
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
平衡性堪称灾难,杀时间倒是没什么毛病。一个生产线参与的东西太多了,货物商品的需求又是动态的(玩的感受,没发现规律),整个游戏中期基本都在看需求调生产效率。这些都还好,主要是赚了钱其实没什么意义,满足了城市需求,城市扩张也没有什么直观感受,城市订单也跟闹着玩一样,对手也只是形式在。 总结来说游戏打折合适
Рекомендую хотя бы раз в нее сыграть, игрушка просто великолепна.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hard to tell...I like the research part and the huge variety of industries but for me it feels more like a puzzle than a tycoon game. This game is also kinda empty no birds, animals, civilians or ambient noises...nothing and compared to the old Industry Giant 2 it is definitive a downgrade. The DLC Idea 2030 is great but it feels more empty than the main game...nearly depressing. So if you want to become a true industrialist buy Industry Giant 2 instead it is an oldy but a real goldy.
I enjoy playing this game. The grind is what it's all about. Start from scratch, purchase various buildings to produce more goods and to make higher end goods. I've beat the game with the car prototype. Took a while to grind and get to that point, but man was it fun. The aim is to stay profitable while researching new products to meet the town's needs, maintain the different industries, and balancing everything out to work correctly. I think the game was well done and would recommend this to anyone interested in this type of game style. Probably going to make a YouTube series of this game to show people how it's done. Only 2.1% of all the players have gotten the Car Prototype achievement. 10/10!
A simple but charming production-chain city builder.
It's a fun little relaxing game to play when you want to just chill and still think a little.
UI is so bad the it's unplayable and barely even a game
Fun simple rts, with lots of strategy options.
It turns out that setting up an industrial production line is just about as fun and interesting as it sounds.
Mac M1 Crashed many times
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.1K | 91% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $289.8K | 1.3K | 67% | $6.99 | |
| $61K | 107 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 8.4K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 6.3K | 92% | $14.99 | |
| $3.6M | 8.8K | 79% | $12.49 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 |