
Rewoven Self is a 2.5D side-scrolling narrative puzzle game where fantasy and reality intertwine. Through folding, cutting, and stitching, you rebuild yourself in a cycle of brokenness and renewal — a gentle yet profound journey of emotional healing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Rewoven Self is a dual-perspective narrative puzzle game that combines first-person interaction with 2.5D platform exploration.
You move between two connected spaces — reality and fantasy.
Actions in the real world, such as folding, cutting, and stitching, influence the journey of the paper figure in the fantasy world, gradually guiding the protagonist toward emotional repair and self-growth.
The story unfolds across three chapters, following the arc of Escape – Collapse – Reweaving:
Chapter I – “Escape into Fantasy”
You build a personal fantasy world through folding — hiding emotions inside a paper-shaped space and using imagination to resist the loneliness of the real room.
Chapter II – “Reality Cages Cage”
The fantasy starts to fall apart.
Caught between ideals and reality, the protagonist reaches the edge of emotional breakdown.
Chapter III – “Fantasy & Reality Reweaving”
You stitch the two worlds back together.
While repairing emotions, you also face choices and actions in reality —
no longer escaping, but moving forward with fantasy as part of yourself.
The game focuses on non-combat puzzles, combining side-scrolling platforming with first-person real-world interactions to portray an emotional journey from escape → struggle → reweaving.
I want players to feel the weight of emotion through interaction, not just watch it.
Rewoven Self is a journey from fantasy to reality, from avoidance to integration.
Using folding to build a fragile refuge,
cutting to break through what holds you back,
and stitching to reconnect everything into a whole.
For me, this game is more than a project —
it is a process of understanding, repairing, and starting again.
When you walk out of that final door,
I hope you carry your own sense of wholeness
and reweave the world in your own way.
Contact Email : tangyydev@gmail.com
Genres
Stats
Languages: English*, Simplified Chinese*, Japanese**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
体验很完整的独立小游戏,能够通过视听交互理解游戏探寻的情绪内核,虽然是q版,但是游戏氛围营造得很棒,玩法渐入也做的很好!喜欢! 怎么画得这么萌得·,·
手感爆赞,一人完成的作品很有心了,希望作者再接再厉,争取再整一点好玩的游戏出来!
很好的小游戏,让我度过了一段非常安详的时光,就像是一次简短的对话一样,感谢作者
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
короткая, но прекрасная игра о том, что даже, когда становишься взрослым - нельзя забывать о мечтах, которые ты хотел воплотить в жизнь
就是一个辞职不干了爷要去度假的剧情【【【 手感实在是难绷 免费游戏还是给个好评吧
幻想与现实在我体内交织,而我获得重生
Good short experience with a message everyone should be reminded of. Dont lose your fantasy, and dont lose yourself into that fantasy.
推荐,解密的巧思我很喜欢,故事也是完整的,十几分钟有趣的体验,当然了我基本没卡关
小体量,比较简单的平台跳跃解密游戏,很容易通关。 不幸的是,默认全屏且无法设置,启动项和config好像都不行,导致在宽屏上会有问题,一部分画面看不到,从而无法通关。换了个16:9的屏幕当主屏才得以解决。 成就似乎有bug,不用通关也能解锁,好像过了第一关就行。 可能有点可爱,不过感觉还是有点无病呻吟了。总感觉类似题材的小游戏见过很多。
Hello, don’t trust the negative Steam comments. The game is great! You can finish it in about 15–20 minutes. I don’t post many reviews, but this FREE game is really good, and I hope they will make more games like this. I had a great time, thanks!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Blazing Beaks | $1.1M | 2.6K | 83% | $14.99 |
| My Little Blacksmith Shop | $418K | 1.2K | 70% | $9.99 |
| The Eyes of Ara | $352.3K | 848 | 83% | $14.99 |
| Coffee Talk Tokyo | $277K | 480 | 90% | $14.99 |
| Qbeh-1: The Atlas Cube | $182.5K | 722 | 88% | $9.99 |