
Dive into the immersive world of Retrace the Light, a captivating 2.5D action-adventure game centered around the "Spatial Retracing" feature. Assume the role of an Enforcer working for a super AI in a futuristic world, exploring the depths of human consciousness and healing their emotional wounds.
Modeled estimate, not a reported figure. How we estimate →
About
Set in the year 3323, the revolutionary Meta Mirror Project emerged from the collaboration between humanity and the super AI "Primus." This ambitious venture seeks to stabilize society and ensure security by repairing the consciousness of individuals struggling with intense emotional turmoil.
Your journey unfolds as Enforcer Decem, tasked with repairing bizarre Mirrormazes stemming from human minds. Navigate through these mazes, solve puzzles, and confront powerful Mirrormares.
Following a mission that left Decem severely injured and devoid of memories, the path to rediscovery begins. As Decem relearns the abilities of an Enforcer, a gradual unveiling of the secrets surrounding the Meta Mirror Project ensues.
Wield the ability of "Retrace" to teleport back to previously visited locations.
Use this power to outmaneuver foes, launch surprise attacks from blind spots, or devise clever solutions to complex puzzles.
Encounter a diverse array of formidable bosses born from human obsessions in Mirrormazes. Confront colossal mechs wreaking havoc, cunning foes obstructing your view, and shape-shifting entities.
Despite their seeming invincibility, each boss harbors weaknesses waiting to be exploited. Analyze their tactics, use retrace and other skills to counter their attacks, and triumph over these imposing foes.
Immerse yourself in a visually stunning world characterized by a soft, vibrant aesthetic. Traverse varied landscapes, from ancient ruins to bustling urban panoramas, ensuring a mesmerizing experience within the Mirrormazes.
Collect Primary Modules by defeating bosses and discover hidden Secondary Modules scattered across Mirrormazes.
Tailor your play-style by choosing from 7 Primary Modules and their variations, focusing on counterattacks, raw power, or charged attacks, complemented by over 20 Secondary Modules. Craft your own distinct combat approach.

Play as "Enforcer Decem," residing alongside your allies on the Motherboard, venturing into Mirrormazes, and engaging in thoughtful exchanges.
Unravel multiple endings influenced by pivotal decisions made throughout the story.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 256reviews | 88% | — | $62.3K |
| $19.99 | 27ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体来讲是一款创意上佳,但略显遗憾的游戏。 游戏的美术、画面等方面都相当不错。但游戏看似主打以回溯机制的动作冒险游戏,实际上大多数时间的游戏体验都以解谜为主,主线谜题基本没难度,也就没什么意思,支线解谜(数据狭缝)倒是有点意思。感觉完全可以基于回溯机制再设计更多更有趣的谜题来替代目前主线毫无趣味的解谜。战斗上,小怪种类太少了,boss与boss之间的难度也完全不是一个量级的,有些boss零帧起手,快慢刀一刀接一刀,有些boss又毫无压力,小白都能初见通。而且boss设计很多都没能跟回溯机制形成呼应,唯一有印象的就是boss的投技可以靠回溯来强行解控,这个还算有意思,但除此之外回溯机制很大程度上都只是用来闪避的,感觉也可以开发出更多花样才对。
能感受到制作组的用心,关卡设计有不少小巧思,但到BOSS战有时候会有点割裂感。整体还是不错的,值得票价
短小精悍,打折可入 时间回溯能力只能在处理BOSS机制的时候感受到解题乐趣,闪到背后突击的那个操作有点不是很爽快,不符合操作直觉,不如直接砍来得效率高,后期有架盾的敌人才会面前用一下。 部分技能伤害太高了,到最后发现整个BOSS站都是在拉线→充能拳→拉线→充能拳的无线循环里面,全是数值没有一丝技巧。 关卡水平参差不齐,不是所有关卡都是和能力呼应,偶尔还是会有几个尤里卡时刻,比较喜欢后面关的门机关。 BOSS战演出不错,还有剧情演出也蛮不错,故事中规中矩吧,可能是篇幅太短了,再加上我文字过敏,对这一块内容没有很深体验。 角色的成长有点贫瘠,从头到尾基本没换过什么技能,也没有很大兴趣换,因为整体战斗频率比较低,怪类型也少,就没有build的必要,无非就是加加回血和加强拉线能力,跟瞬闪相关的都没怎么点。 美术风格和场景渲染我是很喜欢的。 加油,希望制作组做出更好的作品。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese*, Korean, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
| $17.99 |
| 5ratings |
| 100% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常完整,新人团队做成这样已经很厉害了,值回票价
上手完了一下,感觉挺不错。
只玩了开头,中规中矩。 没有什么吸引和反感的地方。有种大学生毕业作业的感觉。
Cool :)
废话一大堆,动作不流畅
手感滑,优化烂,时不时顿卡,帧数不稳定,个别关卡引导很烂,但总体玩下来无太大尿点,好评给国产以资鼓励
Very in-depth world building and narrative. Clean and Crisp combat. Really have been enjoying this.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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