
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☠
非常好玩半开放世界游戏
its ight
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great but not the best ✌🏻
我只能说,游戏是个好游戏,剧情惊险刺激代入感强,但有的时候我想说制作者对玩家恶意别那么大,一些解密又臭又长又重复,有个支线的女巫boos比主线反派都难杀,那个死老太婆我也不知道最后凭啥要强行包饺子,这种直接设计成纯恶人让玩家一枪干死算了,解密那么粪本来就一肚子火,还得强行原谅她。 但单看游戏质量还是很顶的,沉浸感很好,引导稍微差了点,有的关卡能卡人好久,我觉得没玩过这类游戏的很容易卡关。总体上值得推荐,但玩这游戏就像嗑瓜子,有时嗑得正香呢,却非要嗑出一个臭的恶心你,大体上玩的很上瘾,却非得在一些地方折磨人心情
Very nice game but I feel like the story should've been a bit longer and explained things better (being vague to avoid spoilers). Though you could argue that the plot was just a way to develop Lara more than anything else so it wasn't as important, and that's fair enough. I wasn't expecting it to be as short as the first one, it's around the same, maybe a little bit longer. But it might feel longer because there is a lot more side content than in the first one. I'm not sure if that was sacrificed to make the awful secondary game modes like score attack or Lara's Nightmare. The Croft Manor dlc was very cool, but it could've easily been part of the prologue. The Baba Yaga dlc was... meh, I kinda hated the final part. I 100%'d it in survivor diff and found the combat to be a bit annoying, so many armoured enemies that could overwhelm you at any time, but maybe that's on me as I wasn't quite sure what was good against those, except special arrows, but I didn't wanna be using the bow all the time. Also, melee isn't QTE ♥♥♥♥ like in the previous game, but it's still clunky and awful. I had some physics issues with high fps, but nothing really gamebreaking and it was mostly visual (the worst one being the grapple hook not showing where it actually is at all, even tho it works properly). But if you don't wanna have any, cap the game at around 100 fps. That's around the amount of fps where I wasn't seeing any visual bugs.
Rise of the Tomb Raider, macera, keşif ve aksiyonu başarılı bir şekilde bir araya getiren oldukça güzel bir oyun. Lara Croft'un geçmişini ve yaşadığı zorlu olayları anlatan hikâyesi oldukça sürükleyici. Oyunun en güçlü taraflarından biri kesinlikle atmosferi ve keşif hissi. Karlarla kaplı dağlar, eski tapınaklar ve gizemli bölgeler gerçekten güzel tasarlanmış. Tırmanış ve keşif mekanikleri oyuna sürekli bir hareketlilik katıyor. Silah çeşitliliği ve geliştirme sistemi sayesinde oynanış oldukça keyifli. Gizlilik mekanikleri de özellikle kalabalık düşman gruplarında işe yarıyor. Bulmacalar çok zor olmasa da keşif bölümlerini daha eğlenceli hale getiriyor. Grafikleri yaşına rağmen hâlâ oldukça güzel ve detaylı görünüyor. Bazı çatışmalar ve görevler zaman zaman kendini tekrar edebiliyor. Buna rağmen atmosferi, oynanışı ve hikâyesiyle kesinlikle oynanması gereken bir macera oyunu. **Genel olarak çok keyif aldığım bir oyun oldu. Puanım: 9/10.**
After being quite dissapointed by the first game, I was blown away by this one. The gameplay is similar with a few cool new things, graphics are Massively better, and this one actually has a decent story. If you get it on sale its definitly worth it.
NB
很好 是我对古墓丽影系列的萌芽和开关 开启了我生涯对古墓系列的认识!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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