
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体上体验还是不错的,就是一些古墓的关卡bug太多了,关卡体验很难受.关卡的难度曲线参差不齐,算是个减分项
一般吧
Looks better than anything released on UE5 by a lot, good gameplay but the story and characters are meh.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情不错
чотко W
Wow, more than 10 years after release I finally decided to hit play. This game was made with the kind of passion that you just don't see in new titles. Great dialogue, great gameplay, awesome scenery, and plenty of hidden items sprinkled throughout the world. Highly recommend giving this a go.
J'ai fais le tomb raider de 2013 et ayant bien aimé je me suis lancé dans cette suite. La formule reste globalement la même, même s'il y a un peu d'améliorations dans le gameplay. L'histoire est vraiment cool, assez rythmé et pas spécialement difficile même en difficulté survie. Cela rends l'expérience plus facile si vous vous dispersez pour aller chercher les collectibles et crypte. Je mets un avis favorable au jeu car globalement j'ai passé un très bon moment sur le jeu et je recommande pour ceux qui n'ont pas la collectionnite. Sinon de l'autre côté, ce qui ralenti ceux second opus ce sont les collectibles et les succès, ils sont long et sans intéret. Certe cela ajoute un peu de lore, mais par exemple 40 lettres à collecter uniquement dans le chateau des croft ça fait un peu beaucoup. Et je ne parle pas des expéditions attaques aux scores, et endurance qui ne sont pas du tout intéressant une fois le jeu terminer. Pour ceux qui veulent avoir le 100% sur ce jeu accrocher vous bien, et bon courage vous en allez avoir besoin.
好玩
EL MEJOR DE LA TRILOGIA
确实是最适合新人的一代,操作不难。跑酷加战斗爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.8M | 467K | 99% | $9.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $84.1M | 137.3K | 89% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $82.4M | 52.3K | 79% | $59.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.9M | 88.4K | 85% | $39.99 | |
| $68.6M | 173.3K | 96% | $19.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $1.8M | 7.4K | 82% | $8.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $4.2M | 12.7K | 72% | $17.49 |