
Rivals of Aether II is the sequel to the hit indie fighting game, Rivals of Aether. Play as both new and returning elemental fighters in the next generation of platform fighters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 18 → 3.25/day in the week after.
About
Rivals of Aether II is the next generation of platform fighters and multiplayer brawlers. This sequel to the hit indie fighting game Rivals of Aether is expanded and upgraded with 3D visuals, new mechanics, improved online support, and more!

The Aether Universe is a world where warring civilizations summon the power of Fire, Water, Air, and Earth - and powerful Rivals harness those powers to clobber each other! Rivals of Aether II continues the franchise’s iconic focus on competitive depth, accessible gameplay, and unforgettable characters. Whether you’re a competitive master of the genre or a newcomer looking to have fun, Rivals of Aether II delivers a fast-paced and flashy brawler experience that you won’t forget.

Rivals of Aether II features an exciting base roster of new and returning characters - with post-launch plans to add additional playable characters to the game for free! Each of these playable Rivals have an expansive moveset featuring new mechanics and special moves that are not only an upgrade over the original game, but new to the platform fighter genre as a whole. Shields, ledges, grabs and throws add new layers to the frenetic flow of combat in Rivals of Aether II. On top of that, the Pummel Special, Ledge Special, and Getup Special provide unique combat options that push the genre forward in exciting new ways.
Genres
Updates
Engagement
Reviews
Themes across 992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i like the elephant
fun game but can't recommend. you'll be lucky if u can find a casual match in under 5 minutes. then if you do, they aren't anywhere near your skill level. it would definitely be a fun game if more than me and some guy in Newark were playing it.
Super Slop Bros Melee
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3.56/day in the week to Aug 4 → 6.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 993 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I watched people play this game during the evo tourney. I don't usually watch or playing fighting games however this game is just different! I had a blast watching all the games, and purchased during the same to give it a shot! As my first fighting game I am having so much fun and the gameplay feels so smooth! After 23 hours I am going to uninstal. Too hard for people who have never played fighting games.
DEAD GAME!!! CAN'T GET A RANKED POP!!!!!!
pretty good man
Amazing game. As good, if not better than the first. Unique and coherent characters. Movement is fluid and fast. And every character is viable.
no
I'll preface my review with this: I mostly play FPS shooters like CS2, CoD, or Halo, and I play those very competitively, always pushing the highest ranks and top % of players. When I saw Rivals II get announced, I was super excited for a new, state of the art platform fighter that has a stable player base, and is available on PC. I've only dabbled in fighting games, with a hundred or so hours in GGST or SF6, and some SSBU & Melee experience. RII has succeeded in every way - reliable network, functioning ranks, fun casual base, adaptive to community desires, and slow growth rather than smashing immediate success, which always tends to drop hard and fast. If you want to get into platfighters, or just want a cute PC platfighter to play at parties, I think the studio has knocked it out of the park. When we're in an era of MTC plaguing our fun in other games, cheating as well, you'll find none of that here. Everything can be earned, and any extra dollar spent goes to growing the game or the community around. Fan for life, can't wait to see what happens in the years to come. Good work Dan & Co.
Easily the best platform fighter out there.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $821 | 5 | 80% | $7.99 | |
| — | 0 | — | — | |
| $0 | 362 | 89% | Free | |
| $3.9K | 30 | 93% | $6.99 | |
| $3K | 9 | 67% | $11.99 | |
| $330 | 2 | 100% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 23.5K | 71% | $9.99 | |
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 9.7K | 94% | $29.99 | |
| $6M | 15.1K | 93% | $11.99 | |
| $6M | 11.5K | 88% | $19.99 | |
| $6M | 16.3K | 91% | $14.99 |