
Neon lights, palm trees, synthwave, '80s supercars speeding down an endless highway... Welcome to the world of Retrowave!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i get to fulfil my lifelong dream of roleplaying as Drive from Drive is a 2011 American action drama film directed by Nicolas Winding Refn. The screenplay, written by Hossein Amini, is based on James Sallis's 2005 novel. The film stars Ryan Gosling as an unnamed Hollywood stunt driver who moonlights as a getaway driver. He quickly grows fond of his neighbor, Irene (Carey Mulligan) and her young son, Benicio. When her debt-ridden husband, Standard (Oscar Isaac), is released from prison, the two men take part in what turns out to be a failed million-dollar heist that endangers the lives of everyone involved. The film co-stars Bryan Cranston, Albert Brooks, Christina Hendricks, and Ron Perlman.
[h3]👍 РЕКОМЕНДУЮ[/h3] На удивление залипательная штука. Думал, зайду на 15 минут, в итоге залип на 3 часа. [b]Плюсы:[/b] [*] [b]Музыкальный ряд:[/b] Огромный выбор годных треков (не надоедают). [*] [b]Разнообразие:[/b] Приятный автопарк, машины ощущаются по-разному. [*] [b]Визуал:[/b] Кастомизация (диски, цвет кузова). [*] [b]Техническая часть:[/b] Хорошая оптимизация, пойдет даже на микроволновке. [b]Минусы:[/b] [*] Хотелось бы чуть больше интерактива на трассе (может, каких-то случайных событий или боссов). [b]Итог:[/b] За свои деньги — топ контент.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 17.22/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, French, Traditional Chinese, Polish, Romanian, Turkish, Hungarian, Portuguese - Brazil, Czech, Spanish - Spain +1 more
Hours played at review time, across 224 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
круто ездить под крутой музон
OK.
💜
peak
80's enjoyer.
In short: get it if you want 3 sets of fancy alphabet achievement tiles and anime babes for your steam profile, or if you enjoy a simplistic driving experience. Retrowave is a vibe game where you 'race' across courses in fast cars dodging left to right while building up points based on speed, distance, near misses and elapsed time. You have a few game modes, One or two way traffic, time attack and bomb mode. One or Two way are infinite roads, you just drive and try not to crash. Time attack requires you to drive while building a high score without crashing for 100 seconds, and bomb, just don't let the bomb explode and you are golden. The Good: - The car designs are based on classic models and look great. - The music is definitely matching the retrowave/synthwave/outrun vibes the dev(s) were going for. - You can buy and improve cars ( I liked getting better handling) - The achievement tiles are awesome. - It is generally a short game, you can see all it has to offer in a few hours. The Bad: -The speed stat increase is marginal, especially on the more expensive cars. -The music could have been licensed tracks from more renowned or popular synthwave artists big in the genre- one in particular who this game owes a lot to (They did reference said artist in the sequel, but still didn't get the song rights) - I ended up playing the Saturday Night Synthwave playlist on YT Music while I played. -The courses are basically 5 second loops that have cars placed differently as you drive. The backgrounds are repetitive and that is a bit vibe kill when you just want to do an Outrun styled race, where you drive, reach checkpoints, dodge cars all while driving a super cool cars. I mean, I enjoyed the game for what it was, but it outstayed its welcome with two very obnoxious achievements, which leads me to... The Ugly: - The two VERY obnoxious achievements: Get $1000000, and Complete a 1000 runs are more of a test of patience and resolve then being anything of skill or for the game itself. You can save all the cash and get the 1million, then buy all the cars, and by the time you got that 1million, unless you did the hold drive and go AFK for 8 hours trick, you will get the 1000 runs along the way or a short time after. It is ugly because, frankly, it doesn't respect your time, and it stops being fun and becomes a chore. You will notice these are the two achievements have the lowest percentage, because people gave up on them. The game unfortunately outstays its welcome and is a bit boring for the final 500 runs. It's an unhealthy grind. That being said, I did really like the vibes, the achievements tiles and the general chill of the game. I Enjoyed running for an hour a night, until the final 500 which I basically did in two sittings. I do recommend getting this game, for all it's bad and ugly sides, it is still a nice project and one that was bettered with Retrowave 2. The developer(s) did work hard at it, I just think they were too ambitious with achievements, considering how short the game actually is. Grab it on a sale and then get the sequel!
RetroWave is one of those games you play not just for the racing, but for the atmosphere. 🌅🏎️ With its retro-inspired visuals, beautiful sunsets, different racing modes, neon vibes and relaxing soundtrack, it’s the perfect game when you just want to escape for a while from more intense adventures like Tomb Raider. There’s something so calming about simply driving, watching the sunset, listening to the music and getting lost in that nostalgic retro atmosphere. No pressure, no complicated objectives — just you, the road and the music. ✨ And I also have RetroWave 2, which I’ll be starting soon! I’m really looking forward to seeing what the second game brings while keeping that same relaxing retro spirit. Sometimes you don’t need another intense adventure. Sometimes you just need a sunset, an open road and some synthwave music. 🌆🎶
Время здесь останавливается. Бесконечное шоссе, уходящее в неоновое солнце, теплый свет фар, отражающийся от мокрого асфальта, и басы, бьющие прямо в сердце. Эта игра — не про то, как доехать до финиша. Она про сам процесс пути. Визуальное и звуковое искусство в чистом виде
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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