
Experience the newest tactical RPG from the creators of Girls’ Frontline. Some 30 years in the future, AU agent Mendo and the mysterious girl Jefuty find themselves in gruesome battles against armed URNC forces…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 20 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的,就是潜行关有点恶心,个人老战棋玩的不少所以我还能接受。然后收集不看攻略有点麻烦,也很杀时间,45小时第四章才打了一半,总体不错
一周目标准模式58.7H全S通关纪念 冲着剧情和战旗玩法趁一周年打折入的,没买前观望评论区大多是吐槽潜行的,一轮游戏体验下来,实际上除了想要边搞收集破解谜语边潜行过目标打的有点胃疼的3-1潜行外,个人感觉潜行关还能接受[spoiler] (喜欢我无敌SL背板大法吗?) [/spoiler];局内剧情演出相当优秀,2D小人动作相当精致;战斗亦是精彩,武器道具都能有自己的应用场景,对头罗联也并非战术千篇一律的敌人,总体看来是一部优秀的作品,我很喜欢! [spoiler] 洁芙缇和蒙德羁绊的日常和相互救赎太有爱了,小队的其他人刻画得也很有味道,但结局实在意难平啊,另个时间线俩人孩子都有了,结果还是走向了分离,心痛,赶紧端上个续作抚慰孩子受伤的心灵吧 [/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一周目100小时挑战难度全S通关,准备继续二周目,令人惊喜的精品。买之前担心是少前粉丝向的小体量甜品,实际非少前玩家理解剧情完全没有障碍,玩法和内容也是相当硬核回合战棋。回合策略重度玩家不可错过。 诟病较多的潜行关个人感觉还算可以接受,就是数量偏多,且要拿S的话基本上每一步都是固定的,严格来说已经既不是回合战棋也不是潜行了,更像是固定线索的解谜游戏,所以也不难理解不少冲着回合战棋来的玩家骂潜行关。 剧情流程量大管饱,目测就算是低难度不追求S爽玩也至少有30-40小时的内容。结局严格来说不算结局,既不是HE也不是BE更像是中场休息,没有DLC或者后作填坑的话还是让人有点意难平的,不过这也说明之前的所有剧情铺垫能成功引起玩家对角色命运的期待,还是期待能有DLC或者续作吧。 另外一个瑕疵就是没有移动撤回和每回合开始自动存档,经常点歪一格走错位置就要读档前好几回合甚至重开,如果底层逻辑做撤回困难的话每回合开始自动存档也完全可以轻松解决这个问题。 总之本作还是相当值得一玩,尤其推荐重度回合策略玩家。 继续爽玩二周目去了~
虽然是推荐,但还是先说说游戏的缺点,有介意的可以先观望一下或者看看游戏视频决定。 首先就是赌命中,在游戏前期尤为突出,规划好的行动空一枪直接被打乱了,而且本游戏如果不改变行动顺序,即使SL也不会影响命中。其次是初见杀,游戏中大量关卡会毫无提示的出现增援。然后是剧情,本游戏即使是真结局也算不上是个好结局。最后则是大家都在喷的潜行,个人感觉除了部分逆天关卡,比如记不清第几章背女主,第四章营救和第五章的机场,主要问题是潜行关太多,又很难做出区别,导致玩多了审美疲劳。 然后就是游戏的优点,一个游戏最重要的还是看好不好玩,个人认为本游戏还是称得上好玩的。 在游戏的中后期,随着技能的解锁和道具的升级,应对敌方的选择也多了起来,灵活运用技能和道具无伤击败大批敌人还是很有爽快感和成就感的。也有很多很有意思的关卡,比如看两个势力火拼自己浑水摸鱼,比如大军交战,作为指挥官集中兵力获得局部优势从而以弱胜强等等。 剧情和战斗的紧密结合也值得一提,关卡不仅是剧情的衔接,也是剧情的一部分。在第四章,关卡中不同的选择也会影响剧情的走向。
目前刚打通第二章,先来给个好评 关卡很有设计感,不过相对应的就是解法基本上唯一,角色养成也比较固定,所以相比战棋其实更接近于解谜游戏,我还挺喜欢的 到现在普通难度初见全S,感觉难度还挺适合我这种脑子不太好的玩家 剧情方面目前看来就是经典的boy meets girl,不过细节描写上挺优秀的 就是win掌机上偶尔会出现按键不听使唤的现象,只能重开游戏,不知道是不是设备问题 ———————————————————————————— 标准难度初见全S全藏品通关 洁芙缇我什么都会做的你不要走啊啊啊啊 整体来说算是佳作,现在看一开始的评价确实挺准确,相比战棋其实更接近解谜,很多活用道具可以大幅降低关卡难度 有的关卡是真的折磨,游戏内时间显示40+h,steam时间显示70+,相差的时间都是在SL 这游戏成功勾起了我对少前世界观的兴趣,刚好过几天少前秽土转生,感觉可以玩玩
the days before gfl2 was ruined one of the best games with amazing story and gameplay with dog butt stealth missions because nothing can ever be perfect
This game is good, the gameplay really makes you think cause they ask you to make wonders with so limited resources all the time but if you manage to accomplish it the feeling of satisfactions is insane. Story is pretty good as well it had my attention pretty much the whole way through [spoiler] really close to the ending it got a little confusing but if I understood it was really good [/spoiler]
玩是真的好玩,游戏的道具系统非常的丰富,是我玩过的战棋作品中最丰富的了,而且绝大部分物品都有非常重要的作用,同时5个可操作角色的技能组也是非常的完善,各种类型的技能也可以构成各种奇妙的bd,同时依赖于二游深厚的功底,无论是ui、立绘、配音、小人都非常的精细,应该也是我玩过的战旗中制作的最精良的之一了。但是,我求你了能不能潜行关少点,你这吧5个角色改成5个职业然后弄个肉鸽模式直接薄纱xcom2了啊,非要搞这个潜心,前一秒哒哒哒的爽的飞起来,后一秒又是地上蠕动,而且5个角色一起可操作的关卡也太少了一点,期待下一作,能更爽一点。
game gud pls make sequel mica :3
เกม Lore ที่เล่นแรก ๆ ไม่จำเป็นต้องรู้เยอะ ไม่ต้องคอยอ่าน keyword ทุกครั้งที่มันโผล่มาก็ได้ เพราะสุดท้ายมันก็จะเล่าเชื่อมโยงไปมาจนคำเดิม ๆ มันโผล่ขึ้นมาจนเรารู้นิยามของมันได้เองโดยธรรมชาติ เกลียดอย่างเดียวคือฉากลอบเร้น ;-; ครึ่งแรกเกมยังพอว่า ครึ่งหลังปุ๊บ Youtube ล้วน ๆ ครับ... เพราะบางอัน พลาดเทิร์นเดียวมันเละยาวเลย สุดท้ายเริ่มใหม่
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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