
Rivals of Aether II is the sequel to the hit indie fighting game, Rivals of Aether. Play as both new and returning elemental fighters in the next generation of platform fighters.
Modeled estimate, not a reported figure. How we estimate →
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About
Rivals of Aether II is the next generation of platform fighters and multiplayer brawlers. This sequel to the hit indie fighting game Rivals of Aether is expanded and upgraded with 3D visuals, new mechanics, improved online support, and more!

The Aether Universe is a world where warring civilizations summon the power of Fire, Water, Air, and Earth - and powerful Rivals harness those powers to clobber each other! Rivals of Aether II continues the franchise’s iconic focus on competitive depth, accessible gameplay, and unforgettable characters. Whether you’re a competitive master of the genre or a newcomer looking to have fun, Rivals of Aether II delivers a fast-paced and flashy brawler experience that you won’t forget.

Rivals of Aether II features an exciting base roster of new and returning characters - with post-launch plans to add additional playable characters to the game for free! Each of these playable Rivals have an expansive moveset featuring new mechanics and special moves that are not only an upgrade over the original game, but new to the platform fighter genre as a whole. Shields, ledges, grabs and throws add new layers to the frenetic flow of combat in Rivals of Aether II. On top of that, the Pummel Special, Ledge Special, and Getup Special provide unique combat options that push the genre forward in exciting new ways.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Spanish - Latin America
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 80 reviews with recorded playtime.
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
melee with a bunch of bonus mechanics nobody really likes
Kragg
buns
Very nice except when you get DESTROYED by your friend (looking at you solochief67)
Best platform fighter ever made, seriously. RIP Rushdown Revolt tho
Very good game 2nd best platform fighter behind melee
gud
the online in this game feels legit bad. coming from how seamless the online in roa 1 was i actually dont understand it. sure there was always a couple people that felt laggy. In rivals 2 you literally just feel like that always. Training mode and couch co-op feel wonderful ofc they do but online it feels like you are constantly playing on mcdonalds wifi in Alaska. 5+ rollbacks per match. input lag. steam reading two controllers and doing double inputs. ive heard people say the netcode for roa 2 is better than the original and in my experience this could not be further from the truth. it literally feels like ssbu online. please please please for the love of god and all that is holy solve this problem. it feels like playing with a controller covered in peanut butter. I like the characters. I like the move sets. i like actually everything about this game except for 99 percent of online matches feeling like im cloud streaming the game on an ouya.
sharky yaaaaay
Every time I open the game, a bar appears that says "Validating," and it takes about 20 minutes to load.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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