
Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 8 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.8Kreviews | 89% | — | $4M |
| $3.75−75% | 901ratings | 88% | #51 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a classic, and it is still good today. The difficulty is good, but can be tough at times, and it's often a good idea to retreat or kite enemies. There are occassional glitches, such as dialogue cutting out, but any I found were fixed by restarting the game. Risen is very open ended, and quests mostly have multiple solutions or outcomes. The progression is excellent: you start off weak with nothing and by the end you are like a living god. Absolutely recommend to RPG fans.
Игра детства
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain, Polish, Russian**languages with full audio support
| $29.99 |
| 353ratings |
| 74% |
| — |
| not modelled |
| $14.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Legendary
Mają źle nazwane pliki przez co na początku nie można odpalić gry, trzeba ręcznie podmieniać nazwy xd Nie wiem jak to możliwe, że doszło do takiego zaniedbania xd Gdybym nie był fanem gothic-like'ów i ogólnie euro-junku od Piranha Bytes, to pewnie bym nawet nie próbował tego naprawiać. No ale jestem i co mogę powiedzieć, no Gothic, co tu dużo mówić. To jest najlepszy gothic-like poza Gothiciem xd Cały core jest zachowany, jest masa nawiązań do oryginalnego Gothica, nawet dużo efektów dźwiękowych bezpośrednio nawiązuje do Gothica i jest z niego zaczerpniętych. Dla fanów przygód Beziego pozycja obowiązkowa.
Eski tarz RPG açlığınız varsa oynanır yoksa hiç bulaşmayın, bayıyor 20 saatten sonra
NICe
Somehow, this game feels worse than Gothic 1. - Maybe it's the combat, with instant dashes, instant enemy attack animations, and the ability to always run away from a fight and literally ignore enemies. - Maybe it's the absurd quest rewards, where simply bringing an item from one corner of the street to another gets you 25 coins from the receiver, 25 coins from the giver, and another 150 coins for helping the faction. In an economy where the items you sell are valued at a 1:5 ratio. - Maybe it's the comical helmet slot. There are almost no helmets in the game, and the ones you do find seem to exist just to troll the player (only one character besides the player wears something in the helmet slot, so the developers are mocking you too). For example, at the end of the game, you get a cool ocular device and the option to wear it. Then, in the very next room, you're forced to switch to another story-related helmet because of the lore. There were good things in the game, don't get me wrong. - Magic system, especially the scroll-crafting mechanic. - Сharacter progression system, where you can learn how to sneak. Оr gain Strength by eating enough apples. - Visuals were good. The tropical island looks beautiful at times and is well-designed overall. The verticality of the terrain constantly teases new locations to explore while providing some great views. But in the end, the game just left me with a brief "meh" feeling. So I do not recommend this game.
AWHHHH QUE FOFO VER OS BIXINHOS FUGINDO DO FOGO E O CARA NO MEIO KKKKKK RISEN E PEDRADA NA CARA KK AMO
редкостное говно на половине игры скрипты полетели
1. Gothik Remake... Verdammt nah dran wenn du mich fragst.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 53.1K | 95% | $14.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $0 | 0 | — | $19.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $9.1M | 18.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 95% | $14.99 | |
| $4M | 7.6K | 92% | $24.99 | |
| $4M | 6.9K | 95% | $14.99 | |
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 3.9K | 74% | $39.99 |