
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rythhm Doctor n'est pas vraiment un jeu de rythme selon moi. La majorité des niveaux sont plutôt de l'ordre de l'exercice de concentration et d'apprentissage par essai-erreur, et c'est ce que je lui reproche. La première moitié du jeu est réussie: on est encouragé à atteindre un état de flow pour réagir à la rythmique en temps réel. Mais, à partir des actes 4-5, la difficulté devient rapidement cauchemardesque. Il faut s'efforcer de suivre parfois plus de trois pistes en parallèle, avec des polyrythmies et syncopations omniprésentes et contre-intuitives, sans parler du swing. En plus, un déluge d'effets additionnels vient volontairement noyer les vrais indices visuels et sonores. Quand on fait une erreur, c'est rarement parce qu'on perd le flow ou qu'on a réagi trop tard, mais plutôt parce qu'on a oublié qu'à ce moment-là il y avait un temps swingué et une syncopation à la suite juste au moment ou l'indice visuel était caché. Il faut certes saluer l'effort de présentation, la direction artistique a du caractère et certains niveaux sont des véritables bijoux de réalisation, par exemple quand la fenêtre de l'application elle-même fait partie intégrante de la mise en scène, une expérience tout à fait unique. Dommage que les insipides personnages se sentent obligés de nous bombarder de dialogues pénibles, très peu inspirés et affreusement mal traduits. En bref, Rythhm Doctor est un soft sympathique, mais dont la courbe de difficulté artificielle vient lentement mais sûrement entacher le plaisir de jeu, ce qui ne plaira assurément pas à tout le monde contrairement à ce que pourrait laisser croire la moyenne "extrêmement positive" de ses évaluations.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is such a special game. The rhythm game mechanics are a BLAST, and I've grown emotionally attached to every single character (yes even the birds).
Além de passar raiva tentando pegar S+ nos niveis, a gameplay do jogo é simples e viciante com modificações para que não se torne repetitivo tão rapido. Recomendo pra quem gosta de uma historia com um pouco de ritmo :>
很好的音游,但我实在手残。太容易被干扰了。
the music in this game is actually amazing and the game mechanics themselves are challenging yet push you to want to keep trying. great vibey game!
好玩~~~
好玩的音游!!剧情有趣,而且boss关的窗口效果太强了,特别爽,就是有点难读谱,多练.jpg
[h1]10/10 任何人都值得一试的音游![/h1] ======================= 第一次在音游里感受到了爱与陪伴,幸福与温暖 游戏上手很容易,只是在第七拍按下按键,但上限又很高,没有一定的练习和天赋也很难获得满分评价,好在还有“按了就中”难度,适合每一位想要轻松尝试音游的玩家 游戏演出效果非常之棒,尽管只有一个按键,但不同风格的音乐搭配角色故事,人物对话,以及不同的节拍,甚至连机械键盘按下去的声音也成了游戏的一环 同时游戏的故事也非常的暖心,每一个角色都是善良和温暖的化身,在这里有热烈和相伴的爱情,有矛盾和原谅的友情,有对工作和职业的吐槽,有对爱好和兴趣的支持,也有穿插的打趣和逆耳的忠言 是我非常喜欢的音乐游戏,同时游戏曲目很多,许多也非常好听,还有免费联动DLC以及创意工坊支持 总结:非常优秀,值得一玩的音游
好玩。
流程不是很长,难度也不是很高,但它是我心目中最好的音乐游戏。我很荣幸能够玩到《节奏医生》。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 39 | 95% | Free | |
| $107 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
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| $1M | 2.1K | 91% | $14.99 |
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| $14.3M | 21.4K | 84% | $39.99 | |
| $14.5M | 14.7K | 92% | $25.99 |