
Rip &Tear is a brutal top-down 2D arcade shooter where your shotgun is your only lifeline. Face endless waves of demons, cultists, and biomechanical horrors in a blood-soaked battle for survival. No gimmicks—just pure, relentless carnage.
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Step into the carnage-filled world of Rip & Tear, a brutal top-down 2D arcade shooter in which your trusty shotgun is all that stands between you and the hordes. Inspired by Doom's gruesome violence, this adrenaline-fueled carnage sets you against infinite waves of hideous demons, cultists, and biomechanical freaks in a bloody battle for survival.
With every shell you fire, limbs explode, walls are painted red, and the ground is littered with the remains of your enemies. There are no fancy weapons, no gimmicks—just you, your shotgun, and the relentless onslaught of hellspawn.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It's a short but still fun arcade style shooter. It can be very difficult, especially with the mechanic that requires you to stop all movement to shoot your guns. The sounds are great, with various effects every time you flip between phases. Also, it can be a bit tedious *Very Hard* if you want to unlock everything or get all the achievements, especially with the unbalancing of the upgrade wheel and the number of hordes that are on the screen. Overall, it's just a simple arena shooter to play when you have a little bit of time to kill, nothing special here. It will be better with a few patches.
An obvious scam and quick cash grab. Terrible game that could have potential if the developer fixed all the things that are wrong. 1: NO MENUS or Pause button at all. 2: No ability to zoom in to the screen (the field of vision is so far back.....top down isn't even the word to describe it....its like microscopic top down) so you end up with the enemies, hero, and everything else barely visible on the field. 3: The speed at which everything moves feels like someone set the speed to 20x faster. Despite the fact you can not see much of anything on the screen...you are able to see enemies and what looks to be the hero. They are literally zipping around uncontrollably ramming into each-other at break neck speeds. Why no normal speed? Playing it felt like I was in a day care with 50 two year olds, who had all just consumed 5 cups of sugar each. Pure mayhem. 4: For some reason, the guns dont work when you want them to....or maybe it is because you cant see them since everything is so small. But I found myself trying everything. From holding down the left mouse button, tapping it over and over, and then trying the suggested number keys (1 or 2) to swap weapons. Nothing worked other than a few bullets spitting out randomly. 5: The things the player CAN SEE are massive amounts of fire waves and tornadoes, and other un-natural disasters....relentlessly bombarding the hero 1 second into game play. That means, even if the game was set at a balanced normal pace, the weapons worked, and I could see everything clearly on the screen...I would have no chance of winning ever. The house would always win......hammering out a royal flush every 5 seconds, in the form of pure screen chaos. 6: No progression system or incentive to continue to play if you could play at all. Meta upgrades do not exist. Red flags everywhere and the game plays as if someone was playing a joke on the players or trolling somehow. I refunded the game, but I am always willing to give devs the benefit of the doubt. So I will change my review and re-buy the game as soon as the developer fixes all the above mentioned things and communicates with the players.
I wanted to like this. I can't play more than a few matches in a row because it feels very unrewarding and... I dunno, unfun. It sucks the joy of playing video games out of me as I try to play it. I don't know what I need to do to progress. It's totally unclear which power ups to use or how many monsters to defeat in order to go to the next level in the game. Very generic and soulless in terms of design, levels, enemies, weapons, and characters And worst of all, every run either feels too easy or is frustratingly impossible with the random generation. Its only selling point is that it's worth half a dollar and provide you ten minutes to consume new content.
unplayable
Love the satisfying gun sound, so it's a recommendation from me.
Cheap dopamine
I guess, It's Ok ;)
Not what I expected
Each game lasts no more than a few minutes. The gameplay quickly gets boring and requires little skill. However, there are moments when I need simplicity.
nice game trust me :"))
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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