
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
Modeled estimate, not a reported figure. How we estimate →
About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun untuk mabar dengan teman, baru coba main 2 jam blm bisa review banyak. termasuk lancar untuk pc spec medium core.
Great game, has some bugs but mostly an issue with certain machines running the game currently (As of day 2 of release) Gameplay is solid, good progression fun looter shooter environment.
quite good, need QOL improvement. it feels too complex for something that actually simple. otherwise, look forward for the update and full release.
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Hours played at review time, across 535 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
序章都是160+帧数,第一个任务直接个位数,你这是人类做的游戏吗?
fitime playing game like this, this fun for me
Enjoyable with friends… until you start blaming each other for everything
战斗框架底子极好,强烈建议开发组后续加个“无尽防守模式”或者“肉鸽爬塔”。这游戏的枪械手感太适合用来防守一波又一波的尸海了。
爽
(因出离线模式之后之前问题有部分改善,故本评论已重新编辑.) 武器很多都是装弹时间比能开火的时间还长.很多自动武器,射速每秒十几二十发,弹匣只有二十三十...上弹时间两三秒..而蓄力的武器在蓄力的时候会让你移动速度降低到几乎原地不动...,蓄力要时间换弹要时间极其罚站..极其便秘.. 一款射击游戏,怪物有力场护盾,只能近距离拼血.然而玩家很脆.... 给怪物加闪避被动,怪物能站那一边打你一边闪避玩家的所有伤害和控制,,你说给他一个几秒的闪避BUFF我都忍了...直接给它做成被动是真特么小天才.... 怪物的各种特殊攻击方式几乎没有CD,近战怪物会疯狂冲到你面前放大范围AOE,远程怪物会不停的朝你倾泻比你多几倍的弹幕和AOE,召唤类怪物召小怪的速度比你装弹还快.. 怪物移速比你快,各种近远AOE大圈圈,你想不使用闪避,只凭走位不掉血,几乎不可能,哦对了,闪避CD很长.而战斗中没有回血手段... 上面是战斗方面的各种逆天,再说说成长方面的. 很多数值的增减都看不到具体给了多少,比如一个增加伤害减少换弹速度的词条或者卡牌,他只告诉你增加了伤害降低了换弹速度,没了.加了多少降了多少,你想斟酌是否合适,对不起不告诉你.包括但不限于小幅度增加了XX,中幅度增加了XX,大幅度增加了XX,到底这幅度是多少,不告诉你. 再说武器,里面武器类型,是挺多,但是刷到的武器词条库完全是乱的,包括但不限于无法暴击的武器会出各种暴击相关的属性,比如有些武器的固定特性是高射速高基础伤害但是无法造成暴击,但是依然会出各种暴击暴伤和暴击触发其他效果的词条. 再说角色天赋,给的极其抠搜,一级百分之2,两级百分之4,3级就满了.各种类似. 而护符特效,就是给了张局内卡牌效果类似的特效...存在感极低,为什么呢?因为这游戏很触发的特效伤害跟武器不挂勾,同样的特效你拿100伤害的冲锋枪触发这个特效打多少,拿1000伤害的火箭筒触发它还是多少. 再就是装备分,从难度三左右,你在图里刷出的武器分数会比你身上的还低..唯一升分途径是等商店刷新在商店直接买..... 还有,被捶死了你不仅仅是这次刷图的收益和时间浪费了,还会把你装备的武器降分数,强行把一条属性改成负面属性. (喜欢被满满一屏幕的各种近战怪疯狂突脸AOE,远程怪顶着力场盾朝你疯狂灌弹幕,召唤怪物召的小怪比你每秒能打出去的子弹数量还多,怪物各种飞天遁地画圈圈你敢不躲开一下就干残你吗?喜欢好不容易又能开两枪了结果怪物头上冒出一连串闪避吗??哦对了,怪不能回血你也不许回血耍赖哦,喜欢在这种情况下终于熬出了两把高品质武器正高兴呢定睛一看随到的词条这把武器全都触发不了吗?那就快来享受吧!!!)
国产搜散打,幽梦你就来,合作无极限,坑死队友就是胜利。游戏真的挺有意思,尤其是合伙坑好朋友那更是充满乐趣
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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