
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.1Kreviews | 93% | — | $6.7M |
| $59.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Новая история от Asobo, на этот раз про симпатичную кудрявую бандитку Соньку — Золотую Ручку, которая пытается разобраться в том, что же она такое видела в детских кошмарах, которые наблюдала в женском монастыре. Соня периодически думает о Древнем [strike]Риме[/strike] Греции. И ее флешбэчит в Тесея, за которого тоже дают порубить супостатов. В комплекте есть рыжая подруга, поехавший дядя, грозные греческие вояки и остров Минотавра полный тайн, головоломок и опасностей. А вот крыс и несносного мальчугана тут нет, если вы скучаете, не скучайте, тут есть чем заняться и без него. Отличная динамичная боевка, как всегда красивая картинка и музыка не дадут заскучат, и несколько часов пролетят незаметно.
中文配音,真的好玩,代入感满分!!
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
| — |
| — |
| #17 |
| not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you loved a Plague Tale Requiem, you are going to hate this game. This is not a 20 hour movie game walking simulator like PTR that should have been pushed to Netflix and not Steam. This is an actual game. Enjoy!
🎮 Gameplay ☐ Mieux que le sexe ☑ Très agréable ☐ Bien ☐ Mouais ☐ Je préfère aller tondre la pelouse ☐ Bubsy 3D ━━━━━━━━━━━━━━━━━━━━ 📖 Lore / Histoire ☐ Tolkien peut aller se rhabiller ☑ Une histoire vraiment solide ☐ Pas mal ☐ J'ai vu mieux ☐ Quelle histoire ? ☐ Bubsy 3D ━━━━━━━━━━━━━━━━━━━━ 🎨 Graphismes ☐ Qu'est-ce que la réalité ? ☑ Magnifique ☐ Beau ☐ Sympa ☐ Moche ☐ C'est quoi cette croûte ? ☐ Bubsy 3D ━━━━━━━━━━━━━━━━━━━━ 🎵 Audio ☐ Beethoven est jaloux ☐ Magistral ☑ Très bon ☐ Sympa ☐ Bruitages de micro-ondes ☐ Mes oreilles saignent ━━━━━━━━━━━━━━━━━━━━ 🗺️ Level Design ☐ Chef-d'œuvre de level design ☑ Très bien pensé ☐ Bien ☐ Correct ☐ Qui a conçu ça ? ☐ J'ai besoin d'une carte ━━━━━━━━━━━━━━━━━━━━ ⚔️ Combat ☐ Kratos peut prendre sa retraite ☐ Jouissif ☑ Très agréable ☐ Correct ☐ Je préfère éviter les ennemis ☐ Même les PNJ me battent ━━━━━━━━━━━━━━━━━━━━ ⚙️ Technique ☐ NASA approved ☐ Quasiment parfait ☑ Très propre ☐ Correct ☐ Quelques bugs par-ci par-là ☐ Le jeu tourne sur PowerPoint ━━━━━━━━━━━━━━━━━━━━ ❤️ Immersion / Fun ☐ J'ai oublié de regarder l'heure ☑ Impossible de lâcher le jeu ☐ Très prenant ☐ Sympa ☐ Je m'ennuie un peu ☐ J'ai envie de désinstaller ━━━━━━━━━━━━━━━━━━━━ ⭐ NOTE FINALE : 8/10
this game is simply amazing . the soundtrack, gameplay , story-line , graphics are truly beautiful. its a surprise that the rats are not included in this game like the other 2 installments, but overrall a very good game . 9.7/10
画质和玩法虽然差点,但故事性跟前两作一样非常强,瘟疫传说系列一直都是讲好故事,对于那些不喜欢肛开放世界和喜欢剧情的玩家非常适合!
Me encanta esta franquicia, aunque este no tiene q ver mucho con los dos anteriores, y aun así se ha transformado en mi favorito. JUEGAZO!! un poco de accion y puzzles!! Os lo recomiendo. juego de 10
[h3]即使没有鼠鼠和黑死病,瘟疫传说的故事一样可以深入人心 [/h3] 《瘟疫传说》系列中,14世纪是黑死病肆虐的欧洲让人为之胆寒,故事围绕着神秘的玛库拉诅咒展开,蜂拥而至的老鼠到处围追堵截。在这样的背景下,玩家将跟随“阿米西亚”和年幼的弟弟“雨果”在艰难的求生之路中一起成长、蜕变。从《无罪》到《安魂曲》,虽然这个故事以“瘟疫”为名,但故事里却充满了亲人间的温情。 在《瘟疫传说:安魂曲》的故事里,亡命天涯的“索菲亚”成为了地中海的走私船长,虽然她的身份看起来并不光彩,却给阿米西亚姐弟带来了黑暗中少有的温暖。可在临近结局才登场的她,没有在故事里获得太多的笔墨,但获得了许多玩家的喜爱。 《共鸣:瘟疫传说传承》作为瘟疫传说系列前传性质的衍生品,在这里熟悉的故事已经告一段落,你并不会继续与阿米西亚和雨果姐弟为伴,而是会回到15年前,和正值巅峰的索菲亚来到“米诺陶岛”,直面传说中的神话生物和玛库拉诅咒的来源。 和前两部作品一样,《共鸣》中也有一个染上奇怪症状的孩子。索菲亚因为身怀玛库拉诅咒的共鸣印记,时常会在幻觉里看到一座有着大量文明残骸的岛,还有一为古希腊战士和一个巨大的牛头人怪物。随着索菲亚的长大和经历的变故,她终于决定亲自登上那座岛,开始追寻自己的身世之谜。 不同于前两部作品中,我们扮演着孱弱的女生和年幼的孩子,遇到危险时只能阴暗的潜行,偷偷使用能力来度过危机,缺少正面的对抗。自幼在威尼斯帮派中长大的索菲亚早已成为了身经百战的战士,她不仅意志坚定还身手敏捷,你完全可以用她优秀的格斗能力,顺利的应对全部敌人。 对的,在本作中,战斗系统由潜行和远程攻击转变为了更加刺激的近身格斗。精通短兵器的索菲亚可以用寒光凛凛的弯刀和匕首完成招架、反击等一系列动作,通过填满架势槽轻松完成处决。三格血量和击杀回血的设定简介,却营造了不错的紧张氛围,但真正的战斗并不困难,可以有惊无险却安然无恙的度过。 同时角色的移动能力也不再孱弱,不仅可以自由奔跑,还加入了跳跃和滑铲的能力,玩家对于角色的掌控力来到了系列的最高峰,让系列传统的潜行玩法不再是最重要的部分,而是转为了动作砍杀。 黑死病还没有蔓延的15年前,系列内的灵魂元素鼠鼠也不复存在,虽然少了一些生存压力,但也失去了雨果控制鼠群带来的特别玩法。但是得益于解谜内容的大大增加,在前作中用来对付老鼠的光线依然存在。在本作中你需要通过控制米诺斯球来影响光线,从而破解代达罗斯留下的机关。 随着鼠鼠的遗憾离场,在本作中加入的异兽也一样畏光,你同样可以利用光线更加轻松的解决战斗,但身处黑暗的场景时就往往需要尽快离开,逃离怪物们的追逐。由此而来的跳跳乐玩法也是游戏内的一大乐趣。 虽然解谜在本作中占据了很大篇幅,但在实际游玩中主要还是围绕光的反射和颜色的元素进行,没有很多复杂的规则和逻辑,玩起来并不会特别烧脑。此外游戏还有中世纪和古代米诺斯的双时间线系统,让你在操作索菲亚之外,还可以暂时控制希腊神话里的人物“忒修斯”,并最终通过不同时间线获得的线索揭开玛库拉诅咒的神奇面纱。 在剧情上,虽然并不同于前作一样切身体验姐弟情深的故事,但索菲亚同样以第三人称视角见证了米诺陶神话中“阿里阿德涅”和“阿斯忒里翁”的感人经历。在整个流程的游玩中,《共鸣:瘟疫传说传承》的画面表现都极为优秀,同时Asobo Studio对于性能优化的出色结果令人惊叹,几乎在整个过程里都没有出现过任何的大幅度帧率波动。 总体而言,《共鸣:瘟疫传说传承》作为外传性质的衍生作,在游戏体验上和前两部作品完全不同,反而很有《古墓丽影》和《神秘海域》的味道,解谜和近身格斗成为了主要内容。虽然游戏的主角索菲亚曾在《瘟疫传说:安魂曲》中有过登场,但随着时间线推移到15年前,两个故事足够独立,让没有接触过前作的玩家也可以轻松理解本作的剧情,没有什么硬性门槛。得益于开发商做出的性能优化,在游戏过程中运行十分流畅,当随着索菲亚度过这段艰难的旅程过后,即使没有肆虐的鼠群和蔓延的黑死病,它留下的故事也足够深入人心。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
This game is so good, Sophia was a good character from APT: Requiem and im glad to see her in this game(though I would have perferred Amicia). Leni is a great companion, and the combat is so much fun and very fluent, as well as the small skill tree, the puzzles are actually fun and require a modicum of thinking rather then just running through the level. The level designs are very good, the environment looks amazing and the soundtrack and sounds are very well done, Oliver did a great job with this games soundtrack for the third time now.
为什么现在虎头蛇尾的游戏这么多。首先一口气玩完,剧情个人认为还不错,画面音乐非常好。就是他妈玩法和关卡真恶心。战斗没锁定,怪还贼多,视角还很奇怪,高难度基本没个玩。关卡方面是最让人恶心的,前期体验感非常好,中后期开始无限的躲猫猫和追逐战,实在太长太长了,玩的特别累。各种光的折射解密,后期实在审美疲劳了。推荐各位i玩家打折买,原价入不值。
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