
As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 3 → 8.14/day in the week after.
About

As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!


You run a disaster recovery company, specialized in restoring sites devastated by natural disasters. Numerous tasks await you and your heavy machinery as you work to restart the local industry: clearing debris, replacing faulty equipment, rebuilding roads and bridges damaged by bad weather, deploying resource convoys to produce new reconstruction materials, and much more!


Experience a new generation of simulation with the brand new engine developed by Saber Interactive, the creators of MudRunner and SnowRunner. Handle each object with realistic physics, accounting for their mass and size. Interact with elements like sand, wood, and asphalt. Reshape the terrain and ease the movement of your vehicles thanks to your newly-built roads.


Each machine has its own behavior. Use your bulldozer to clear obstructions, your heavy transporter to carry multiple vehicles, or your fixed or gantry cranes to lift containers and equipment. Reconnect a factory to the power grid with your cable layer, lay down hot asphalt with your paver, and flatten it with your roller to create your own roads. Unlock over 40 vehicles as you progress through the story-driven campaign. Visit your garage to customize your machines with your company’s logo and repaint them with your personalized colors.


Disasters have caused chaos, cutting off access to many affected areas. You are the last hope to brave these extreme conditions. Whether in the mountains, the heart of the desert, or by the sea, your expertise is needed around the globe! Explore 8 unique maps, each 4 km², with their own biomes and buildings. Choose your itinerary through abandoned factories, submerged dams, or out-of-service solar fields. Search every corner to achieve your goals, and secure new contracts to earn additional funds and XP.


Collect remnants of wood, steel, and cement and transform them into components in your recycling plants, every piece of debris can be used for reconstruction! Supply factories and sand quarries to produce resources in bulk. As the operations manager, guide your transport trucks by plotting their routes on the map and ensure no obstacles block their way!


The world of RoadCraft offers a multitude of activities. Why not complete them with your friends? Set up a co-op session for up to 4 players. Divide tasks or focus together on a single objective. Combine your strengths and ingenuity to find solutions, even the most unexpected ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 13.5Kreviews | 74% | — | $19.7M |
| $37.75 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like a slower paced driving game with progressive rewards this is a great game for you.
♥♥♥♥♥ game steam deleted it from my account i wish i could get my money back waste off money i deff dont recommend this game it so trash
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best PL #80, worst DE #96 · 3 markets collected
Reviews, worldwide (the counter carries no country): 560.4/day in the week to Jul 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +3 more
| $23.99−40% |
| 2.4Kratings |
| 72% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bom e gráficos incríveis, Só comprei por que joguei a demo e isso me deixo muito hypado para o jogo!!!
ok
Sehr gutes Spiel wo man sich lange mit beschäftigen kann. Ich habe es auf der Konsole schon gespielt und jetzt wieder auf PC :)
Строить дорога, чтобы строить дорога
Das Sprichtwort "Der Weg ist da Ziel" trifft hier voll und ganz zu. Nach 24 Stunden Spielzeit macht es immer noch jede Menge Spaß sich in der Landschaft auszutoben, ganz egal, ob es für eine Mission relevant ist, oder weil man einfach einen Steckenabschnitt für sich persönlich ausbessern mag. Das Tutorial bietet einen guten Einstieg, um die Fahrzeuge und Gebäude kennenzulernen und für sich bestmöglich einzusetzen. Wer gerne schon früher als Kleinkind im Sandkasten Wege, Brücken und Burgen gebaut hat, der wird sich in dem Spiel hier wohlfühlen.
RoadCraft affronta il genere dei simulatori da una prospettiva decisamente più strategica, mettendo il giocatore nei panni di un vero e proprio direttore dei lavori per la gestione delle emergenze. Focus Operativo e Gestionale Pianificazione delle Rotte: Prima ancora di accendere i motori, occorre studiare la mappa, valutare i danni strutturali e decidere quali infrastrutture ripristinare per prime per ottimizzare i tempi. Specializzazione dei Ruoli: Il titolo richiede di alternare continuamente l'uso di mezzi da scavo, veicoli per il trasporto pesante e macchinari da compattazione, rendendo ogni fase del lavoro unica. Impatto Visivo del Progresso: A differenza di altri titoli di guida, qui il mondo di gioco conserva permanentemente ogni modifica effettuata, mostrando i risultati concreti delle proprie fatiche. Punti di Forza Grande Varietà di Scenari: Dalle zone alluvionate alle aree industriali abbandonate, ogni mappa presenta sfide ambientali e morfologiche differenti. Modalità Cooperativa Solida: Organizzare un cantiere insieme ad altri giocatori permette di coordinare manovre complesse con grande fluidità e divertimento. Criticità Interfaccia Utente Complessa: La mole di dati, mappe e menu gestionali richiede tempo per essere assimilata a dovere. Ritmo Molto Lento: Le missioni più articolate possono richiedere diverse ore di lavoro continuo, il che potrebbe scoraggiare chi cerca un'esperienza immediata. Verdetto Un titolo solido e profondo che premia la pazienza, la logica e la precisione. Ideale per chi vuole andare oltre la semplice guida fuoristrada per immergersi in una vera simulazione di cantiere.
Fajna Gierka ze znajomymi
RoadCraft – a good and fun game, but with a lot of room for improvement RoadCraft is, in my opinion, a good and most importantly fun game. The idea of repairing roads, dealing with the aftermath of disasters, and working with different construction vehicles is great and can really pull you into the game. It has its own charm, and you can definitely spend many hours playing it. However, the game still has quite a lot of bugs and issues that can ruin the experience. The biggest problem for me is the vehicles themselves. Many of them feel ridiculously weak and are unable to climb even a small hill. Sometimes it feels like a truck struggles with terrain that it should easily be able to handle. This is where I think SnowRunner does things much better. Even though some vehicles in SnowRunner were also weak, you always had ways to help yourself. You could use the winch, pull yourself onto a tree, use another vehicle, or simply find another route. Even when you got stuck, you usually felt like there was a way to get yourself out of the situation. I don't get that same feeling in RoadCraft. When a vehicle is too weak, there is often simply nothing you can do about it. And in a game like this, those situations should actually be some of the most fun parts of the experience. Another thing that really disappointed me is the cranes aaaaahhh. They sometimes feel way too weak and unstable. It is honestly ridiculous when you have a crane properly anchored and it still can't lift a relatively small truck without immediately starting to tip over. In a game focused on heavy machinery, I would expect a properly secured crane to be capable of handling much heavier loads. I think the game mainly needs improvements to the vehicle physics, vehicle power, crane stability, and the overall interaction between vehicles and terrain. These things could improve RoadCraft massively. Despite all of that, I still enjoy RoadCraft. Building roads, transporting materials, using different machines, and gradually restoring entire areas is a really good concept. When everything works as intended, the game can be extremely satisfying. RoadCraft has a lot of potential, but it still needs some serious polishing.If the developers improve the physics, add better recovery options like in SnowRunner, and fix the bugs, I think the game could become much better. My rating: 7/10 ⭐ A good and fun game with a great concept, but currently held back by the physics, underpowered vehicles, cranes, and bugs. If these issues are fixed over time, I could easily see myself giving it an 8.5–9/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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