
ReThink | Evolved 3 is a Puzzle Game in a futuristic setting, that features a variety of Puzzles that utilize Lasers and the behavior of light and it's colors. Use new features and mechanics to puzzle your way through the game's beautiful world.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Puzzle tarzı oyun sevenler için gayet güzel ve fiyatı da uygun bir oyun. İndirimde 10 liranın da altına düşüyor. Bölümleri gitgide karmaşık ve zor hale geliyor. Grafikleri de oldukça göz alıcı. "Overkill" ayarlar için bayağı üst seviye bir sistem gerekiyor. Oyunda bazı hatalara denk geldim. Onların düzeltilmesi lazım. Ve bazı bölümleri "olması gerektiği" şekilden farklı biçimde çözebiliyorsunuz ki bunu yapamamanız lazım normalde. Puzzle oyunlarındaki bölümler, yalnızca istendiği gibi çözülebileceği şekilde tasarlanmalıdır. Ben bazı bölümler üzerinde fazla düşündüğüm için 9 saatte bitirdim. Daha kısa sürede biter aslında. Belki de oyunun adının hakkını vermiş oldum böylece.
Fantastic puzzles and design, once again. I'm running out of things to say about these games, but there hasn't been a bad one yet, and each one has its own unique twists on the mechanics to keep things interesting.
This is another wonderful addition to the ReThink franchise. There are 40 puzzles total, broken down into 10 levels/areas (A through J) of 4 puzzles each. Most of the puzzles are easy to moderate difficulty, but some of the later-level puzzles can be very tricky. The graphics are crisp, clean, and pleasant to look at, and the music (which is the same as the previous games) is very pleasant and relaxing. I would have liked more variety in the music (additional tracks to reduce the repetitiveness), but the music is very enjoyable nonetheless (I never found it annoying or grating). The concept of redirecting lasers to hit targets isn't a new one, but the ReThink games do it extremely well and provide the best looking, most enjoyable games I've played. The different redirecting mechanics (single output, dual output, triple output, switchable dual output, and prism/color select triple output), as well as combining and splitting of colors, allows for very complex puzzles. There are two mechanics in this game not seen in previous ReThink games: 1) Color-select triple-output cubes, which replace prism cubes from previous games. Instead of having fixed-position RGB color output, this cube allows you to select and mix each of the input RGB components for each of the three output beams. 2) Color mirrors, where the RGB components of the beam matching the mirror will pass through, but the other component(s) will be reflected. For example, a white beam hitting a yellow mirror will let yellow pass through and will reflect blue, while a yellow beam hitting a green mirror will let green pass through and will reflect red. Another change in ReThink | Evolved 3 is that in the later levels, multiple puzzles interact with each other, forming one bigger puzzle. This definitely increases the complexity, and can be overwhelming at first, but it also increases the satisfaction you feel when you solve the puzzles. Overall, I thoroughly enjoyed this game and can't find anything negative to say about it. Having played the previous games in the franchise, I purchased this immediately, and I'm very glad I did. This game is definitely worth buying, even at full price.
Updated Review. My last review was positive but i had a minor critic and i talked to the developer and figured out an issue with a puzzel i had ... In response to that the developer fix the issue with updating the tutorial text that makes it allot more clearer how the game mechanic works .. He also added a zoom function to make it easier to hit a block that you try to be accurate with So what is this game .. its a puzzle game about having lasers hitting certant blocks. Colors are mixable via the RGB spektrum with in total 7 colors ? if i did not count wrong ... Meaning if you are colorblind you might not wanna buy this game. The game runs very well on my pc and graphics are simple... there is also no story .. That said ... this seems to be a 1 man fun project and in general the way i can see it puzzles start out really easy but have a nice slow difficulty curve . This is clearly a game that can increase your problem solving skills and think abstract ... Its a good game for a good price .. I am actually sad that good games with good amount of content like that always are hidden and never get noticed ... If you like puzzle games i deffinitly recommend this game
I love the ReThink games. Really nice puzzles, beautiful graphics, and relaxing.
This is the fifth entry in the ReThink series and probably the easiest one. Most puzzles are very simple and I did not even have to look into a walkthrough once, despite some new mechanics being introduced. Definitely a recommendation, even if it is a bit easier than previous games.
In many regards this is the best ReThink | Eveloved game I've played thus far and I've been playing them in order. The problem is the for as good as Yeako has gotten at making these, he still has a problem with the dificutly of levels. The last for levels (J) while a great showcase of everything we've learned thus far in the game, are big, seemingly complex twin levels. Seemingly complex because they are easy. Easier than many prior levels. The game is a decent puzzle game, and unlike so it doesn't change genre in the last level - I'm looking at you Antichamber and Lightmatte - but the final levels also don't feels like a worthy cliamax to the game. The game is still a recommend for puzzle fans, just don't be disapointed when you reach the final four levels and realize that while they look daunting, they're actually fairly straighforword and easy.
花了大半个时间把历史给记录了下来,要翻译的自己翻译 THE BEGINNING In the year 2279,it got public that the government had sold its correctional instructions to a private investor. This was done due to ever increasing costs to run these facilities that were originally build to incarcerate felons convicted and sentenced to more than years. The investor bought these facilities in 2245 after the government failed,for seven years,to operate them in a way that would be financially self-sustaining. In the years from 2247 to 2249 the facilities were modernized and"Research and Rehabilitation Centers"were constructed. The public was told that these were needed to prevent physical and mental degradation of the inmates. INVESTIGATIONS For many years,no one asked questions,no one cared. The government saved a lot of money and only had to pay a monthly Fee per inmate,as long as they are kept out of their sight. At some point the government got aware of the fact,that these facilities were taking in more inmates than they reasonably could deal with,and started to ask questions. When they did not get any answers they decided to send investigators to get the information they searched for. The investigations showed that many inmates the government still was paying for were not in their facilities anymore,they just existed as numbers. THE TRUTH Reality was,that the non-existant inmates actually were not existing anymore,due to a variety of experiments they had to go through. The results of these experiments were sold to other companies for purposes still unknown today. Some of these experiments where relatively harmless and only required the inmates to solve a variety of puzzles involving Cubes and Lasers. Inmates had been talked into taking part in all of these experiments by offering them their Freedom as a reward. At the end of testing the inmates either were send to another test with the same promise,or killed and got their organs harvested and sold on the Black Market. THE AFTERMATH The government used Force to regain control over all the facilities sold decades ago while facing massive backlash from the public as the story got leaked. Over the next years,until 2282,all of the facilities where closed and the leftover inmates where brought to newly built prisons and the ones with only a short time of their sentence left,had been set free. The people involved,and knowing of the things that happened are now serving lifelong sentences,but the actors behind all of this were never uncovered. Some of the now closed facilities have been turned into interactive Museums based on the Tasks inmates were given. OLD CONCEPT MEETS NEW IDEA As the popularity of aforementioned Museums increased companies began to copy the basic concept to bring it back as a modern form of Escape-Game. Over the years many different versions of the same concept were introduced around the world,some more successful than others,but in general liked by the public. This is one of these places,out of many we own and operate around the world. ====================== 游戏没有中文,不过没有中文也能玩,纯粹解密顺便欣赏风景
I like to pick up the ReThink series when I'm between other games. It works really well for that! Relaxing, beautiful, and challenging, these puzzles never disappoint and the environments are fun to explore. ReThink: Evolved 3 is another solid entry with at least one cool new mechanic. My only minor complaint is that every game so far includes starter puzzles to introduce all the mechanics. Nice for new players, but a bit boring for those of us who have played since the beginning. An optional side tutorial could solve this. Not to detract, though: If you love puzzle games, the ReThink (Evolved) collection is a must-have.
Somehow they managed to make this game even more beautiful than the first two. Absolutely stunning visuals and some new particle effects for the new pylons/crystals. You can now plug them in their designated spaces to choose what laser-color you want to have shooting out of the wall. Now it's also not one huge area, but smaller sections where you travel to with teleporters, making the game run even better than the previous ones. Every cube except the mirror-cube make a comeback and there is an additional 3-way cube with the amazing idea to choose which color you want to pass through. There are also the afore mentioned new crystals and newly added colored walls. Those can either let lasers through them or work as a mirror, depending on the color of the laser. These additions make for yet again some absolutely clever and amazing levels. The last two levels are nothing short but masterpieces, especially the 2nd to last level(s) J1-J2 are perfectly complex but solvable. Even just the visuals of the solution when all lasers point to the right direction look like art. The last level has a bit too many cubes for my liking, but still a fantastic grand solution and sendoff to the game. The best entry so far, excited for the 4th and last part of this amazing series. =)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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