
This 360-degree shooter/platformer hybrid lets you choreograph a ‘dance of destruction’ in insanely spectacular battles and set-pieces. RIVE feels like the explosive games of yore, pumping megapixels in true 21st century style.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Это был запуск ради выбора оставлять/рефандить (к вопросу, зачем писал обзор вообще). И первый уровень, и сам геймплей ВЕСЬМА понравились, и я обязательно пройду ее на безрыбье. Единственная моя претензия -- к визуалу: всё интерактивное сливается с фоном, и это мешает удобству, т.к. часто пулевой ад на экране или вот в секциях с платформингом тяжело признать в окружении проход или иную дверь. Тем не менее, однозначно оставляю эту игру. Если успеете забрать в -94-50% (или около того), то это весьма себе вариант потратить деньги в категории видеоигр, если вам по душе шмапы и экшн платформеры.
I was really enjoying this game up until Mission 4 when I tried to activate the warp pad, only to get permanently stuck in the campaign no way to proceed. According to the forums this is a known issue that can be fixed by reinstalling the game on a Windows machine or fiddling with Linux settings and proceeding from there; just wish I knew that before I picked this up in a bundle. Great fun up to that point, but a massive shame I couldn't proceed. Apparently it works just fine on Windows, so most folks will have a better time. If you're on Linux/Steam Deck, check the forums, tinker, and it may work eventually. MacOS users, stay away.
Bieda z nędzą, wygląda jakby ktoś po zrobieniu gry mobilnej stwierdził "a może jednak wrzucę to na Steam"...
good and fun... until you reach level 4 and get a gamebreaking bug that apparently has been there for years. spoiled an otherwise great game
Nice game, but Proton needed on Linux to fix bug at mission 4.
Buen juego difícil y entretenido de robots, tiene varias armas y mejoras
Plataformas, shootemup, y una pizquilla de metroidvania. Rive es rápido, intenso y caótico. Es sencillo, pero desafiante, y se apoya en moverse, disparar, el arma secundaria y el pirateo. Predomina el combate, generalmente en oleadas a aguantar, y aún con sus asperezas; es arcade, satisfactorio y funcional. Abundan sin embargo los incómodos picos de dificultad, secciones a repetir una y otra vez por un tren que te atropella, un enemigo con escudo al que te cuesta disparar, o un kamikaze puesto con mucha malicia que te mueve y te quita el control de la nave durante un salto crucial. Rive está plagado de momentos así, y la inconsistencia en los checkpoints y las rareras en los guardados y pequeños crasheos lo hacen un tanto frustrante en ocasiones. Especialmente cuando tienes que tragarte los diálogos del insufrible protagonista redneck. No es algo grave, tampoco es grave al personaje, a quien coges cariño no tanto por él sino por la entrañable relación que desarrolla con el antagonista. Rive es corto, sencillo, y un tanto frustrante a veces, pero no está mal, especialmente para lo que suele costar de rebajas, que apenas llega al euro.
native linux build is broken, play with Proton
TL;DR: Nice, short sidescroller/bullet-hell/platform game. Good for a sale. Nice to finish on a weekend. --- Finished the campaign in 5 hours, but it has extra challenges/levels, and a Hardcore mode. I'm not planning to continue playing, I had a good time, but I consider this game finished, on my end. All in all, pretty nice short game. Story The story is campy, doesn't take itself too seriously, and it's... meh. Doesn't do anything for me, but I appreciate it's there. Mechanics The movement and shooting mechanics are good, basic but flexible, and pretty fun to play with. The enemies are interesting and vary enough for the campaign's playground. Art/Graphics/Music The art/graphics do the job. Clear enough to understand what's going on, simple enough to respect the laidback style of the campaign and the game in general. The music sounds really, really good. I'm not sure if it fits the tone of the game though, it's more orchestral and serious sounding. But damm, I'm gonna look up the music artist, to see if they made something else to enjoy.
Интересная игрушка что-бы пострелять и маленькой сюжет и возможность прокачивать себя
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Vicious Attack Llama Apocalypse | $23.2K | 69 | 77% | $14.99 |
| Star Singularity | $23.2K | 69 | 78% | $14.99 |
| Shattered Union | $23.2K | 168 | 54% | $4.99 |
| Intruder In Antiquonia | $23.2K | 117 | 91% | $12.99 |
| Idling Gears | $23.2K | 354 | 71% | $4.99 |
| Fracturefront | $23.2K | 102 | 95% | $8.99 |