No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
RIVAL is a single-player boxing game built around distance, stamina, and timing. Play RIVAL mode and practice in the Gym without purchasing Story Mode. Use jabs, crosses, body punches, hooks, uppercuts, guards, backsteps, ducks, and weaves. Read the opponent's rhythm, move off the line, and make each counter count. Your adaptive RIVAL remembers completed rounds and develops its responses between rounds. Keep changing your approach rather than repeating the same patterns. Story Mode is an optional, one-time non-consumable purchase. Face five distinct opponents in a campaign with coach briefings, entrances, saved bout progress, and cinematic replays unlocked through progress. Purchasing unlocks the full campaign and the exclusive First Bell starter outfit. Other opponent outfits require their bout wins; the final outfit and championship belt require winning the final championship. Cosmetics do not change fighting stats. Eligible existing paid-app customers keep Story access without paying again. Restore Purchases is available in the Story purchase screen. There is no subscription. Gameplay, training, and AI run on your device. A network connection is needed for purchases, restoring purchases, and the optional Game Center leaderboard. No separate app account is required.
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