
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не очень разбираюсь в жанрах, но скорее всего это градострой или что-то наподобие факторио но более не сложное. Можно зайти и позалипать продумывая правильные товарные маршруты (не обойтись без ручки и бумажки для правильного подсчета). В принципе несложно разобраться, а дофига денег решается новой игрой на большей сложности.
Decent game a lot to learn, not sure if its worth the original $40 NZD but on special for $6 so totally worth! I look forward to seeing the second instalment of the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
애매해...
I want to like this game. Really. But it makes it very hard for me to do so. I love the idea, I love the graphics, I love the looks. Unfortunately, in my opinion, gameplay-wise the game is just not enough. Huge part of the challenge is managing logistics, which adds depth to the experience. The game wants you to interconnect your buildings, figure out how are the resources best moved between buildings, warehouses and cities, on their way to the end customer. BUT it doesn't give you the tools to do it. When you reach a certain scale, the logistics become close to unmanageable, a complete mess. The game does not give you an easy way to overview how the connections are set up, you have to manually click building by building to see where it sends it's goods to (you don't remember what is sending where when you have 100 buildings producing and moving stuff), not mentioning fps counter going lower with every expansion of your production line. The game is fairly easy, once you reach a decent amount of profit, it's hard to fall back down. Quite ironically that's usually the point it became boring and frustrating for me, because of the lack of challenge and the logistics issues above. I thought maybe I am playing the game wrong (I improved on the logistics part after the first few games), but if that's the case then the game does not do a good job of communicating what it has to offer and what you can work with (I tried). Anyways, ending on a positive note - there are quite a few paths you can go down production-wise, it's fun to set it all up and it's satisfying when it works and you see the green numbers. Have a nice day!
Dużo łańcuchów produkcyjnych.
I like economic sims, I like economic management. I like Factorio, Capitalism II, Empire TV Tycoon, Railroad Tycoon I and II I did not like Rise of Industry. (or Big Pharma) This economic sim does come together to be fun, instead it lacks the fun factor. It lacks excitement and heat. Its DEFINITELY not worth full price, I don't even think its worth getting on sale.
我这半张地图上没有鱼
It wants to be a modernized Industry Giant well kind of but, uh, I think the Industry Giant, even Transport Giant, is more attractive
Not Recommend
igra ufigenaja
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 91% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $289.8K | 1.3K | 67% | $6.99 | |
| $61K | 107 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 8.4K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 36.6K | 92% | $4.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.7M | 8.1K | 92% | $24.99 |