
Rogue Legacy 2 is what you'd get if you mashed Rogue Legacy and a sequel together. Every time you die, your children will succeed you, and each child is unique. Your daughter might be a Colourblind Archer, and your son could be a Pacifistic Chef. Either way, one of them is getting conscripted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About





Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 15.1Kreviews | 91% | — | $8.3M |
| $24.99 | 2.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rogue Legacy 2 é a mesma proposta do primeiro jogo: cada Run se trata de avançar pelas salas, geradas proceduralmente, com o objetivo de matar os chefes das áreas e desbloquear os segredos que o jogo oferece. Porém, possui mais conteúdo: mais áreas, mais chefes, mais classes, mais armas (incluindo uma arma lendária para cada classe, fazendo com que cada classe tenha duas opções de escolha de armas). Quem jogou e gostou do Rogue Legacy 1, com toda certeza vai gostar deste. Quem ainda não jogou, mas gosta de Roguelike, possivelmente também irá gostar deste. [b]Sobre as Conquistas:[/b] Completei os 100% com 179 horas de jogo e algumas conquistas foram extremamente maçantes, especialmente as que são relacionadas aos NPCs, tendo que iniciar várias e várias runs só para ler todos os diálogos de todos. Além disso, certos Traumas (Scars) ficam extremamente escondidos, ao ponto de eu precisar de guia para saber a localização de todos.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Japanese
| $24.99 |
| 647ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un de mes jeux préférés sincèrement. Les mécaniques de jeu semblent répétitives et pourtant, les traits de personnalités entre chaque nouveau héritier (tels que perfectionniste, pacifiste ou bien même TNF), les différentes classes présentes (chevalier, valkyrie, assassin, mage, etc.) ainsi que la map changeant à chaque nouvelle run tout en gardant ses zones respectives rendent chaque nouvelle partie unique. Le système de progression est simple et accessible, nous voyons l'impact que cause chaque amélioration de nos compétences en partie. Les boss représentent chacun une pièce de l'histoire tragique que possède Rogue Legacy 2. Et ce, de manière excellente. Malgré la complexité de l'histoire dans ses débuts, elle en vaut largement le coup. Entre autres, voici ce que je considérerais comme un bon rogue-lite accessible pour tous.
Хайп
Insanely good and incredibly addicting. Improves on so many aspects over the first game.
Juego muy sobrevalorado No he profundizado mucho porque la curva inicial me parece muy tediosa
8|10 Плюсы: Музыка и звуки приятные Сюжет норм Диалоги забавные Описание предметов и прочего - забавное Недуги и баффы персонажей Квесты с поиском мест на локациях (Но есть и yeбaнские: где нужно меж колес водяных запрыгнуть или нажимать RB вне экрана) Шрамы и врата красные с мобами внутри - класс Система с реликвиями норм (Но носить в среднем максимум 3-4 реликвии - душная xyйня) Мне порвал oчкo глазастик босс, пришлось в геймерскую позу сесть на часик и заплатить деду с буром-якорем для замка. До этого боссов проходил во время прохождения локаций с 1-3 попытки. Минусы: Древо замка с перками за золото: я качнчул всё в единичку, исследуя его, и 2 квадратика на максимум с хп и броней. Это на момент прохождения игры (дальше нг+). Хотелось бы более интересного развития в древе, а тут просто повторяющиеся квадратики за большую плату. Броня: 40% от урона блокируется показателем брони, так что я бегал почти всю игру с кожаной+0/1 и у меня был фул кап блока. Только под последние 10% игры у меня были шмотки на +урон. Мобы одинаковые в каждой локации (с небольшими изменениями), только магическая академия отличалась (мимики и картины отличные враги) Босс кузнец и босс бабочка слишком слабые.
really good, so many classes
!!
boss chest is a mimic
Very fun rogue-lite. It has variety, consistency to the rate at which you get stronger, proper rewards for beating things that are above your level, and great new-game+ content that changes the experience. Many of the classes have a lot of built in depth and tech you can exploit for big damage. You can tell a lot of love went into this game, and it is worth the pickup if you like rogue-lites.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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