
RoGlass is a tile-based roguelite puzzle game where you place unique tiles to score points and unlock new spaces. Reset the board once you're out of tiles but keep progress on achievements, unlocks, etc. Keep expanding the board and try to unlock every achievement!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i]RoGlass[/i] hat mich direkt durch die schöne Buntglasoptik und die interessanten Puzzle-Roguelite-Elemente angesprochen. Deswegen habe ich mir das Spiel sogar noch im Early Access gekauft. Erwartet habe ich nur einen kleinen Rätselspaß für ein paar freie Minuten am Abend, aber mit dem Legen der ersten Kachel war ich gefangen vom Spielprinzip und habe die nächsten Tage nichts anderes mehr gespielt. Man kommt sehr leicht ins Spiel rein und der Anstieg der Schwierigkeitsstufe der Aufgaben ist in diesem Roguelite sehr angenehm. Ich hatte nie das Gefühl wirklich festzustecken, nur das RNG der Kacheln war manchmal etwas frustrierend. Man wusste was man zur Lösung braucht, aber hat einfach über mehrere Runden nicht die passenden Kacheln bekommen... Das war zum Glück aber nur bei einer Hand voll der insgesamt 100 Aufgaben so. Schnell zusammengefasst ist [i]RoGlass[/i] einfach ein Fest für das Belohnungszentrum. Ein immer größer werdendes Spielfeld, immer mehr Kacheln, die immer komplexere Synergien fordern, steigende Zahlen, eine Liste zum Abarbeiten und dann noch das Pling der Errungenschaften. Das kitzelt schön das Gehirn. Edit (07.03.25): Mittlerweile ist noch ein Challenge-Modus dazu gekommen. Dort kann man erneut das Feld freischalten, nur eben unter erschwerten Bedingungen. Z.B.: mit einer begrenzten Anzahl an Neustarts, mit einer möglichst niedrigen Punktzahl das Spiel beenden oder der rollende Modus für alle diejenigen, denen das normale RNG der Kacheln noch zur fair war. Den einzigen wirklichen Kritikpunkt, den ich hatte, wurde mittlerweile behoben. Und zwar war das die deutsche Übersetzung. Vorher hatte man ein doppeltes Rätselspiel, was will der maschinell übersetzte Text sagen und wie setze ich das im Spiel um. Dank der neuen Übersetzung kann man sich nun aber komplett aufs Spiel konzentrieren. [u]Kaufempfehlung[/u]: Der Vollpreis von 9,75€ ist mMn fair. Allerdings habe ich selbst [i]RoGlass[/i] im Sommersale für 2,43€ ergattert. Seitdem ist das Spiel aus dem Early Access gekommen und war bis jetzt nicht nochmal so günstig. Packt es euch also zur Not auf die Wunschliste und wartet auf einen Preis, der euch ein 10 - 12 Stunden Rätselspiel wert ist.
Ro Glass is simple yet elegant. You place staines glass tiles on a small board and unlock achievements/new tiles or features that also expand the board until you unlocked everything. It creates an addictive structure of doing extremely short runs that all adds up into a big much longer run to do everything. And with the update that added challenges, it makes the value of the game even stronger, worth the full price for sure. You have a music selection you can click on to select one of 7 musics for different atmosphere while playing. Works on Steam Deck with only a few small sentences on one specific menu that you don't really have to use as the info is available on the locked tiles themselves as well. Check the demo and if you like, go for it !
good
Simple to get into and has a nice progression curve. Going for the high score really gets fun the more tiles and upgrades you get.
(8.10) Very simple concept but perfectly executed. The idea is to slowly grow the play space and enhance your tile score potential round after round until you unlock everything and win. Its exactly what it says on the tin and made me happy for a few days poking it
I got way into this tile-placing puzzle game. As other reviewers have said, the achievement sequence teaches you how to play the game, in a way that's more rewarding and momentum-building than a bog-standard tutorial would have been. The icon art and music blend in seamlessly. I found the main game to be just right for me in terms of difficulty. I solved one of the challenge modes, but the others seemed too fiddly, even for me. I suspect it takes a better strategist than I to win all the challenges without either hints or an unlimited time supply. Nonetheless, I enjoyed my time in the world of RoGlass quite a bit. To anyone who likes roguelites, broughlikes, or puzzle games in general, I would recommend that you check out the demo and see if this game hooks you like it did me. [b]Update:[/b] Some days after uninstalling this game, I reinstalled it and played to 100% over the next several days. The challenges were indeed fiddly, but they grew more manageable over time.
Good logic puzzle roguelike. The gameplay meta sort of reminds me of Luck Be a Landlord, despite being a different game mechanically. Wish there were more to unlock. 8.5/10.
Fun game, great way to pass time
A wonderful achievement buffet.
I was delighted when I saw there was an update to this stylistic little puzzle game I got 100% on months ago. The new challenge modes more than quadrupled the gameplay time! Much more challenging this time around, and therefore more rewarding to finally pull off the big win. The dopamine hits for unlocking locked tiles kept me going as I binged the entire game in practically one go. Big thank you to the developer who made this game which so specifically fits my niche of favorite puzzle tropes! It looks great, the music is a nice touch, and the progression system leads to many little ah-hah moments. Great game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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