
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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JUEGAZO
Oynanış bakımından önceki oyuna göre kendini parkur mekanikleri ve silah kullanımlarında çok geliştirmiş hikayeside çok güzeldi süper.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.8M | 467K | 99% | $9.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $84M | 137.3K | 89% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $82.4M | 52.3K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $23.6M | 29.4K | 91% | $49.99 | |
| $1.6M | 6.6K | 81% | $8.99 | |
| $1.5M | 6.2K | 76% | $8.99 | |
| $4.2M | 12.7K | 72% | $17.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
lara var keşif var iyi oyun
jogo muito bom por mais que a Lara fique gemendo como uma vagaba a cada hit ou tiro que leva, recomendo jogar de fones por conta desse mesmo motivo enfim 10/10, gameplay boa, trilhas sonoras ótimas e personagem atraente, tudo que um jogo bom precisa ter.
заходил на минуту и вышел сразу.
666特别牛逼的作品。战斗爽就是了。但是打到后期小兵太多没子弹,徒手围殴不死军团(
强推
Rise of the Tomb Raider is Gold Standard for adventure games. I have enjoyed every aspect of this game. Had the most amount of fun in a campaign after a while. The Story is really immersive and this game gave me a lot of nostalgia due to similar elements in other games. I haven't played Classic Tomb raider games AND started with Tomb Raider 2013, which I completed at 87%. Which I liked, and decided to immediately play the next game. So I Started with Survival as I had experience, didn't think it would be very hard, but i had to get used to no Regenerative Healing. Some Fun bits -The Soviet Installation Area and some of the challenges reminded me of IO Interactives, Freedom Fighters. with the flags, posters and molotovs and infiltration. -Leading to the Kitezh had full Prince of Persia vibes. Especially The Two Thrones. -The Baba Yaga DLC reminded me a bit of Hellblade: Senua's Sacrifice. -There were a lot of elements in the game and 99% were enjoyable (Pun intended). I eventually got 100% completion on the game. Overall this game made be go back to Tomb Raider (2013) and I also finished it 100%.
Very good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.