
Are you ready to live the best gaming experience that a motorcycle fan can get? RIDE 4 will spark your competitive soul with hundreds of bikes, dozens of tracks and a whole new level of realism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 0.6/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 12.4Kreviews | 83% | — | $1.8M |
| $39.99 | 3.6Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] 很有意思 [/b],[i] 上手有一定难度,但是我个人认为问题不算太大,没有那么变态 [/i]。从没用过手柄的我,为了线性刹车和油门我还特地买了个,从此踏上用手柄打游戏的不归路...对于我这个偏娱乐的赛车游戏爱好者来说,游戏最好玩的一点莫过于在生涯模式里不断刷圈,从一开始的跌跌撞撞勉强铜牌,到后面熟练赛道游刃有余,最终拿到金牌,游戏ost响起的那一刻,真的很有成就感。[spoiler] 当然缺点也有,我觉得比较恶心的是高速没有虚化(听说五代有),这就很容易蹭车撞车,尤其是某些赛道路窄弯急,一不小心被蹭,很容易失控摔车,摔车也就基本上代表着这把gg了。 [/spoiler]
I love everything about the game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Traditional Chinese
| $39.99 |
| 1Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Having played Ride 1 , 2 & 3 all the way to the end of each of the games, I was really looking forward to playing ride 4, however I'm not enjoying it at all unfortunately, as they have ramped up the difficulty level considerably, I'm just finding it frustrating I have ben playing for 6 hours and barely got through the licence level for the American tour. Don't get me wrong Ride 4 look and plays fantastic and the bike modelling is excellent and they have slightly simplified the upgrade tree, however they throw you in the deep end straight away with really complex tracks and varied weather conditions, when in previous game that had wisely allows you to get a good number of hours under your belt before ramping up the difficult level..in the previous games getting first was a challenge but doable in Ride 4 not getting last place in every race is a huge achievement..to me gaming is about fun and relaxation, this game has so far been neither fun or relaxing and don't thing you can upgrade you bike to try to get 1st place all the other bikes now match your upgrade level so the faster you go the faster the other bikes go on top of this all the bike bunch together like a solid wall so if you make a slight mistake whilst you are in front and dare to slow down by a few miles an hour more than you should do you get hit by a solid wall of bikes and thrown off ..this is regular occurrence. I have ridden bikes for most of my all my life and raced as a novice and bikes don't bunch together like this..I don't know why they decided to ramp up the hardness to such a degree for me its taken the fun out of the Ride franchise
The game is infinitely better than ride 5 but its utter ♥♥♥♥♥♥♥♥ on 1000cc bikes in ALMOST every way especially the a.i, they are close to impossible on any difficulty above 20% and take hairpins without any wobble at full speed without slowing down and you best believe that YOUR BIKE is gonna wobble like a mutha ♥♥♥♥♥ and if you even thing of using the markers like normal to brake you though wrong cause 90% of the time you'll slide or crash. Also the a.i will ram you without a second thought Other than 1000cc and the a.i its pretty great though Also though a good money grinder OTHER than hopping the weekly challenge isn't ♥♥♥♥♥♥♥ would be REALLY GREAT
太难控制了。手感延迟非常严重。
en iyi motor oyunudur. kötü diyenler ya zevksiz yada oynamayı bilmiyor
Brrrrrrrrrrrrrrrrrrrrrrrrrr. Very cool game if you want to drive in Motorrad. BRRRRRRRR
super realistic
如果加入了街头模式不限时就好了,可以自由跑图
手柄5分钟过新手关,简单
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 48.3K | 93% | $9.99 | |
| $13.9M | 16K | 92% | $39.99 | |
| $6.1M | 4K | 82% | $49.99 | |
| $1.3M | 1.5K | 46% | $24.99 | |
| $104.2K | 1.2K | 68% | $2.99 | |
| $1.1M | 893 | 74% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5K | 85% | $9.99 | |
| $1.8M | 3.9K | 83% | $14.99 | |
| $1.8M | 7.7K | 86% | $14.99 | |
| $1.8M | 586 | 90% | $79.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 8.5K | 90% | $14.99 |