
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
刚开始入坑是因为女主很漂亮后来玩了一段发现游戏也很好玩,很适合刚开始玩单机大作的玩家玩
my gurl never disappoints me, I do prefer classic her, but even as a survivor Lara she just is the best character in gaming history
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可玩性很高。演出真的震撼
love this game so much
H
I think this game is part of my nostalgia and I wanna back my memory to this, best game of the years
崛起的剧情可以用稀烂来描述,再怎么是线性游戏也不应该一条直肠通大脑,几乎完全可以预测到剧情的进展,任务中神挡杀神人当杀人的你就这么隔着探视窗任由康斯坦丁对约拿展开了剧情杀。 我第一次没有预判到走向是在劳改营救出雅各的你,面对诚恳向你请求帮助,讲没有他的帮助你在山林里走不远并提出可以帮你的当地人首领,我理所当然地以为你会接受他的帮助,毕竟他看起来很诚恳,你也需要这份帮助,但你只是说出“You don’t know how far I have gone. I’m a fast one.” 稀烂的剧情竟然塑造出如此完整立体的你。好像第九部里会看到你从一个弓箭都拿不稳的女孩,蜕变成现在的你,那么空闲的时候,九代见,劳拉。
仿佛看了一个电影
经典
很推荐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $23.6M | 29.4K | 91% | $49.99 | |
| $1.6M | 6.6K | 81% | $8.99 | |
| $1.5M | 6.2K | 76% | $8.99 | |
| $4.2M | 12.7K | 72% | $17.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.8M | 467K | 99% | $9.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $84M | 137.3K | 89% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $82.4M | 52.3K | 79% | $59.99 |