
The Girl from Arkanya is a top-down treasure hunting RPG, mimicking the style and feel of 2D Zelda games. Explore the jungles of Amazonia as Marisa, alongside her capybara companion!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is ok. It has some good qualities: story and setting are unusual; the characters and dialogue are decent; the pixel graphics are charming. It also has some negative qualities: combat is simplistic (mash sword attack); healing and switching gear i cumbersome; treasure is a hassle to deal with. I'd probably rate it a thumbs up, barely, but the main thing I cannot forgive is that this game does not respect your time. It forces you to backtrack constantly, with no reliable movement speed increase and far too few warp points. The game also intentionally puts merchants and storage crates much further away form any warp point than necessary. And, as if to rub it in, the game has a very large circular fetch quest which sends you around the entire map _twice_, like a bad joke that you never asked to hear. I don't respect games that don't respect the player.
All in all this is a nice fun game to play. It does have 1 huge drawback however which meant I couldn't complete the 1st temple of 6. In other words I got so far in then got stuck. The problem is that many of the puzzles are too time sensitive. You have to activate items, swap characters and teleport characters around so fast that if you can't do it then you get stuck and cannot progress. If you are not to good with remembering button sequences and getting them all right in a few seconds then don't buy this.
A Zelda like game that is one of the few on steam that does it decently with a (very) large map, dungeons, and a cute capybara. It never really gets too hard as you can stock up on plenty healing items so bosses never become an issue, so if you are looking for something challenging this game doesn't provide that. While being so large you think that makes the game nicely large but that also makes it very difficult and tedious to find all the remaining collectibles (with achievements attached to it) unless you like walking the same map 20 times and still not find everything. Do yourself a favor and google Missi the Achievement Huntress The girl from Arkanya to find a guide there. Also there are way too many loading screens like it is still 1990, come on not everything has to be copied from that era, and i dunno the whole progress in the game felt slow at times, it's a nice game but nothing spectaculair either, i hope on a sequel but with a little more added power. I would say it's more 15 euro worth. 7/10 Ja?
レビュー初なので拙い文章はご容赦を。 日本語レビューが全く無くオススメしたくてレビューしました。 ゼルダインスパイアゲームと聞いて購入&プレイ。 日本語MOD利用。 始める前は神トラ系と思ってやってましたがやってみると夢を見る島が近いかなと思います。 もちろん独自要素などもいろいろあり、完全にゼルダというわけではないことは踏まえておくべきでしょう。 ・キャラクターが良かった。良かっただけにもっと絡みがあっても良かったなとも思います。インディーラはかなり好み。 ・難易度がちょうどよかった。最初は簡単に感じたが段々とちゃんと設定されていると感じた。 ・操作性が良かった。 ・全体的にボリュームがもう少し欲しかった。 ・日本語対応してほしい ・雨はいらない 総合的にはやってみて良かったなと思います。しかし一番感じたのはもうちょっとボリューム(何かしらのイベント含む)が欲しかったなと思います。 アップデートや次作に期待したい作品でした。
Fun, cute little game. I played it entirely on Steam Deck, and 100%ed it with only a hand full of minor bugs (mostly walking past loading zone barriers, and needing to walk back again to hit it). Button mapping and performance were great and I love the overall idea and feel of the game. The story is not outstanding, but did keep me engaged. Characters mostly easy to discern, even in the small pixel art, and they all have unique personalities that make them stand out. It does have a few areas for improvement, such as: 1-Some of the characters feel a bit hollow, even ones you would think would have a larger role to play [spoiler] Where are you, Dad? You talk to me at home, I see you in the forest and then never again. [/spoiler] 2-Menu system could be a bit clunky at times (trying to switch the dance you want in combat can take a while when over half of them are on a second menu that flips back and forth ever second or 2) 3-Some interactions take longer than needed (such as selling guano for iron. Why do I have to go through 3 boxes of text, every time for EACH ONE!! Please give me a trade all option. Guano serves no other purpose) 4-The map is not very helpful. While I like the design of the world map, it would be nice to have a region map that I could actually read where I am. If I'm going back to an area that was locked behind a tool or dance I didn't have access to, it can be difficult to remember where the "secret" or spot was located. It would be a lot easier if we had a zoomed in map to read. It could even look like an old treasure map that we fill in ourselves as we roam around the world. 5-Some events do not change dialog, even if they should (after end game, after unlocking or getting past something that "You'll never figure out how to get past") Overall, I enjoyed my time and would recommend the game to anyone that likes simple, not overly difficult 2D Zelda like games, and I look forward to what the devs do with this game with future patches/expansions.
This game deserves praise as a fun co-op adventure. The only caveat is that you can break the game in co-op by throwing your Capy pall beyond some obstacles and entering zones out of order. We had to restart our playthrough after the wind temple bugged and we couldn't get the wind dance. Overall fantastic for fans of SNES adventures with some sassy humoured characters.
okay. if you like zelda games. then i have no more to say. specifically the SNES one. This checks a good amount of boxes for your arpg gameplay. it was a fun blind buy. and am still working on completing it. 9/10
I was looking for games that feel like playing Link to the Past, and this game was on the recommendations. I would recommend it for people to play; especially if you have a steamdeck and looking to kick back as you play. I wouldn't say the puzzles were difficult (more tedious than anything) and honestly, the music was annoying at times; but I was most impressed by the sprites and animations more than anything.
A fun, short, and cute zelda-like. The graphics are cute, the characters are charming, and the game mechanics are fairly easy to get a grasp on. The overall difficulty level is fairly easy, with only some of the bosses posing a real challenge. The game is not terribly long, you can complete all achievements in about 20 hours, but that's about as long as I'd want to play it. A few minor complaints about overall polish and reliability, I even managed to softlock myself somehow when the grappling hook caused a weird physics glitch. And my least favorite feature is how losing during a boss fight forces you to restart all the way back from the nearest bed, which can mean a long trudge back through an entire zone to try to fight the boss again, but the bosses were easy enough that I only ever died once to them anyway.
Great 2D Zelda inspired game. Being able to move and swap between your main character and capybara companion was a neat puzzle mechanic.
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