
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
Modeled estimate, not a reported figure. How we estimate →
About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
um sacrificio entrar em uma partida
处理副本结果发生问题 这是啥意思?自己打没事 一联机就不行
死了只有惩罚,所有东西都没了,你好歹把中间捡的给我吧。动不动就掉线,开了加速器也没用,基本上都是991-003,死了修一把绿枪要300废料,拆一把蓝枪才30,干嘛,就纯肝啊?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 535 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏质量还是不差的,现在还在抢先体验中,看看完整版的表现咋样吧
卡的批爆
trop facile
be me. M, 32, S, with money not like money money, but enough for riftstorm money. play tutorial, see blonde girl get ghosted wonder why my girl has sexier uniform cannot see girl close up. bla bla bla, finish tutorial. enter hub space. see blue AI with breasts. open browser on other monitor. try to play one hand. weapons get broken. something about whatever, blue AI has breasts. loadout screen has nice close up of sexy girl needs more content for stimulus I still don't know what this game is. but blue ai has breasts.
Runs smoothly for me, competently made, but the aesthetics and artstyle is bad, the music is mid, the general audio is repetitive, and the gameplay is mediocre. The 'extraction' elements feels very tacked-on purely because extraction shooters were doing well around Arc Raiders launch i presume. Other roguelites do what this game does better, its only real selling point is coop, but i don't see how coop can make this anymore fun. Its still very early in the EA
I'm enjoying it so far - it's flashy, snappy, and adequately handles moving and shooting at least on M/KB. Loot and characters are just interesting enough to want to grind a bit, and the guns are pretty distinct while feeling enjoyable to use. There's a bit of jank in the animations (understandably, since EA) but it's all passable, since it's all really about the gameplay. My only real issue so far is that, at least solo, it goes from a casual, slowly increasing difficulty and tutorial, to the first two bosses you meet being a steep ramp up from, say, 4-5 to a 10 in difficulty. Screen-wide AOEs start popping up out of nowhere, when they weren't a thing before that point, and it's suddenly much more frenetic. I don't mind the difficulty, just that the difficulty curve is a bit extreme while still learning the game, and I think it will put new players off. Either way, still looking forward to the future of the game. Didn't try MP yet, hoping that the game isn't going to start having missions that require a team to complete. Also the game is currently always online, but there's an offline mode in testing. Edit: I ended up refunding mostly just because I couldn't convince any friends to pick it up (yet) and I'm very co-op-centric in my gaming. Hopefully in the future! Keeping a close eye on the game.
单人模式的守护关卡和多人模式的守守护关卡应该做出区别,一个人守护有点难
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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