
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 97 reviews with recorded playtime.
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very immersive
thank you
Velmi dobrá hra.
Rising Storm 2: Vietnam is still going strong in the big 26'. Infantry is quite fun, its a basic shooter in the sense that you several roles you choose from and each have different weapons and gear. Imo the best part of this game is the helicopter physics. I have never played a game with better helicopter gameplay. There are still multiple servers that fill up and the community is friendly overall. I am excited to see what happens when Hell Let Loose Vietnam comes out, perhaps the players from RS2 will transfer over there. RS2 gets a 8/10 from me.
Smell of Napalm in the morning🔥
Good mix of realistic combat and arcade shooter. You die very easily but you also spawn and get back into action relatively quickly too. Solid community - I usually play in the same servers and you see the same faces all the time.
у игры нет оптимизации от слова совсем
acho muito bom, um dos melhores gamer da guerra do vietnam que joguei
PTSD SIM! honestly love games like this where i feel like no matter what i can just join in and have fun with absolute mayhem aha. recommended
There in the trees
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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