
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2 STOJI ZA PICU - 1 SUPER
Sehr gutes und süchtig machendes Spiel. Je nach Schwierigkeitsgrad, kann das Spiel auch ziemlich anstregend werden.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Al principio todo va bien y puedes prosperar pero ya cuando eres avanzado te empiezan a cobrar más pero no aumentan los precios de venta
차량으로만 게임하다보면 1차 제조산업에서 2차로 넘어갈때 렉이걸린다.. 철도 깔 생각하니 암담해져서 접음 ㅋㅋㅋ 그래도 간간히 생각나면 다시할듯 내 취향임
8/10
Um dos melhores jogos de gerenciamento de cadeia de produção e logística que conheço. Gráfico bem simples, mas acho que foi isso que deu uma cara muito melhor. O foco é coordenar logística avançada, sem perder desempenho. A quantidade de mercadorias é bem vasta, e não tiraram a complexidade logística e financeira.
Not overly impressed, the text is VERY small and hard to read.
there's a game aimed for gamer's experience and there's a game which isn't. that experience may be the fun, entertainment, mimicking reality or something else. and for those game which doesn't care about own user focus on delivering their agenda or art. this game doesn't fall neither of those. At best this thing can be viewed as pre-alpha which just for showing its concept.
Very standard city building with vague instructions and basic gameplay, feels like a mobile game at times... There is no real character to it, very bland and uncharacteristic. It's no older Molyneux title. $44 AUD is a bit much if you want to try it, wait for a sale, the fact that the DLC which includes an interesting setting is also available bringing it up to $50 for the whole package brings your value for money into question. Just buy Rimworld or something similar.
Played for a couple of hours, and this game seems pretty casual and dry. Will play more later.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 91% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $289.8K | 1.3K | 67% | $6.99 | |
| $61K | 107 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 8.4K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 36.6K | 92% | $4.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.7M | 8.1K | 92% | $24.99 |