
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rythhm Doctor n'est pas vraiment un jeu de rythme selon moi. La majorité des niveaux sont plutôt de l'ordre de l'exercice de concentration et d'apprentissage par essai-erreur, et c'est ce que je lui reproche. La première moitié du jeu est réussie: on est encouragé à atteindre un état de flow pour réagir à la rythmique en temps réel. Mais, à partir des actes 4-5, la difficulté devient rapidement cauchemardesque. Il faut s'efforcer de suivre parfois plus de trois pistes en parallèle, avec des polyrythmies et syncopations omniprésentes et contre-intuitives, sans parler du swing. En plus, un déluge d'effets additionnels vient volontairement noyer les vrais indices visuels et sonores. Quand on fait une erreur, c'est rarement parce qu'on perd le flow ou qu'on a réagi trop tard, mais plutôt parce qu'on a oublié qu'à ce moment-là il y avait un temps swingué et une syncopation à la suite juste au moment ou l'indice visuel était caché. Il faut certes saluer l'effort de présentation, la direction artistique a du caractère et certains niveaux sont des véritables bijoux de réalisation, par exemple quand la fenêtre de l'application elle-même fait partie intégrante de la mise en scène, une expérience tout à fait unique. Dommage que les insipides personnages se sentent obligés de nous bombarder de dialogues pénibles, très peu inspirés et affreusement mal traduits. En bref, Rythhm Doctor est un soft sympathique, mais dont la courbe de difficulté artificielle vient lentement mais sûrement entacher le plaisir de jeu, ce qui ne plaira assurément pas à tout le monde contrairement à ce que pourrait laisser croire la moyenne "extrêmement positive" de ses évaluations.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the music in this game is actually amazing and the game mechanics themselves are challenging yet push you to want to keep trying. great vibey game!
好玩。
风格多样的曲目和丰富的剧情以及华丽的演出效果(谁家黑客入侵我的电脑了)都让这款音游成为佳作,在游戏中,你作为一名中海医院的实习生,你需要用自己手上的按钮为每个病人治病,代入这个设定后,你就发现自己手上的按钮原来串联了整部游戏。游戏还有创意工坊,极大丰富了游戏的上限
流程不是很长,难度也不是很高,但它是我心目中最好的音乐游戏。我很荣幸能够玩到《节奏医生》。
Such a clever and creative rhythm game
Doctor of Rhythm
非常喜欢的一款音游,操作简单(不等于难度简单),特别是一些Boss关的演出效果,第一次见被惊艳到 原来还可以这样?!很优秀的一款音游,点赞
好玩,上下限都很高。
神作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 39 | 95% | Free | |
| $107 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $1M | 2.1K | 91% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4M | 18.2K | 81% | $34.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $14.5M | 31.4K | 96% | $19.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $14.5M | 14.7K | 92% | $25.99 |