
Become the legendary part man, part machine, all cop hero and deliver justice in Old Detroit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.43/day in the week to Aug 22 → 23.86/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 28.3Kreviews | 86% | — | $21.8M |
| $44.99 | 26Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2221 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一般般,游戏会蹦 害我最后BOSS从新打
Всем штраф, все панки арестованы, всех закрыл на 10 пожизненных из 10
Nicht totaler Mist, aber schon nahe dran. Die Aufgaben sind zum großen Teil so albern. Abgesehen von der Ballerei fühlt sich das Spiel an, als wären fünfjährige Kinder die Zielgruppe. Die Dialoge sind so albern daneben. Sei es drum. Es mach Spaß und ich werde es wahrscheinlich durch spielen. Die Sache mit den Speicherpunkten ist allerdings wirklich unschön. Ich sehe ein, dass freies Speichern genauso gut ist wie cheaten, aber das haben andere Spiele deutlich besser gelöst. Jedesmal wenn ich das Spiel starte, muss ich erstmal umständlich in Erfahrung bringen, an welchem Punkt meines Fortschrittes nun der letzte Speicherpunkt war. Das Spiel einfach schließen, weil es an der Tür klingelt, ist nicht möglich, wenn man nicht alles mögliche wiederholen will. DH. man spielt so lange weiter, bis man im "Laden" Menü endlich einen aktuellen Eintrag sieht. Vielleicht stelle ich mich aber auch nur blöd an.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Jul 30 → 29.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
| 7.2Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 863ratings | 82% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В цілому класна, вайб ретро-футуризму 80-х відчувається, але як на мене гра на один раз
It’s almost mean to compare this games plot to Robocop, one of the most notoriously lean and efficient scripts in history, but it really is a bloated and poorly edited mess. No one says in one sentence what could be said in three, flat framing, long pauses between dialogue for no reason…they don’t even bother to introduce Robocop in a memorable way, he’s just sitting in a car like, “ ‘sup.” I can see some real ambition with the RPG elements and where they wanted to push the plot, and I want to applaud that but they want seriously for either money or talent. Could be forgiven but gunplay is too shallow. Zigs instead of zags; gameplay this simple works great with fast action, something more deliberate or strategic might have suited the pace here. The art department did do a great job of capturing not only the film aesthetics, but the tech and vibes of the 80s in general. And I liked the gun chip mini game. But that’s not much of a meal.
Performance is solid with a few settings tweaks (played on Mac M4), though there are occasional frame drops in busy scenes. The gameplay is satisfying, the story feels true to the RoboCop I watched growing up.
Отличный боевичок на 7 часов. Ты башенная турель на ногах - да, ты расследователь странных дел - да, ты спасатель котиков- безусловно.
I tried to play the game originally on the Steam Deck but no matter how low I turned the settings down the game, ran and looked horrible. I got the Steam machine and played through the entire entirety of the game on that and for the most part, it worked well on all high settings though they were occasional dips in heavy fighting areas Additionally, I used the steam controller that just came out and that worked perfectly fine As for how felt about the game, I had mixed feelings about it. The gunplay was fine and fun even at times though not really challenging. Graphic wise, the game looks really nice, but man the game is just horribly, absolutely horribly optimized and even turning down the settings to low there would be still weird glitches and at times freezes, even a couple crashes. The game also would at times have characters glitch in and out or even multiply characters. They’re just a ton of bugs that should not be in the game. I get that they’re using the unreal engine five which is not always the best, but this game has a lot of issues when it comes to the performance and bugs. It’s not the steam machine’s fault. Gameplay wise it’s fine. There needs to be a way to run fast faster for crying out loud walk-ing is abysmally slow. And run basically doesn’t speed you up anymore either, feels like the developers were just padding the game to make it longer. There was really no reason for the game to need experience points and a skill tree but it has it. Having numerous quest seemed fun at first, but they got to be tiring towards the end (50 some quests) with many of them being simply go here and there and find this object for me. Someone wants you to get their bath towel for example and one question. It really does feel like filler and trying to pad the game. I wish you could automatically pick up ammo as you have to individually pick up the weapons for more ammo and due to the fact that the game has this weird way of not displaying the interact prompt at times it means that sometimes in the thick battle, you’re desperately trying to just get the button prompt pick to appear to be able to pick up a gun for more ammo if that makes sense, This button prompt issue is everywhere in the game. There’s a apartment that you’re supposed to go to and you’re supposed to leave out a door, but that prompt for example, won’t appear unless you move your character to the very far left of the door and look in the corner of the door for some reason for it to appear. It’s just all over the place. Voice acting, and music is fine, but nothing groundbreaking Boss fights are lackluster, and the final boss fight is also very lackluster in my opinion and very easy, really anti-climatic. The game has you run from one end of the map to the other end of the map way too much and with how slow you walk and run, it gets to be extremely tedious, having to go back-and-forth constantly. Many times it will make you run all the way to the end of the map to just talk to a character that tells you have to go back to where you already just were because they can’t help you or something like that. There’s a part in the game, where you have to defuse a bomb and the instructions they give you is wrong, ended up having a look up online how to do it as the game developers apparently don’t know wattage numbers. I guess it’s a fine game. I got my moneys worth as I only spent like four dollars on it but it’s not worth the full price by any means and there is a lot of just minor little game play choices that just don’t make a whole lot of sense and add up more and more as the game progresses. The game becomes more tedious than fun, especially the more you get into the game 2/5
Loved it!
Game, about being RoboCop, accurate to the movie, fun, direct, and one good experience. Game feels dense due to Unreal sadly that affects the game a lot in its character. But reality is for a really huge disccount, is totally worth it. Game max is one run, and if you take your time, in one run you unlock all achievements. Game is on that hard but has its moments graphics really are good considering the movie, game is about 2 runs maximum. Still one of the greatests games I ever saw.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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