
Are you ready to live the best gaming experience that a motorcycle fan can get? RIDE 4 will spark your competitive soul with hundreds of bikes, dozens of tracks and a whole new level of realism.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 1/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.4Kreviews | 83% | — | $11M |
| $39.99 | 3.6Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tenho o moto gp 2020 e fui pro Ride 4 ver qual mecânica era melhor, e sem sombras de duvidas, Ride é mil vezes melhor a moto é mais suave os controle de tração são bem regulados e precisos voce sabendo configurar bem voce domina a moto e é muito mais divertido por que o jogo vive te desafiando e voce tem a oportunidade de conhecer marcas e motos diferentes e personaliza, quando é corrida cronometrada ela mostra seu tempo comparado aos outros jogadores online . jogasso
buhaowan shabi
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Traditional Chinese
| $39.99 |
| 1Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
jogo bom pra quem gosta de simulador e corrida top super recomendo
游戏不错,可以在家体验摩托的激情,压弯赛道,安全的很多,就是刚开始上手还是要一定的经验,熟悉赛道的每一个拐点,这个还是需要很长的时间去适应一下,也可以很短,对赛道有研究的玩家没有问题,乐趣还是不错的,
赛道有点窄,需要一点门槛,一个人在雨夜飙车很爽哦
best game ever made
............
Well after a further 50 hours I gelled with the handling and it's pretty good, still a SOD with bikes pivoting in the middle but I knew that is a "Milestone" quirk, I can adjust to it. The understeer issues are still there but with a change to my braking habits (followed Johnny Rea's (from what I heard) style of HARD on the brakes initially, then ease off tipping the bike in, then trail brake the rest of the way through to the apex as needed). I also realised I was getting on the gas a bit too enthusiastically which didn't help my understeer issues. The rear is MEGA planted in the game, I'd prefer a more "pointy" front end but it is what it is. Only extra complaint is the time trail for the Extreme performance...Nords at NIGHT!! sheesh and the Piega time trails are a bit on the harsh side, not sure where I can get the extra speed for gold in those! Hampering more achievement hunting a tad, but yeah, waffle over, decent enough bike game. Leaving original rant review up below for posterity! I so wanted to recommend the game, but I can't...too many issues spoil it. I have over a 1000 hours in various Milestone bike games, all 3 previous Ride games and loads of the Moto GP games. I use bespoke handlebar controller from IA systems and use first person view. My main complaint is the awful Ai and awful difficulty setting. Yes I can adjust the Ai how I want but it ONLY seems to affect the Ai's speed down the straights, no matter what setting I use they are psychos in the corners who ignore the player, meaning you can't do a block pass as the Ai will just smash into you. My second complaint is that some bikes have awful front ends, that feel so vague and slidey no matter what I do. Neil Hodgson talks often about the feeling of riding on bubble gum...and it's an apt description of what it feels like in the game. Not all bikes feel this way, some are planted and a joy to ride, but others...feel awful. I often have no idea how to steer as one minute it looks like I'm going to cut the apex so I pick the bike up slightly, next thing I know I'm sliding and missing the apex by a mile so I steer more and end up cutting the apex (all this OFF the brakes), I'm not carrying too much corner speed as in these situations the psycho Ai just rides past on their magic rails (as long as I'm not on the racing line, other wise I'm punted). Doesn't seem to matter if I brake nice and early too, it's all down to lateral grip being all over the shop (doesn't matter if slicks are used either). I can tune it out in the main but I don't think the default should be quite so understeer prone. When it all works the game is brilliant, looks amazing, works very well with my bars, loads of events to do. Although I don't particularly like the gate events, or the time attacks as it's one lap and done, so no building up lap after lap to try and beat the time. So getting into a rhythm is difficult when you have to start again, watch the ai control the bike for a bit then take control (usually at a very inopportune moment). Just let me keep on lapping please Milestone. It's a shame as if the two main complaints could be addressed I'd love the game and heartily recommend it, as it stands it's ok if on a sale for a tenner or less....no more than that. I just so wish the Ai settings would slow the Ai down in the corners and NOT the straights, it's easy to ride in a straight line, the corners is where all the difficulty is, I cannot fathom who thought the Ai system just slowing on the straights was a good idea!! oh and please no "git gud" plebs, unless you use bars and first person view. Anything else is noob territory and I don't care how fast you are.
无
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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