
RoGlass is a tile-based roguelite puzzle game where you place unique tiles to score points and unlock new spaces. Reset the board once you're out of tiles but keep progress on achievements, unlocks, etc. Keep expanding the board and try to unlock every achievement!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very chill puzzle game. Can be a little annoying here and there when RNG is being mean, but overall, excellent for the price, and a demo if you're not sure its for you. (Save carries over)
Pleasant little brain-tickler. Just over 3 hours to 100% it, but I'm not mad about it.
Super neat concept, had a good fun few hours with it!
Fun little puzzle game. Maybe a bit on the short and easy side but enjoyable enough that I kept playing until I finished it 100%
Man, I definitely had 5 hours this morning.
Beautiful game. The stained glass tiles have a very satisfying look and feel to them. Perfect balance progression wise. Would love to see more content going forward.
Short but quite pleasurable - a mixture of puzzle and gambling. Right up my alley, although the midgame feels a bit too random
Simple yet aesthetically pleasing.
This was a fantastic experience! I was able to 100% it in about 3 hours, but I loved every minute! There were lots of fun challenges and puzzles that kept me thinking and learning right to the end. The music was also nice and relaxing, perfect for getting in the right headspace for this kind of game. Thanks, James, for all your work making this one! I'll keep an eye out for any more titles from you down the line. :)
I was delighted when I saw there was an update to this stylistic little puzzle game I got 100% on months ago. The new challenge modes more than quadrupled the gameplay time! Much more challenging this time around, and therefore more rewarding to finally pull off the big win. The dopamine hits for unlocking locked tiles kept me going as I binged the entire game in practically one go. Big thank you to the developer who made this game which so specifically fits my niche of favorite puzzle tropes! It looks great, the music is a nice touch, and the progression system leads to many little ah-hah moments. Great game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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