No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Your world today becomes an adventure. Pixel-art monsters. Battles told in prose. They decide how to fight. You decide how far to go. PUSH ON, OR TURN BACK One path forward. What waits ahead is hidden unless luck lets you read it. Go deeper and the haul grows, but so do the enemies. Turn back and you keep everything. There is no penalty for leaving. Fall, and you lose the gold, the riftstones, and every piece of gear you found. You can always see what you are betting. The only thing in your hands is whether to take the next step. THEY DECIDE FOR THEMSELVES 42 vocations, each learning different skills and judging fights differently. The brave reach for big swings. The cautious guard and heal. The same gear plays differently depending on who is wearing it. 250 monsters. 373 pieces of gear — each with quirks like multi-hit, pierce, lifesteal and recoil, not just numbers. ONE RIFT A DAY, THE SAME FOR EVERYONE Everyone gets the same layout each day. You decide how far to twist it — twist harder and better gear drops. Then compare your run with everyone who walked the same road. THE BOTTOMLESS ABYSS A place that goes down forever. Every cleared floor is saved, so your next dive can continue where you left off. Some inscriptions only take hold deep down, warping a weapon's power itself. ・A run takes a few minutes. Close mid-run and pick it up later ・Purchases save time, not fights ・Available in 22 languages The rift is open again today.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
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