
BREAK THE CYCLE Fight to survive as this award-winning third-person shooter brings Selene’s story to PC. Take on roguelike challenges. Engage enemies in bullet hell-fuelled clashes. Share your journey through Returnal™ with another player.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game is fun but the tutorial popups makes me want to stop playing, i feel like i have to force myself to push through it so i might be able to enjoy the game eventually.
This game is absolutely fantastic! Challenging and rewarding gameplay with an almost Lynch-style story that keeping you come back again and again and again and again... I love a game that pushes my gaming skills as well as makes me think and Returnal has managed to do that on both counts. In terms of reported performance issues, there are occasional stutters on my end, but they are barely noticeable, so I can say that the memory leak is definitely present, but the severity of it seems dependent on your hardware.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Danish, Dutch, Finnish, Japanese*, Korean*, Norwegian +11 more
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ok
Pessimo gioco ottimizzato male e non si capisce niente
ok this is kinda long i have a lot of thoughts This game isnt as hard as people say it is Its difficulty lies in its menial enemies with boss fights never requiring more than 1 death, often 0 I regularly get hit harder and deal with harder patterns from medium to high end rooms than bosses I feel it also shouldnt be understated how easy it is to gain power Once you get some weapon perks unlocked, a good gun lets you BREEZE through an entire stage Some items are also way overtuned, namely resin shield, and basically win you the run instantly Act 1 is also cartoonishly more enjoyable than 2, like the difference is staggering Especially in act 2, the way this game handles boss fights ruins most tension once you get the ball rolling Once you beat a boss you unlock the way to the next area, a given Except you NEVER NEED TO FIGHT THAT BOSS AGAIN after unlocking the portal The only mandatory boss every run is the final one, of which only act 1's is hard It also has pretty obnoxious crashing on pc but its a pc port of a ps5 game is this new? If I said all that why am i still giving it a recommend? Because god it was so good Go in blind, the story is amazing The long runs produce so much tension and its genuinely addicting The issue ultimately lies in the middling replayability, which is baffling to say for a rouge like IF it goes on sale (it wont, sony game) 100% grab even if it isnt on sale i'd still recommend it Game so good I might buy a ps5 just to play its sequel
El estilo de juego es sin duda su mejor baza junto a la ambientación. Cálculo, movimiento incesante, jugar con el escenario, no tener margen para distraerte en más de una ocasión. Se siente muy bien en general y las mecánicas son bastante sencillas de entender. La historia por su parte no es mala, al contrario, nos cuenta algo bastante duro pero en lo personal se me ha hecho un tanto pesado el modo en que es narrada. Se le ha tildado de difícil... Pero al final con aprenderte los patrones de los distintos enemigos, tener ciertos reflejos, llevar curas a cascoporro y relacionado con esto explorar todo de nuevo cuando mueres en lugar de tomar los atajos, lo que para mí representa el mejor modo de poder potenciarte en cada ciclo que comienzas, pues al final todo desemboca en que los jefes de la historia no son precisamente complicados, irónicamente el que más me costó fue el primero... Pues estaba inmerso en pleno proceso de adaptación a los movimientos y demás lo cual ilustra lo que digo, el combate es una danza muy chula; Puede darse alguna circunstancia abrumadora en alguna habitación, no digo que no, pero en general es un juego bastante asequible para personas acostumbradas a jugar, en este sentido la torre de Sísifo me parece lo más retador del juego. En el apartado técnico ponerlo gráficamente al máximo a mí me ha ocasionado «stuttering» ocasionalmente, además se me ha congelado en varias ocasiones de forma aleatoria, por otro lado de manera igualmente inesperada y aleatoria las texturas se rompen, cargan mal y se ven borrosas obligándote a reiniciar, me ha pasado tres o cuatro veces en total. No es el mejor ejemplo de rendimiento y claramente es un aspecto que le resta. En oferta y si te gusta la ambientación, que es de las mejores cosas del juego me parece una obra recomendable.
The atmosphere created by the developers alone is an attraction. Combine that with is awesome graphics, Great control mechanics, cool music and sound effects, a mystery...Returnal is a winner.
This game feels like the perfect fast paced action shooter. The only possible downside is that the runs are too long to coop all the way through, I'm finding myself constantly suspending and resuming runs when playing solo.
(to the reader) Have you ever played Nex Machina? Its an isometric bullet-hell-esque 1-2 player 'Shmup'. Its House Marques' 2.5D effort before they did Returnal and Im SURE Returnal is basically what Nex should be if it had a 'final form' so to say. Nex Machina = 8/10 Returnal = 9/10 (missed the 10 spot because its a little repetetive)
Returnal is one of the most unique and intense games I’ve played in years. It blends fast third-person shooting, roguelike progression, psychological horror, and sci-fi mystery in a way that feels completely different from most modern games. From the moment Selene crash-lands on Atropos, the game creates an incredible sense of isolation, danger, and curiosity. The combat is easily one of Returnal’s strongest points. Movement feels extremely responsive, weapons are satisfying to use, and every fight pushes you to stay focused. It is challenging, but it rarely feels unfair. Each run teaches you something new, whether that is enemy patterns, better weapon choices, or how to survive longer under pressure. Visually, the game is stunning. The environments are dark, alien, and atmospheric, with excellent lighting and particle effects that make every area feel alive. The sound design is also brilliant, especially with headphones, as it makes the planet feel hostile and unpredictable. The story is strange, mysterious, and open to interpretation, but that actually fits the game’s tone really well. Returnal will not be for everyone, mainly because of its difficulty and the repeated cycle of dying and starting again. Some runs can feel frustrating, especially when you lose progress after getting far. However, for players who enjoy a challenge and like games that reward skill, patience, and improvement, Returnal is absolutely worth playing. Overall, Returnal is a beautiful, brutal, and unforgettable experience. It is fast, atmospheric, addictive, and genuinely original. It might test your patience at times, but once the combat clicks, it becomes one of the most satisfying games out there.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.8M | 21.1K | 47% | $34.79 | |
| $10.7M | 2.8K | 41% | $69.99 | |
| $10.7M | 19.7K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $114.1M | 353K | 94% | $24.99 | |
| $91.5K | 256 | 78% | $14.99 | |
| $60.2K | 127 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |