
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 3/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 59.3Kreviews | 87% | — | $3.6M |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1039 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
thank you
it good
Одна из самых оптимизированных игр в категории тактические шутеры
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4203.5/day in the week to Jul 15 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD MORNING VIETNAM
Rising Storm 2: Vietnam is still going strong in the big 26'. Infantry is quite fun, its a basic shooter in the sense that you several roles you choose from and each have different weapons and gear. Imo the best part of this game is the helicopter physics. I have never played a game with better helicopter gameplay. There are still multiple servers that fill up and the community is friendly overall. I am excited to see what happens when Hell Let Loose Vietnam comes out, perhaps the players from RS2 will transfer over there. RS2 gets a 8/10 from me.
Velmi dobrá hra.
Very immersive
놀라울 정도로 쓰레기같은 게임 그래픽은 파병 온라인이 생각나는데 60기가라니 납득이 안됨 전부 숨어서 스나질만하는 똥싸개 게임 동접자도 없어서 돌릴 방도 없음 빨리 폐지해야함
best war game on the market 2026
tere
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.4K | 75% | $44.99 | |
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 10.6K | 89% | $9.74 | |
| $3.6M | 7.2K | 70% | $26.39 | |
| $3.6M | 1.8K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $851 | 12 | 92% | $2.49 | |
| $22.7M | 12.4K | 62% | $39.99 | |
| $6.2M |
| 9.8K |
| 86% |
| $19.99 |
| $18.4M | 24.9K | 94% | $19.99 |
| $20.1M | 37.7K | 86% | $14.99 |
| $3.9M | 14.4K | 86% | $9.89 |