy tells ~A few wonky hit and hurtboxes ~Bosses are much easier than the regular rooms ~Runes were underwhelming (at least in first run through) [h1]The Bad[/h1] -Many rooms give you one second or less to react -A couple rooms (mainly the purple teleporters) can land you right on hazards -Casting enemies can unpredictably shoot through walls if close enough -Overwhelming emphasis on rare dwarven trait for accessing many many chests -It's "dais" Played on: Win11Pro, i7-14700K, RTX5060 Ti 16GB, 32GB DDR5-6000 @ 1920x1080 Using PDP Rematch Advanced Wired Controller for Xbox Series X|S
смешные титры
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Juegazo clásico. Es un juego que parece simple pero tiene unas mecánicas que tienes que aprender a utilizar muy bien si quieres progresar, ya sea el salto doble, el dash o elegir bien las mejoras que mas se adapten a tu estilo de combate. Yo por ejemplo, después de haberme mejorado todo el castillo al máximo, de conseguir todos los planos y de matar a los bosses en su versión mas difícil (remix), puedo decir que el mejor personaje es el bárbaro, por su gran cantidad de vida. Dicho todo esto he de decir que tiene contenido para rato, yo le he dedicado unas 21 horas y eso que no me he pasado el mod semioficial que tiene, así que si quieres un buen juego con un estilo clásico, es este.
Fun and easy to get into. there are some mechanics that require skill but there are upgrades that improve them or make things easier
很经典的玩法,上手不算太简单,身位控制需要一定时间去适应,不然很容易撞到小怪身上。由于卡戎每次都会收走上一条命剩下的钱财,加上金币掉落比较随机,所以中期经常出现连续多条命没攒够升级的金币从而浪费很多时间。因此当你玩了一段时间开始眼神空洞后,强烈推荐使用修改器[doge]。由于很难找到公开好用的修改器,这里推荐我自制的金币修改器:https://github.com/hzxnb/Rogue-Legacy-Cheater。功能简单:只修改金币;极易操作:README文件手把手教操作;程序安全:只使用最简单的逻辑完成数据修改,退出后所有相关进程关闭。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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