
The latest title in the RIDGE RACER franchise, RIDGE RACER Unbounded gears up to carve its own destructive path with a new breed of arcade racing.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English[b]*[/b], German, French, Italian, Spanish - Spain, Russian [b]*[/b]languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After spending 6 minutes into the game I could immediately tell that, despite this game holding the Ridge Racer name, it shares very little of what Ridge Racer actually is. Drifting doesn't work the same, driving feels off, there's car demolition which doesn't belong in this series imo. It's a really generic racing game. I feel really let down by this. But I should've known, the reviews already warned me. Glad I got it on sale.
From what I've played so far, I've had a lot of fun! The graphics are good enough for its time, the cars are nice, and the pace of the combat is cool.
This game is really dissatisfying to play. Coming in, with the word surrounding it, I was not expecting Ridge Racer. This isn't Ridge Racer. That didn't really help. [h2] DLC: [/h2] I bought this on sale through the pack containing all DLC and either you have to unlock certain DLC after purchase or most of them just don't work, because I didn't get to try out all of the cars. Either way, that's lame. [h2] Controls: [/h2] Wonky. On Xbox controller, you can play with two different pre-mapped controls. Layout one lets you accelerate with the Tight-trigger like most racing games, though this makes the drift button, which is a very important game mechanic, be the B button. That doesn't make any sense to me when it could be X. Even better, X is unused. The brake/reverse is the Left-trigger. Layout 2 makes accelerate, the A button with X being brake/reverse. The drift button is now the Left-bumper, which I find uncomfortable compared to if it were the Left-trigger. Could have let it be both, even. All other control is what you'd expect. As for Keyboard controls, Having four layouts, only 1 & 4 make sense. 1, being some Arrow key steering and brakes with Space being for drift, while option 4 is WASD for steering and brake, but for some reason, they changed the drift button to Shift. That doesn't make any sense, being that your thumb rests on Space the whole time you're in WASD position. On top of that, there's a boost button mapped to CRTL, so you'll have to shift your pinky finger to another key, which doesn't feel bad, but it's not satisfying to do. You cannot manually remap controls. [h2] Gameplay: [/h2] Meh. For one thing, turning in this game turning takes a second to start going from when you move the stick. In other racing games, the turning is right there with you, when you want to turn. This is not a controller issue. There are certain things you can drive through in this game, that do not impact your driving in any way. They hardly bump you or slow you down, making obstacle avoidance feel weightless or just unheard of. For instance, these are certain brick walls you can drive through that look no different than the bricks on ingame buildings. When you drive through them, it's like you didn't hit anything. Same goes for everything that is not clearly a building. There's even support beams under bridges that you can just drive straight through, no problem. Like it wasn't even there, made of steel and holding up a bridge. Besides normal racing game things, this game has you rely heavily on it's drift mechanic. Usually, you start your drift right before a turn, you make your line, and follow it through with necessary adjustment. This game, your car pretty much starts to slide sideways. You are almost not in control of the car when you try to drift. On all turns to necessitate a drift, you have to start it a little while before you actually arrive at the turn, which can feel unnatural. Sometimes starting at a distance you think it exaggerated isn't enough to stay on the road. You'll end up hitting the same wall you would have if you didn't turn at all. Edit: After downloading the demo to try again, I manage to consistently use the drift and it's not the worst ever, though this didn't save the experience. Still not having a good time, even in first place. No thrill to it. [h2] Comparison to Ridge Racer: [/h2] First thing, this game does not feature the option for Manual Transmission, which is important for a lot of racing games to make nice adjustments to acceleration through corners or after making a mistake. Automatic transmission in racing games [i] never [/i] has better judgement than someone who knows what they're doing. The most euphoric thing about Ridge Racer is the feeling of skillfully hunting down another racer and passing them. This game just has you slowly crawl up and inch past someone when the racing doesn't even feel fast. There is no announcer, which I don't really think is a problem. Besides that, this game has a boost mechanic like five other games before it. Unlike those, this has a trail effect to it, that makes it impossible to see ahead of yourself if someone else activates it right in front of you, causing you to make some kind of mistake. This can be negated if you just didn't use First-person, but it's notable for someone like myself, who would want to. This game also has a damage mechanic, which isn't normal for the series. Using the boost mechanic allows you to destroy other cars, so if someone activates it behind you while you're in First-person mode, it can sometimes seem like you die out of nowhere. It's not cool. In other Ridge Racer games, there will usually be a little mirror at the top of the screen in First-person or some other way for the game to let you see that there's someone behind you. This game needs you to push a button to turn the camera around like in Mario Kart. All music that plays ingame is outsourced to some artist, which doesn't give this game a Ridge Racer identity. [h2] Soundtrack: [/h2] Lame. Every song that plays ingame is EDM music. This wouldn't be a problem if all the music wasn't so forgettable. It doesn't feel euphoric in tandem with the race you're playing, it largely sounds very generic with the one stand-out being. Skrillex??? That one Skrillex song everyone has heard at least once. [h2] Emotional Response: [/h2] The sloppy control, the music, lighting, overall feel, just have me moping around races, straight face and no joy. Even if I do manage to pull off one of those difficult drifts, it doesn't feel good anyway, 'cause the next thing you do is gonna be unfun. When I play other driving games, like Crazy Taxi, Mario Kart, Need for Speed, I'll suck ass when I start out and still be like, "Wow, this is cool. It'd be even cooler if I got better." I usually see where the game would go. I thought about getting better at Unbounded and then immediately thought, "Why should I?" because I can tell it's not gonna be fun even when I get there. Especially because online servers shut down for this game a long time ago. [h2] Talking ♥♥♥♥: [/h2] First thing's first, you cannot change the game settings unless you load up a race, pause and then go to the settings. I'm talking about stuff like Audio, video, controls and stuff. That's just a little bit, ♥♥♥♥♥♥♥ stupid. In addition, when you're in the middle of a race, there is no UI to tell what lap you're on. Instead, you have to drive up to wherever these little signs are that tell you what lap you're on or how many seconds behind first place you are. I don't want to wait to figure out what lap I'm on incase I wasn't paying attention in the midst of my boredom, caused by the useless struggle of trying to play well in the game. Even when I do place first, it's not an accomplishment. It only feels like I just got myself a ticket for more ♥♥♥♥♥♥♥♥. You can't just meet a placing requirement to unlock another race. You have to meet an amount of points that you get for driving a certain way. And this game advertises itself on arcade experience, so if you that's what you came for, I'd just get Asphalt 9. FOR FREE.
Это не гонка а что то имбовое 1) гафика лично меня устраивает 2) сюжет какой то есть
Типичный кусок говна который пытался скрестить Flatout , split second и burnout paradise . ладно хрен бы с ним если бы всё было реализовано нормально , но нееет !!! веселье только начинается ! Мультиплеер дохлый , боты тупые , графика вообще пизд..ец , физика это вообще ужас ! И да скажу так играл как на пиратке , так и на этой лицензии . На лицухе вы сами видите моё время , но на пиратке играл около 400 часов и это всё тот же пиз...ец ! короче , это типичный кусок говна .
Игра от именитых, по моему мнению, BUGBEAR, разработавших первые два Flatout. Именно по этой причине игра меня заинтересовала в год выхода, но хватило меня не надолго. Игра показалась скучной и я ее забросил. А в этом году разбирая свою стим библиотеку вижу Ridge Racer Unbounded. Ну, думаю, время пришло. Но нет, игра вообще не заслуживает вашего внимания. Модель поведения автомобиля отвратительная, ничего общего с машинами у нее нет. Я вообще не понимаю как люди сделавшие Flatout сделали это??? Сама игра внешне выглядит нормально, звучит приемлемо. Хотя саундтрек сильно на любителя. Опять же все это можно терпеть и даже получать некое удовольствие. НО, главное но игры в том, что ее нельзя просто так пройти. Тут сделана система, что в игре есть районы города, в которых есть некое количество гонок, которые в свою очередь открываются при достижении определенного количества очков, полученных при прохождении гонок из одного района. И при этом нельзя просто нагриндить эти очки, они засчитываются как лучший результат гонки, и если переиграть гонку, но очков будет меньше, то они не засчитываются. Понимаете? Ты можешь выиграть гонку, все доступные гонки района, а условно 6-я и 7-я гонки тебе будут недоступны, т.к. ты должен думать еще и о фарме очков, а не только о победе. Пройдя пару районов я уперся вот в такое ограничение, и понял, что мне вообще не интересно переигрывать одни и те же гонки ради фарма очков. Есть еще претензии к системе разрушений, повреждений автомобилей, трассам и прочему, но все это не так уж важно, если ты застрянешь на фарме очков.
Es una obra de arte, es un juegazo, siempre me recuerda cuando lo jugaba en la 360, que juegazo por Dios, totalmente recomendado
BUGBEAR хочу Split/Second Но у нас уже есть Split/Second дома Split/Second дома:
No online but you get a kick out of the races.
Неиграбельное подобие игры
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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