
Take part in a space program. Design spacecrafts and send them off to explore the vast expanses of space. Experience the real scale of the Solar system and the size of its celestial bodies.
Modeled estimate, not a reported figure. How we estimate →
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About
"Rocket Science" is a declassified Soviet Union space program that aims to conquer Mars and the entire Solar system. According to official documents that have been unearthed, it consists of the following main stages:
===== Source =====
Stage 1. From 20 February 2000 [Operational]
Transfer to a designated person control of an abandoned Soviet cosmodrome located at the coordinates 50° 35' 13" N and 130° 23' 50" E ... as well as all the stockpiled spacecraft components, so that assembly and launchpad operations can be carried out in order to find optimal configurations for putting cargo and satellites into Earth and near-Earth orbit.
Stage 2. [Approval in progress]
Organize the building of a new-generation space center on the cosmodrome site. Restrict the construction of surface buildings so as to ensure the facility's security and secrecy. Give the go-ahead for the construction and commissioning of underground facilities. Transfer the facility from state financing to full self-sufficiency.
Stage 3. [At the planning stage]
Conduct R&D on super-heavy rockets capable of delivering equipment, cargo and people onto the Martian surface. Start building an extraterrestrial base and ensure the continuous flow of supplies to it.
Stage 4. [Data corrupted]
===== End Source =====
Take part in the first stage of the space program right now!
Assemble spacecraft and rockets from over 30 available parts with varying physical parameters. The parts can be joined together through a system of connectors and slots. This significantly reduces the number of non-viable configurations without limiting the flights of your imagination.
Put the rockets under your direct control or make flight plans and launch automated missions. But remember that going into orbit around a real planet is far more complicated than orbiting an asteroid.
You've never been on Everest? Have you dreamed of visiting the Moon? Just send a spacecraft there and enjoy the view you'll get.
The Solar system and celestial bodies are modeled to scale (currently all inner planets and their sattelites are available for exploration).
A physically accurate simulation of the Earth's atmosphere with a seamless transition into space will make your game session unforgettable.
The planets' surfaces are generated from NASA elevation maps, and a procedural approach control is used to add fine detail.
Realistic rocket physics and orbital mechanics.
Speeding up of time by a maximum factor of 10 even while the engines are running.
More than 75 parts are available to design your dream spacecraft: command modules, engines and fuel tanks, control and orientation systems, structural elements, decouplers and docking ports, as well as batteries and solar panels.
Detailed configuration of some rocket parts and the ability to change their physical parameters.
The engines use real fuel pairs rather than an abstract "fuel" and "oxidizer".
And much more in future updates. You can examine the development plan in the Early Access section of the game page.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Overall a good game. The rendering of most celestial bodies is mostly very accurate and stunning. There are however some issues with celestial bodies not rendering, but those are mostly objects that are in the outer solar system. My biggest regret about this game is that there isnt as many components as i thought there would be. Im willing to bet more will be added soon. As you can see i only have a couple days worth of hours on here, and i am an amateur. I wish that there was a system where you can connect two ports in a rocket payload, similiar to the lunar modules in the apollo missions. Unfortunately the community around this game isnt big, so there isnt much of a comprehensive tutorial or guide for newcomers. I still have yet to do a successful orbital rendezvous for docking. If there was an option to choose a location anywhere on earth for a space/launch center that would be great, as well as add more NASA/western rocket components, it would add a substantial amount of flavor to the game. 4/5 stars.
This is not as easy as KSP2, limited parts but graphics are good. Really enjoying the game, buy if you like a challenge. This game has a lot to enjoy and will grow over time as more is added. fantastic game for one developer well worth the money.
i like playing something so similar to KSP just using our solar system
un bon jeu mais il manque la langue française . SVP
anjay keren mirip ksp sama spaceflight simulator 2
I haven't played much of this game, just loaded it for first time to take a look. Right off the top, I notice radial in/out are wrong and don't match KSP which I believe was correct. Radial in is supposed to be nose pointing towards the body you are on or orbiting (aka down) Radial out is supposed to be nose pointing away from the body you are on or orbiting (aka up) Instead the game puts me paralell to ground - as in on it's side.
ABSOLUTE CINEMA for a single-dev game, keep it up
Para definirlo rápidamente, este juego es una versión más seria y realista del ksp y otros juegos del estilo. Juegas en el sistema solar real a escala real, y aunque las partes estan adaptadas aún así es considerablemente más difícil que en el resto de juegos. Y el sistema solar está enterito, hasta las tropecientas lunas irregulares de los planetas gaseosos y muchos planetas enanos del cinturón de kuiper están(aunque demomento no están todos terminados ni de cerca, la mayoría son esferas negras sin textura) Aunque no esta muy implementado a fecha de escribir esto, este juego se centrara mas en la operación de un centro espacial, la idea es que empezaras en un centro espacial arruinado y poco a poco lo irás mejorando, completando contratos y mejorando edificios, etc. El ensamblaje de cohetes es algo más complejo, los cohetes se ensamblan en horizontal(al igual que los cohetes soviéticos/rusos). El sistema de adaptadores que no suele gustar, y entiendo por que ya que a veces es frustrantemente limitante al no haber variedad de ellos suficientes( a mi que me encanta tanto hacer sondas lo más pequeñas posibles y no puedo), aún así esto solo es un mal menor y probablemente dejará de ser un problema con futuras actualizaciones. Una cosa que me encanta es el hecho de que hay 4 tipos diferentes de combustible (hipergólicos, kerolox, metalox e hidrolox), y hay varios motores, unos cuantos para cada tipo de combustible. Los sistemas térmicos, de electricidad, y de comunicaciones también tienen más profundidaz. Todas las piezas que consuman energía generaran calor(aunque no suele ser un problema), si pierdes la señal con la sonda no puedes ni ver(en modo vuelo), la atmósfera no termina abruptamente como en el ksp, esto significa que órbitas muy bajas terminarán degradándose y tambien se genera un poco más de calor por el roce. Por último voy a hablar de los gráficos, en algunos aspectos como las atmósferas o las partes son excelentes, pero por otra parte no hay nubes y los terrenos son muy básicos. No me termina de convencer el espacio, se siente muy brillante y oscuro al mismo tiempo(que entiendo que es fiel a la realidad pero igual habría que bajar el brillo a algunas partes, igual solo soy yo pero bueno). En resumen, si os gusta el realismo y jugar al ksp en modo más serio(y no lográis hacer que funcione bien el mod rss) es muy recomendable que probéis este juego, que por cierto lo hizo una sola persona. Las actualizaciones y el progreso general es lento pero constante, no esperéis que esto se termine en un par de años. Esta reseña se escribió justo después de que saliera la actualización importante 0.24.7 que añade todo el sistema de comunicaciones. A y los tutoriales al menos en mi experiencia son bastante buenos, hazlos aunque estés experimentado con este tipo de juegos para aprender los botones y controles.
when i had the game i did not like it but i decided to check back up on it i see that i missed a true gem
看到作者更新了6年才买的,希望能早点到正式版,支持一下作者
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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