
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在这里养了一只猫猫,路过的朋友可以摸摸它一赞摸一次 __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
At the moment, the game is unplayable on Apple Silicon (or Sonoma?), as it becomes unresponsive and must be force-quit every 30 minutes or so. If you have frequent enough auto-saves, you can get back to your game, but it's extremely annoying to play it like this. If you're on macOS, I can't recommend the game at all.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I never write reviews but tbh this game made me want to write one. The concept is great I like this style of games but the game itself is quite buggy and difficult to understand. They give you a tutorial and you get the basics but all the other small details that are not included in the tutorial you have to just figure out yourself (which I wouldn’t mind, what I do mind is that it becomes almost impossible to figure it out on your own since there's basically no help). It’s also too demanding, I played a few worlds and lost all of the times which makes sense for the beginning but it should get easier as you play it which tbf it didn’t. I feel like the game is too strict. The other issue are the roads, for some reason they wont connect well and it takes quite a few attempts to connect them correctly. Overall it looks like a cool game and it could be, I hope they fix some of the issues bc I would like to play this game again (maybe in the future bc rn all it does is frustrate me)
Tutorial was painful. Terraforming tool was janky. Alt-F4'd after that
It's pretty mid, there's all these mechanics and management, but for what? Games like tiny glade for instance haven't got any real objectives for the sole purpose of not having them. This game feels like there should be something to actually do, because there's not really any consequences or things to work towards. Gameplay gets stale in a matter of hours, not worth it.
It's a bit too simplistic. OpenTTD is a better game.
The game somehow manages to have hitches on a 3080 and an i9-10850K with 32GBs of RAM. On top of that, the sharpening it uses looks damn horrible and somehow blurs or I don't know, smudges the map if you pan it too fast. With the game having these issues and it popping off with "woo we came out of early access finally!" on first start, I can't recommend it seeing as you definitely shouldn't have been done with early access. Gameplay wise, it presents itself as if it would be something interesting and worth your attention but really, the competitors are way better and the unintuitive UI that you'd expect to see in a mobile game won't let you enjoy it that much even if it is half-decent in its supply chain based gameplay.
Да ну, на работе всего этого хватает. Это не игра для отдыха, это the drotство
Abandonware
:steamthumbsup:
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 91% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $289.8K | 1.3K | 67% | $6.99 | |
| $61K | 107 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 8.4K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.6M | 36.5K | 92% | $4.99 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.7M | 8.1K | 92% | $24.99 |