
As the King of Iolcus, Jason had everythinga prosperous kingdom, the respect of his peers, and a beautiful fiancé. When she was killed on their wedding day, he vowed to do anything to restore her life. Now, in order to accomplish this heroic feat Jason must seek out the Golden Fleece -- and with the help of Greek mythology's greatest...
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Languages: English, French, German, Italian, Spanish - Spain
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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I was searching my library to see if I had anything interesting to try out on the Steam Deck... What I found was a hidden gem... Released back in 08, Rise of the Argonauts is an action-adventure game set during the classic Greek tale of Jason searching for the Golden Fleece. There are many different methods in customising builds for Jason through armour, weapons, followers, skills and talent trees. What makes this game unique for its time is how your conversation choices can add additional XP to a given talent tree. Such as picking more aggressive options will reward additional experience for the combat tree. There is also a very 300 inspired execution system which holds different animations depending on the weapon in use. The plot and narrative for the game is quite strong with options of additional side quests for XP and equipment. Unfortunately as the game went on, I did feel that the main plot did drag out a little bit towards the end. The finale which was enjoyable did end abruptly which felt a little disappointing. The landscape and environments still hold up well by today's standards with each serving a different theme based on a different Greek God. Overall Rise of the Argonauts is worth the play through if you are searching for a throwback to the PS3/360 eras combat and campaign lengths. The game runs excellent on Steam Deck other than one or two small graphical glitches in the environment. Compared to other modern games in the same field, Rise of the Argonauts holds up with a 7/10.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] Rating 8.6/10 [/h3] [h3] Summary: [/h3] Was just looking back through all of my old games I completed and found this gem amongst the rubble. I remember going to my local GameStop back in 2008/2009 and handpicking this off the shelf and having such good memories that I ended up redownloading it on steam back in ~2020. What a shame they took it off the Steam Library. This game is the personification of what you don't see anymore in modern era game development. Over the years, so many games have sacrificed story, emotion, and the feeling of a unique world with shoddy third-rate tactics such as battle passes, gacha, etc. Half of the time it feels like you have to have 17 Google tabs open to know where to find anything in modern games. However, in Rise of the Argonauts you play an epic tale, fully immersed, and by the end of it, you feel as though you lived an entire alternate lifetime. Smooth, flowing combat based on the ancient tale of Jason's quest, beautiful zones with loyal companions that evoked emotion..you simply had to play it in it's prime to understand.
Combat is fundamentally broken. The forward swings push enemies away from you so you'll miss 50% of attacks and slide across the entire fighting zone. Boss fights are puzzles and not fights. The game crashes regularly on modern operating systems. These 3 things specifically hold me back from recommending the game. So long as these are problems, the pros simply don't matter. Separate to the fact that, currently, they just pulled the game from the store XD
Im using shader toggler to turn off the blur and i use ghost and walk commands in every ue3 game simply by adding two lines to the input ini found in the mydocuments folder. Its basically noclip but you stay in your player. "Walk" drops you back down on solid ground. This allows me to go inside hottubs and pools and other places where im not able to go normally. This game actually has jumping but its broken. I think they tried to fix it like 3 times with different jump commands that i found. Anyways I was able to get him to jump but he just jumps up and down in place forever until you load an old save and the third person view in this game is...comically bad. Your character is in the middle of the screen, You can barely look up lol. How is that even possible in ue3? And the combat is like scripted typical cheap unreal engine combat, with lock ons DELETED from the game so to artificially make it seem/look more like dynamic combat. Its bad. Its definately a bad game. But i liked it. Nice adventure. Good graphics. i take it this is an amateur development team, but they meant well and the game is very very good [Engine.Playerinput] Bindings=(Name="F5",Command="ghost") Bindings=(Name="F6",Command="walk") https://www.youtube.com/watch?v=gGMc-iWmzps
Rise of the Argonauts (2008) Anybody who is familiar with Greek mythology and stories should immediately recognise the name of this game as Jason and the Argonauts so that should give you an idea of what to expect. Indeed you do play as Jason who sets out to find the golden Fleece, a very cool setting for a game I feel. The gameplay is pretty straight forward, you can attack enemies with a variety of weapons such as your spear, sword, mace and a shield for defence. You can collect different armours as you progress. I enjoyed the perk system a lot, you choose one of four gods to worship and they each give you different play style to work with. You then complete challenges to gain points to unlock passives and abilities. Most of these perks feel somewhat underwhelming unfortunately as you still just tend to basically attack enemies to death which is the main gameplay loop. The story was enjoyable and you get to make dialog choices during certain parts which is very nice to see, it gives you choices and make you as the player have some impact in the game. Boss fights were fun, just learn the attack pattern and wait for an opening. It's a great game to play. While the combat is the same from start to finish, the story and locations make up for it. It's an old game by today's standards, but if you love Greek Mythology this is a great game to add to your collection. 8/10 "A wise man thirst's for questions not answers." - Oracle of Apollo
Well, first things first. I find it a bit saddening to see that this game is delisted... Meaning, that not many or any would come to discover it at this point. Even making this review somewhat obsolete... But regardless, if we are to speak of hidden gems among our vast libraries, this game might be one of those especially shiny ones that you keep on overlooking no matter how many times it catches your gaze... Now before i get too ahead of myself, I've got to admit - to my shame, that i was not overly familiar with this classic tale of ''Jason and the Argonauts'' prior to playing through the game. And from what i have learned afterwards is that it does differ from the original in some ways, so keep that in mind, i guess. Personally such knowledge means little, i always take in the game for what it is and rate its overall value/impact on different points. So if they wanted to make their own spin on the tale, i can appreciate that as long as it is done in a compelling way - and to that point, in my opinion, the whole package is done quite marvelously. The moment you're let loose on your quest into this mythological world of ancient Greece, the whole experience becomes entrancing and meditative... Perhaps the fact that the game by large focuses more on dialogue rather than just continuous flashy combat, adds to that... But without a doubt the main contributor is the excellent otherworldly music that just completely envelops you into it. It's been a while since i enjoyed some great soundscapes such as this that manage to invoke so much through so little, in a manner of speaking... Makes me feel as if i have nostalgia for it, even though i have none. As if it had latched on to and resonates with my similar past experiences... That is a rare thing indeed. Will it leave such an impression on you, i cannot say... But if at least what you see on the surface even remotely interests you and you have this game lying around in your library awaiting oblivion... Do yourself a favor and preserve its memory and play it.
One of the most underated games of all time. Ok graphics for that time, nice story and gameplay, while the music and the theme of the ancient greek era is non another level
Rise of the Argonauts is an heavy story focued game with a small inspiration of God of War and simluar games with its fighting sections, the game gets better the more far you go into the game: Pros: + great story if you like anything medival or simular stuff (you can talk to people and also have different dialoges choices for a little bit more freedom and can also talk about different topics, the good thing is this games story really makes you feel like a king all the characters have personality the main ones. there are also a few side quests for extra points that you can use for your god skill tree or you get a weapon/armor. Every city has its own storyline behind it) + combat is simple rpg but fun a few unsmooth moments here and there but it actually works fully soild (God of War style with a few finishers but nothing spectacular) + you can carry 3 weapons at the same time, do combos changing weapons on the go + graphics are great for its time + all 6 worlds look and feels a little unique and have its own unique style + you can choice different teammates to go with you which is neat (theres also moments where you also can fight alone if you want) + skill tree is good and its ui style specially the menu is great + some moments here and there feels cinematic with its music + voice acting is good + enemies are fun to fight, the boss fights at the other hand they are ok + the neat thing are the little dialogues between NPCs are cool, you learn a lot by listening to them you dont have to talk to them just walk past, theres a lot of life in this game not a lot of games do that in this style Cons: - looks and feels like a console port like bad shadows and not very clean looking (with the config ini. file you can change a lot of these things and make them better) - story and its dialoges choices and talk to people is great but the problem is the character animation feels pretty stiff there are a few scenes that look arlight but mostly its just the typical stiff pose stuff - random crashes during gameplay (i had found a way to go away the crash completly with a dinput8.dll file put into the games order) - the beginning is a little weak (i mean the intro stuff was good) but after that you go outside of the palace to explore lolcus kingdom and walk around in empty places it wasnt really that great and 2nd world Myceane was a lot of walking back and forth, dont get me wrong the story was good there but gameplay wise it was meh. After the 2nd world the game is really enjoyable) - a lot of dialoges have bad sound quality (maybe 30% of them) Game feels a little unique for sure, The beginning is more peaceful and less hack and slash gameplay and more story talk compared to during the end when its all more very serious action packed even with its story. If you expect to find a lot of fighting hack and slash gameplay this game wouldnt be really for you! If you can enjoy a rich story game (30% gameplay and 70% of talking/story stuff) then its worth a look!
Empfehlenswert: Ja (persönliche Wertung: 5/10) Errungenschaften: Nein Positiv: - Gutes Skillsystem - Kampfsystem in Ordnung - Abwechslungsreiche Biome Negativ: - Charaktere wirken steif - "leeres" Backtracking - Story langweilig Fazit: Rise of the Argonauts hat mich ein bisschen überrascht. Ich dachte es wäre ein stumpfer Hack'n'Slay-Titel der zur Kategorie Trash gehört. Es handelt sich hierbei jedoch um ein Action-RPG mit dem Setting altes Griechenland. Man merkt sofort das es sich um einen Konsolenport handeln muss, da die Steuerung so wirkte. Wenn man sich aber einmal hineingefitzt hat, kann man das Spiel gemütlich spielen. Die Kämpfe machen sogar Spaß. Leider sind diese meiner Meinung nach zu rar. Es gab etwas Backtracking und da wäre es schön gewesen, wenn Gegner respawnen. Somit wirkten die meisten Gebiete nach dem zweiten Mal durchlaufen leer. Es gab dafür sehr viel Story... Davon jedoch zu viel... Die teilweise auch sehr lang gezogen und öde wirkte. Wahrscheinlich wäre die Handlung besser gewesen, wenn die Charaktere nicht so steif gewirkt hätten. Tatsächlich soll es an der deutschen Synchronisation liegen, welche schlecht ist. Die englische Variante wollte ich nicht austesten. Schön waren die unterschiedlichen Gebiete gestaltet, welche man besuchen konnte. Leider bleib es bei einem Besuch und wieder zurück zum weiteren Erkunden ging es nicht mehr. Was mir sehr gut gefallen hat, war das Skillsystem. Die Errungenschaften einem Gott zu widmen und dafür Fähigkeiten zu bekommen, fand ich wirklich originell. Das Spiel war nicht so schlecht, wie ich es zuerst dachte. Es hat so seine Macken aber ist für einen oder zwei Spielabende Empfehlenswert!!!!
хоча станом на сьогодні і графіка, і геймплей у цієї гри вже застаріли, проте саме оточення Стародавньої Греції та її міфологія тут прекрасні. А за битву з Фаедоном у Залі філософів на Кіфрі (я маю на увазі не звичайний махач зброєю, а саме словесну перепалку) - я взагалі ставлю 12/10, це мій топчик!)
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